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Addressables Sample

Overview

This sample demonstrate how you can define one of your collections as Addressable and use the new Code Generation API to load and unload it.

How to use

  1. Make sure you have the Addressables package installed on your project
  2. Open the Assets/Samples/Scriptable Object Collection/2.3.1/Addressables Loaded Collection/Scenes/AddressablesLoadedCollectionScene.unity scene
  3. Make sure you set the Assets/Samples/Scriptable Object Collection/2.3.1/Addressables Loaded Collection/Database as Addressable
  4. Generate the static file using the Generate Static File button
  5. This should give you access to the static methods to load and unload the collection like the example file Assets/Samples/Scriptable Object Collection/2.3.1/Addressables Loaded Collection/Scripts/AddressablesExample.cs