switch (game_data.world) {
	case 'de6':
		world_data = {"hasMilitia":false,"nightbonus":{"active":true,"from":0,"till":7},"smithyLevels":true,"hasChurch":false,"hasArchers":false,"hasKnight":false,"speed":1,"unitSpeed":1,"farmLimit":0,"minFake":0.01,"hasMinFakeLimit":true,"coins":false,"maxNobleWalkingTime":70};
		break;
		
		
		
		
		
}