I specialize in embedded vision, robotics, and AI at the edge.
I have a Bachelors of Science degree in Computer Engineering from Université Laval in Québec City.
I started my career as an ASIC designer, and have since then accumulated over 30 years of DSP and FPGA based embedded design experience.
I am available for contract work on your embedded AI project, or AI benchmarking.

Exploration of mediapipe models for accelerated deployment to embedded platforms...

Exploration of computer vision techniques for controlling robots...

Exploration of agentic AI techniques for controlling robots...

Exploring how to add support for the open-source LIBCAMERA project on Zynq-UltraScale+ platforms...

Exploration of computer vision and machine learning, applied to rock climbing...


Solid Experience with stereo processing. From stereo camera calibration, to depth estimation, to stereo neural inference.

Strong Experience with 2D models, including image classification, object detection, and image segmentation.

Experience with curating custom datasets and exploring model architectures for classification and detection models.

Familiarity with marker-based augmented reality.