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commands.h
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130 lines (108 loc) · 3.55 KB
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/*
* This file is part of the GreasePad distribution (https://github.com/FraunhoferIOSB/GreasePad).
* Copyright (c) 2022-2023 Jochen Meidow, Fraunhofer IOSB
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef COMMANDS_H
#define COMMANDS_H
#include <memory>
#include <QGraphicsScene>
#include <QUndoCommand>
class State;
namespace GUI {
class MainScene;
}
//! Namespace for commands (und/redo)
namespace Cmd {
//! Base class for undo/redo commands
class Undo : public QUndoCommand
{
public:
Undo( const Undo &) = delete; //!< Copy constructor
Undo (Undo &&) = delete; //!< Move constructor
Undo & operator= (const Undo & other) = delete; //!< Copy assignment operator
Undo & operator= (Undo && other) = delete; //!< Move assignment operator
protected:
Undo( QUndoCommand *parent=nullptr); //!< Standard constructor
~Undo() override = default;
State *current_state_{}; //!< Pointer to current state
std::unique_ptr<State> next_state_; //!< Pointer to next state (redo)
std::unique_ptr<State> prev_state_; //!< Pointer to previous state (undo)
public:
//! Set pointer to scene
static void setScene ( GUI::MainScene * sc) { s_scene = sc; }
//! Get pointer to scene
static GUI::MainScene * scene() { return s_scene; }
private:
static GUI::MainScene *s_scene;
};
//! Command 'add a stroke'
class AddStroke : public Undo
{
public:
//! Value constructor
AddStroke( State *curr,
std::unique_ptr<State> & p,
std::unique_ptr<State> & n,
QUndoCommand *parent=nullptr);
AddStroke( const AddStroke &) = delete;
AddStroke( AddStroke &&) = delete;
AddStroke operator= (const AddStroke &) = delete;
AddStroke operator= ( AddStroke &&) = delete;
~AddStroke() override = default;
private:
void redo() override;
void undo() override;
};
//! Command 'delete selection'
class DeleteSelection : public Undo
{
public:
//! Value constructor
DeleteSelection( State *st,
std::unique_ptr<State> &p,
std::unique_ptr<State> &n,
QUndoCommand *parent=nullptr);
private:
void redo() override;
void undo() override;
};
//! Command 'clear all'
class TabulaRasa : public Undo
{
public:
//! Value constructor
TabulaRasa( State *st,
QUndoCommand *parent=nullptr);
private:
void redo() override;
void undo() override;
};
//! Command 'replace view with file content'
class ReplaceStateWithFileContent : public Undo
{
public:
//! Value constructor (filename)
ReplaceStateWithFileContent( const QString &fileName,
State *curr,
std::unique_ptr<State> &p,
std::unique_ptr<State> &n,
QUndoCommand *parent=nullptr);
private:
void redo() override;
void undo() override;
};
} // namespace Cmd
#endif // COMMANDS_H