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Board.java
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executable file
·67 lines (58 loc) · 2.1 KB
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package v1;
import v1.piece.*;
import static v1.Common.BLACK_ID;
import static v1.Common.WHITE_ID;
public class Board {
private Piece[][] deployment;
Board() {
this.initialize();
}
private void initialize() {
this.deployment = new Piece[8][8];
setPiece(0, 0, new Rook(BLACK_ID));
setPiece(1, 0, new Knight(BLACK_ID));
setPiece(2, 0, new Bishop(BLACK_ID));
setPiece(3, 0, new King(BLACK_ID));
setPiece(4, 0, new Queen(BLACK_ID));
setPiece(5, 0, new Bishop(BLACK_ID));
setPiece(6, 0, new Knight(BLACK_ID));
setPiece(7, 0, new Rook(BLACK_ID));
setPiece(0, 1, new Pawn(BLACK_ID));
setPiece(1, 1, new Pawn(BLACK_ID));
setPiece(2, 1, new Pawn(BLACK_ID));
setPiece(3, 1, new Pawn(BLACK_ID));
setPiece(4, 1, new Pawn(BLACK_ID));
setPiece(5, 1, new Pawn(BLACK_ID));
setPiece(6, 1, new Pawn(BLACK_ID));
setPiece(7, 1, new Pawn(BLACK_ID));
setPiece(0, 6, new Pawn(WHITE_ID));
setPiece(1, 6, new Pawn(WHITE_ID));
setPiece(2, 6, new Pawn(WHITE_ID));
setPiece(3, 6, new Pawn(WHITE_ID));
setPiece(4, 6, new Pawn(WHITE_ID));
setPiece(5, 6, new Pawn(WHITE_ID));
setPiece(6, 6, new Pawn(WHITE_ID));
setPiece(7, 6, new Pawn(WHITE_ID));
setPiece(0, 7, new Rook(WHITE_ID));
setPiece(1, 7, new Knight(WHITE_ID));
setPiece(2, 7, new Bishop(WHITE_ID));
setPiece(3, 7, new King(WHITE_ID));
setPiece(4, 7, new Queen(WHITE_ID));
setPiece(5, 7, new Bishop(WHITE_ID));
setPiece(6, 7, new Knight(WHITE_ID));
setPiece(7, 7, new Rook(WHITE_ID));
}
public void setPiece(int x, int y, Piece piece) {
this.deployment[y][x] = piece;
}
public Piece getPiece(int x, int y) {
return deployment[y][x];
}
public void movePiece(int nowX, int nowY, int moveX, int moveY) {
deployment[moveY][moveX] = this.getPiece(nowX, nowY);
deployment[nowY][nowX] = null;
}
public Piece[][] getDeployment() {
return this.deployment;
}
}