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uelement.h
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133 lines (99 loc) · 3.88 KB
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/*
* This file is part of the GreasePad distribution (https://github.com/FraunhoferIOSB/GreasePad).
* Copyright (c) 2022-2026 Jochen Meidow, Fraunhofer IOSB
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef UELEMENT_H
#define UELEMENT_H
#include <Eigen/Core>
#include <Eigen/Dense>
#include <cassert>
#include "geometry/skew.h"
#include "matfun.h"
#include "reasoning/kernel.h"
#include "statistics/iscov.h"
//! Uncertain geometric entities
namespace Uncertain {
using Eigen::Matrix;
using Eigen::Vector;
using Geometry::skew;
using Matfun::null;
using Matfun::sign;
using Stats::isCovMat;
//! Base class for uncertain geometric elements, represented by homogeneous N-vectors
template <int N>
class uElement
{
public:
//! Construct geometric element with N-vector and its covariance matrix
uElement( const Vector<double,N> & z, const Matrix<double,N,N> & Sigma_zz)
: m_val(z), m_cov(Sigma_zz)
{
assert( m_val.size()==m_cov.cols() );
assert( isCovMat( m_cov) );
}
uElement ( const uElement &) = default; //!< Copy constructor
uElement( uElement &&) = default; //!< Move constructor
uElement & operator= (uElement &&) = delete; //!< Move assignment
~uElement() = default;
void normalizeSpherical();
//! Get covariance matrix
[[nodiscard]] Matrix<double,N,N> Cov() const {return m_cov;}
//! Get element (i,j) of covariance matrix
[[nodiscard]] double
Cov(const Eigen::Index i, const Eigen::Index j) const {return m_cov(i,j);}
//! Get homogeneous N-vector representing the geometric element
[[nodiscard]] Vector<double,N> v() const {return m_val;}
//! Get i-th element of the homogeneous N-vector
[[nodiscard]] double v( const int i) const {return m_val(i);}
[[nodiscard]] bool isIdenticalTo( const uElement &s, double T) const;
protected:
uElement() = default; //!< default constructor
uElement & operator= ( const uElement &) = default; //!< copy assignment
private:
Vector<double,N> m_val; //!< homogeneous N-vector representing the element
Matrix<double,N,N> m_cov; //!< homogeneous NxN covariance matrix
};
//! Spherically normalize the entity
template <int N>
void uElement<N>::normalizeSpherical()
{
static const Matrix<double,N,N> Id = Matrix<double,N,N>::Identity();
assert( m_val.norm() > 0 );
const Matrix<double,N,N> Jac = (Id-m_val*m_val.transpose()/m_val.squaredNorm())/m_val.norm();
m_cov = Jac*m_cov*Jac.transpose();
m_val.normalize(); // x = x /norm(x)
}
//! Check if uncertain element is identical with other uncertain element
template<int N>
bool uElement<N>::isIdenticalTo(const uElement & us,
const double T) const
{
uElement a(*this);
uElement b(us);
// fix ambiguities
a.normalizeSpherical();
b.normalizeSpherical();
int idx = 0; // visitor
a.v().cwiseAbs().maxCoeff( &idx ); // [~,idx] = max( abs(a) )
a.m_val *= sign( a.v(idx) );
b.m_val *= sign( b.v(idx) );
const Matrix<double,N,N-1> Jac = null(a.v()); // (A.120)
const Vector<double,N-1> d = Jac.transpose()*(a.v()-b.v() ); // (10.141)
const Matrix<double,N-1,N-1> Sigma_dd = Jac.transpose()*(a.Cov()+b.Cov())*Jac;
return d.dot( Sigma_dd.ldlt().solve(d) ) < T;
}
} // namespace Uncertain
#endif // UELEMENT_H