forked from marcosvf132/TibiaAPI
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathClientCheck.cs
More file actions
38 lines (33 loc) · 1.03 KB
/
ClientCheck.cs
File metadata and controls
38 lines (33 loc) · 1.03 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
using System;
using System.Collections.Generic;
using OXGaming.TibiaAPI.Constants;
namespace OXGaming.TibiaAPI.Network.ClientPackets
{
public class ClientCheck : ClientPacket
{
public List<byte> Data { get; } = new List<byte>();
public ClientCheck(Client client)
{
Client = client;
PacketType = ClientPacketType.ClientCheck;
}
public override void ParseFromNetworkMessage(NetworkMessage message)
{
Data.Capacity = (int)message.ReadUInt32();
for (var i = 0; i < Data.Capacity; ++i)
{
Data.Add(message.ReadByte());
}
}
public override void AppendToNetworkMessage(NetworkMessage message)
{
message.Write((byte)ClientPacketType.ClientCheck);
var count = Math.Min(Data.Count, uint.MaxValue);
message.Write((uint)count);
for (var i = 0; i < count; ++i)
{
message.Write(Data[i]);
}
}
}
}