using OXGaming.TibiaAPI.Utilities; namespace OXGaming.TibiaAPI.Appearances { public class ObjectInstance : AppearanceInstance { public uint QuiverAmount { get; set; } public uint Charges { get; set; } public uint DecayTime { get; set; } public uint Data { get; set; } public uint LootCategoryFlags { get; set; } public bool IsLootContainer { get; set; } = false; public bool IsPodiumVisible { get; set; } = false; public bool IsQuiver { get; set; } = false; public byte Tier { get; set; } public byte PodiumDirection { get; set; } public byte IsBrandNew { get; set; } public OutfitInstance PodiumOutfitInstance { get; set; } public OutfitInstance PodiumMountInstance { get; set; } public ObjectInstance(uint id, Appearance type, uint data = 0) : base(id, type) { Data = data; } } }