DEP
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DEP
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DYNAMIC ENEMY POPULATION by Fluit bugs & feedback : https://github.com/Fluitketel/DynamicEnemyPopulation This script creates enemies all across the map including: - units in buildings - units patroling outside buildings - patroling vehicles - roadblocks - anti-air camps - anti-tank camps - IED's - mines (AT & APERS) Installation ============================== - Copy the DEP folder to your mission root folder - Put this code in your mission's init.sqf: [] execVM "DEP\init.sqf"; - Modify the DEP\settings.sqf file to set custom units and vehicles, custom enemy amounts and more! Debug map info ============================== When using debug mode, enemy zones will be visible on the map. Reference the following list for the color codes: - Red patrol area (vehicular and/or infantry) - Blue AA camp - Brown various types of camps - Pink military area - Green roadblock - Yellow residential - Blue lines safe zones Settings ============================== For a complete list of possible settings visit: https://fluitarma.wordpress.com/dep-settings/ Credits ============================== I would like to thank all my Arma buddies for helping me improve my scripts and for all the fun we have while playing!