使用JAV金鸡儿奖官网附带的工具JAV SQL 查询器,可查询各种类别的JavDB TOP250影片:
及分年数据(存在部分重复影片,原始数据的问题):
| #!/usr/bin/env bash | |
| set -euo pipefail | |
| DOMAIN="${1:-example.com}" | |
| RELEASE="${CC_RELEASE:-cc-main-2026-jan-feb-mar}" | |
| CACHE="${HOME}/.cache/cc-backlinks/${RELEASE}" | |
| BASE="https://data.commoncrawl.org/projects/hyperlinkgraph/${RELEASE}/domain" | |
| VERTICES="${CACHE}/domain-vertices.txt.gz" | |
| EDGES="${CACHE}/domain-edges.txt.gz" |
使用JAV金鸡儿奖官网附带的工具JAV SQL 查询器,可查询各种类别的JavDB TOP250影片:
及分年数据(存在部分重复影片,原始数据的问题):
A pattern for building personal knowledge bases using LLMs.
This is an idea file, it is designed to be copy pasted to your own LLM Agent (e.g. OpenAI Codex, Claude Code, OpenCode / Pi, or etc.). Its goal is to communicate the high level idea, but your agent will build out the specifics in collaboration with you.
Most people's experience with LLMs and documents looks like RAG: you upload a collection of files, the LLM retrieves relevant chunks at query time, and generates an answer. This works, but the LLM is rediscovering knowledge from scratch on every question. There's no accumulation. Ask a subtle question that requires synthesizing five documents, and the LLM has to find and piece together the relevant fragments every time. Nothing is built up. NotebookLM, ChatGPT file uploads, and most RAG systems work this way.
A guide to running the Cavalry motion graphics software on Linux using Wine.
This guide has been tested exclusively on Wine 11.
| /* Figma squircle G2 path — smoothing=0.6, bezier→arc→bezier per corner | |
| * p=1.6r, coefficients: 1.04r, 0.76r, 0.546r, 0.109r (from Figma blog) */ | |
| @utility rounded { | |
| --r: var(--radius-md); | |
| @apply border-shape-squircle; | |
| } | |
| @utility rounded-* { | |
| --r: --value(--radius-*, [length], [*]); | |
| @apply border-shape-squircle; | |
| } |
| <div id="credits">All images come from <a href="https://unsplash.com" target="_blank">Unsplash.com</a></div> | |
| <div id="instructions">infinite spiral loop</div> | |
| <div class="copy">&Toc</div> | |
| <div id="webgl-container"> | |
| <canvas id="webgl-canvas"></canvas> | |
| </div> | |
| <div class="infos" id="lesInfos" onclick="this.style.display='none'">scroll | drag || Click me to hide.</div> |