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queue.go
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61 lines (49 loc) · 1.65 KB
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// Code generated by idiomgen. DO NOT EDIT.
package input
import (
"unsafe"
capi "github.com/AndroidGoLab/ndk/capi/input"
)
// Queue wraps the NDK AInputQueue handle.
type Queue struct {
ptr *capi.AInputQueue
}
// cptr returns the underlying C pointer, or nil if h is nil.
// This allows passing optional (nullable) handle parameters to capi functions.
func (h *Queue) cptr() *capi.AInputQueue {
if h == nil {
return nil
}
return h.ptr
}
// NewQueueFromPointer wraps a raw AInputQueue pointer.
func NewQueueFromPointer(ptr unsafe.Pointer) *Queue {
return &Queue{ptr: (*capi.AInputQueue)(ptr)}
}
// Pointer returns the underlying pointer as unsafe.Pointer.
func (h *Queue) Pointer() unsafe.Pointer {
return unsafe.Pointer(h.ptr)
}
// UintPtr returns the underlying pointer as a uintptr.
// This is useful for interop with gomobile bind, golang.org/x/mobile,
// gioui.org, and other packages that represent native handles as uintptr.
func (h *Queue) UintPtr() uintptr {
return uintptr(unsafe.Pointer(h.ptr))
}
// NewQueueFromUintPtr wraps a uintptr as a Queue.
// The caller must ensure ptr points to a valid AInputQueue.
func NewQueueFromUintPtr(ptr uintptr) *Queue {
return &Queue{ptr: (*capi.AInputQueue)(unsafe.Pointer(ptr))}
}
// DetachLooper calls the underlying NDK function.
func (h *Queue) DetachLooper() {
capi.AInputQueue_detachLooper(h.ptr)
}
// FinishEvent calls the underlying NDK function.
func (h *Queue) FinishEvent(event *Event, handled int32) {
capi.AInputQueue_finishEvent(h.ptr, event.cptr(), handled)
}
// HasEvents calls the underlying NDK function.
func (h *Queue) HasEvents() error {
return result(capi.AInputQueue_hasEvents(h.ptr))
}