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example.js
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/**
* Copyright (c) 2014 Famous Industries, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* @license MIT
*/
/**
* Scene
* --------
*
* Scene is a way of defining a complex layout in JSON format.
* Components of that layout can be accessed by their unique identifier (id).
* The JSON defining the layout can be modified dynamically by the Scene's load
* function.
*
* In the example, a Scene is created with a complex layout of
* transforms and surfaces.
*/
define(function(require, exports, module) {
var Engine = require("famous/core/Engine");
var Surface = require("famous/core/Surface");
var Scene = require("famous/core/Scene");
var Transform = require("famous/core/Transform");
var mainContext = Engine.createContext();
var myScene = new Scene({
id: "root",
opacity: 1,
target: [
{
transform: Transform.translate(10, 10),
target: {id: "foo"}
},
{
transform: [
{rotateZ: 0.1},
{scale: [0.5, 0.5, 1]}
],
origin: [0.5, 0.5],
align: [0.5, 0.5],
target: {id: "bar"}
}
]
});
var surface = new Surface({
size: [200, 200],
content: "Hello World",
classes: ["red-bg"],
properties: {
lineHeight: "200px",
textAlign: "center"
}
});
var surfaceTwo = new Surface({
size: [200, 200],
content: "Secondary",
classes: ["grey-bg"],
properties: {
lineHeight: "200px",
textAlign: "center"
}
});
myScene.id["foo"].add(surface);
myScene.id["bar"].add(surfaceTwo);
mainContext.add(myScene);
});