.. dfhack-tool::
:summary: Make citizens more miserable.
:tags: fort gameplay units
When enabled, all of your citizens receive a negative thought about a particularly nasty soapy bath. You can vary the strength of this negative thought to increase or decrease the difficulty of keeping your citizens happy.
enable misery misery [status] misery <factor> misery clear
The default misery factor is 2, which will result in a moderate hit to your
dwarves' happiness. Larger numbers increase the challenge.
enable misery- Start adding bad thoughts about nasty soapy baths to your citizens!
misery 5- Change the strength of the soapy bath negative thought to something quite large -- this is very challenging to handle!
misery clear- Clear away negative thoughts added by
misery. Note that this will not clear negative thoughts that your dwarves accumulated "naturally".