- Add option to navigate to logs folder
- Add sentry for crash reporting
- Add optional opt in telemetry
- Add privacy policy
- Being able to activate or deactivate plugins from feather to improve performance
- Fix Bugs
- layout bugs
- Large names
- Performance graph curve
- Observable bugs
- Large names
- Large responses
- App crashes on large responses
- Printing more than one parameter
- layout bugs
- Remote connect to other devices
- Ability to debug android and ios apps automatically in real-time
- remote option in feather lib
- fetch logs instead of readTextFileLines when remote
- add Developer signature to app to avoid installation warnings
- remote option in feather lib
- Full OS & Love2D version testing (Windows/macOS/Linux)
- Low-overhead mode for production builds, scripts and plugins to disable code in production
- Editable observed variables
- Table diffing in observed variables
- Expression evaluator (
evalin game) - Entity/component list
- Add app disk usage
- Improve security (commands, folders, os scripts)
- [tauri-apps/tauri#13971 (comment)]
- Add option to clear unused screenshots
- Add Tests
- Connect to multiple servers / games
- Runtime load/unload plugins
- New Plugins
- SPIKE: Asset viewer (textures, audio list)
- Asset viewer (textures, audio list)
- SPIKE: Asset viewer (textures, audio list)
- Polish, branding, and onboarding docs
- Shader viewer
- Font inspector
- Sprite atlas explorer
- Graceful handling for unloaded/missing assets
- Hot-reload Lua modules
- Expression evaluator safe mode
- Persistent filtered views & layout settings
- Smooth UI under heavy load spikes
- Documentation site + short demo videos
- Security pass (remote debugging encryption, safe eval defaults)
- Public plugin library launch
- Announce to broader gamedev communities
- Add i18n support
- Add remote debugging with WebSockets
- Add multiple engine support