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testactivemedia.cpp
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139 lines (119 loc) · 4.86 KB
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#include "testactivemedia.hpp"
using namespace std;
void SourceMedium::Runner()
{
srt::ThreadName::set("SourceRN");
Verb() << VerbLock << "Starting SourceMedium: " << this;
for (;;)
{
auto input = med->Read(chunksize_);
if (input.payload.empty() && med->End())
{
Verb() << VerbLock << "Exiting SourceMedium: " << this;
return;
}
LOGP(applog.Debug, "SourceMedium(", typeid(*med).name(), "): [", input.payload.size(), "] MEDIUM -> BUFFER. signal(", &ready, ")");
lock_guard<std::mutex> g(buffer_lock);
buffer.push_back(input);
ready.notify_one();
}
}
MediaPacket SourceMedium::Extract()
{
unique_lock<std::mutex> g(buffer_lock);
for (;;)
{
if (::transmit_int_state)
running = false;
if (!buffer.empty())
{
MediaPacket top;
swap(top, *buffer.begin());
buffer.pop_front();
LOGP(applog.Debug, "SourceMedium(", typeid(*med).name(), "): [", top.payload.size(), "] BUFFER -> CLIENT");
return top;
}
else
{
// Don't worry about the media status as long as you have something in the buffer.
// Purge the buffer first, then worry about the other things.
if (!running)
{
//LOGP(applog.Debug, "Extract(", typeid(*med).name(), "): INTERRUPTED READING");
//Verb() << "SourceMedium " << this << " not running";
return {};
}
}
// Block until ready
//LOGP(applog.Debug, "Extract(", typeid(*med).name(), "): ", this, " wait(", &ready, ") -->");
ready.wait_for(g, chrono::seconds(1), [this] { return running && !buffer.empty(); });
// LOGP(applog.Debug, "Extract(", typeid(*med).name(), "): ", this, " <-- notified (running:"
// << boolalpha << running << " buffer:" << buffer.size() << ")");
}
}
void TargetMedium::Runner()
{
srt::ThreadName::set("TargetRN");
auto on_return_set = OnReturnSet(running, false);
Verb() << VerbLock << "Starting TargetMedium: " << this;
for (;;)
{
MediaPacket val;
{
unique_lock<std::mutex> lg(buffer_lock);
if (buffer.empty())
{
if (!running)
{
//LOGP(applog.Debug, "TargetMedium(", typeid(*med).name(), "): buffer empty, medium stopped, exiting.");
return;
}
bool gotsomething = ready.wait_for(lg, chrono::seconds(1), [this] { return !running || !buffer.empty(); } );
LOGP(applog.Debug, "TargetMedium(", typeid(*med).name(), "): [", val.payload.size(), "] BUFFER update (timeout:",
boolalpha, gotsomething, " running: ", running, ")");
if (::transmit_int_state || !running || !med || med->Broken())
{
LOGP(applog.Debug, "TargetMedium(", typeid(*med).name(), "): buffer empty, medium ",
(!::transmit_int_state ?
(running ?
(med ?
(med->Broken() ? "broken" : "UNKNOWN")
: "deleted")
: "stopped")
: "killed"));
return;
}
if (!gotsomething) // exit on timeout
continue;
}
swap(val, *buffer.begin());
LOGP(applog.Debug, "TargetMedium(", typeid(*med).name(), "): [", val.payload.size(), "] BUFFER extraction");
buffer.pop_front();
}
// Check before writing
if (med->Broken())
{
LOGP(applog.Debug, "TargetMedium(", typeid(*med).name(), "): [", val.payload.size(), "] BUFFER -> DISCARDED (medium broken)");
running = false;
return;
}
LOGP(applog.Debug, "TargetMedium(", typeid(*med).name(), "): [", val.payload.size(), "] BUFFER -> MEDIUM");
// You get the data to send, send them.
med->Write(val);
}
}
bool TargetMedium::Schedule(const MediaPacket& data)
{
LOGP(applog.Debug, "TargetMedium::Schedule LOCK ... ");
std::lock_guard<std::mutex> lg(buffer_lock);
LOGP(applog.Debug, "TargetMedium::Schedule LOCKED - checking: running=", running, " interrupt=", ::transmit_int_state);
if (!running || ::transmit_int_state)
{
LOGP(applog.Debug, "TargetMedium::Schedule: not running, discarding packet");
return false;
}
LOGP(applog.Debug, "TargetMedium(", typeid(*med).name(), "): Schedule: [", data.payload.size(), "] CLIENT -> BUFFER");
buffer.push_back(data);
ready.notify_one();
return true;
}