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example.js
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/**
* Copyright (c) 2014 Famous Industries, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* @license MIT
*/
/**
* View
* -------
*
* View is one of the core components of Famo.us. A view is
* a way to encapsulate modifiers, surfaces, and other views
* into a single view so they can be treated as a single component.
*
* Views also have dual EventHandlers for controlling the input
* and output of events and an OptionsManager for dealing with
* recursive options passing.
*
* In this example, you can see that once the surfaces are added
* and have their output piped to the view, you no longer have
* to deal with the surfaces themselves and just deal with the
* view itself.
*/
define(function(require, exports, module) {
var Engine = require("famous/core/Engine");
var View = require("famous/core/View");
var Surface = require("famous/core/Surface");
var Modifier = require("famous/core/Modifier");
var Transform = require("famous/core/Transform");
var mainContext = Engine.createContext();
var view = new View();
var surface = new Surface({
size: [200, 200],
content: "Hello World",
classes: ["red-bg"],
properties: {
lineHeight: "200px",
textAlign: "center"
}
});
surface.pipe(view);
view._eventInput.on("click", function() {
alert("Primary Surface Clicked");
});
var viewTwo = new View();
var mod = new Modifier({
transform: Transform.thenMove(Transform.rotateZ(Math.PI * 0.25),[200, 100, 1])
});
var surfaceTwo = new Surface({
size: [200, 200],
content: "Secondary",
classes: ["grey-bg"],
properties: {
lineHeight: "200px",
textAlign: "center"
}
});
surfaceTwo.pipe(viewTwo);
viewTwo._eventInput.on("click", function() {
alert("Secondary Surface Clicked");
});
view._add(surface);
viewTwo._add(mod).add(surfaceTwo);
mainContext.add(view);
mainContext.add(viewTwo);
});