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Avoid #include "windows.h", just relevant parts (like GLFW3) #42

@raysan5

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@raysan5

I want to use glad in my project (raylib) but some symbols defined by windows.h conflict with my symbols. If I comment #include "windows.h" on glad.h everything compiles fine but programs crash on init.

Would it be possible to include only the required windows.h parts into glad.h?

GLFW3 works this way.

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