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hardware_buffer.go
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46 lines (37 loc) · 1.37 KB
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// Code generated by idiomgen. DO NOT EDIT.
package bitmap
import (
"unsafe"
capi "github.com/AndroidGoLab/ndk/capi/bitmap"
)
// HardwareBuffer wraps the NDK AHardwareBuffer handle.
type HardwareBuffer struct {
ptr *capi.AHardwareBuffer
}
// cptr returns the underlying C pointer, or nil if h is nil.
// This allows passing optional (nullable) handle parameters to capi functions.
func (h *HardwareBuffer) cptr() *capi.AHardwareBuffer {
if h == nil {
return nil
}
return h.ptr
}
// NewHardwareBufferFromPointer wraps a raw AHardwareBuffer pointer.
func NewHardwareBufferFromPointer(ptr unsafe.Pointer) *HardwareBuffer {
return &HardwareBuffer{ptr: (*capi.AHardwareBuffer)(ptr)}
}
// Pointer returns the underlying pointer as unsafe.Pointer.
func (h *HardwareBuffer) Pointer() unsafe.Pointer {
return unsafe.Pointer(h.ptr)
}
// UintPtr returns the underlying pointer as a uintptr.
// This is useful for interop with gomobile bind, golang.org/x/mobile,
// gioui.org, and other packages that represent native handles as uintptr.
func (h *HardwareBuffer) UintPtr() uintptr {
return uintptr(unsafe.Pointer(h.ptr))
}
// NewHardwareBufferFromUintPtr wraps a uintptr as a HardwareBuffer.
// The caller must ensure ptr points to a valid AHardwareBuffer.
func NewHardwareBufferFromUintPtr(ptr uintptr) *HardwareBuffer {
return &HardwareBuffer{ptr: (*capi.AHardwareBuffer)(unsafe.Pointer(ptr))}
}