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TibiaAPI.csproj
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30 lines (25 loc) · 1.11 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<RootNamespace>OXGaming.TibiaAPI</RootNamespace>
<Authors>jo3bingham</Authors>
<Company>OXGaming</Company>
<ReleaseVersion>0.1.3</ReleaseVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Google.Protobuf" Version="3.15.8" />
<PackageReference Include="Microsoft.CodeAnalysis.FxCopAnalyzers" Version="3.0.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="Portable.BouncyCastle" Version="1.8.6.7" />
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
</ItemGroup>
</Project>