学习笔记
- Python版本
class Trie(object):
def __init__(self):
self.root = {}
self.end_of_word = "#"
def insert(self, word):
node = self.root
for char in word:
node = node.setdefault(char, {})
node[self.end_of_word] = self.end_of_word
def search(self, word):
node = self.root
for char in word:
if char not in node:
return False
node = node[char]
return self.end_of_word in node
def startsWith(self, prefix):
node = self.root
for char in prefix:
if char not in node:
return False
node = node[char]
return True- Java版本
class Trie {
private boolean isEnd;
private Trie[] next;
/** Initialize your data structure here. */
public Trie() {
isEnd = false;
next = new Trie[26];
}
/** Inserts a word into the trie. */
public void insert(String word) {
if (word == null || word.length() == 0) return;
Trie curr = this;
char[] words = word.toCharArray();
for (int i = 0;i < words.length;i++) {
int n = words[i] - 'a';
if (curr.next[n] == null) curr.next[n] = new Trie();
curr = curr.next[n];
}
curr.isEnd = true;
}
/** Returns if the word is in the trie. */
public boolean search(String word) {
Trie node = searchPrefix(word);
return node != null && node.isEnd;
}
/** Returns if there is any word in the trie that starts with the given prefix. */
public boolean startsWith(String prefix) {
Trie node = searchPrefix(prefix);
return node != null;
}
private Trie searchPrefix(String word) {
Trie node = this;
char[] words = word.toCharArray();
for (int i = 0;i < words.length;i++) {
node = node.next[words[i] - 'a'];
if (node == null) return null;
}
return node;
}
}- Python版本
def init(p):
# for i = 0 .. n: p[i] = i;
p = [i for i in range(n)]
def union(self, p, i, j):
p1 = self.parent(p, i)
p2 = self.parent(p, j)
p[p1] = p2
def parent(self, p, i):
root = i
while p[root] != root:
root = p[root]
while p[i] != i: # 路径压缩 ?
x = i; i = p[i]; p[x] = root
return root- Java版本
class UnionFind {
private int count = 0;
private int[] parent;
public UnionFind(int n) {
count = n;
parent = new int[n];
for (int i = 0; i < n; i++) {
parent[i] = i;
}
}
public int find(int p) {
while (p != parent[p]) {
parent[p] = parent[parent[p]];
p = parent[p];
}
return p;
}
public void union(int p, int q) {
int rootP = find(p);
int rootQ = find(q);
if (rootP == rootQ) return;
parent[rootP] = rootQ;
count--;
}
}def BiDirectBFS(self, start, end, tables):
start_queue, end_queue = [(start, 0)], [(end, 0)]
start_visited, end_visited = {start: 0}, {end: 0}
while start_queue or end_queue:
if start_queue:
ans = self.helper(start_queue, start_visited, end_visited, tables)
if ans: return ans
if end_queue:
ans = self.helper(end_queue, end_visited, start_visited, tables)
if ans: return ans
return -1
def helper(self, use_queue, use_visited, search_visited, tables):
item, level = use_queue.pop(0)
if item in search_visited:
return level + search_visited[item]
# 将该层子节点添加到队列,以及该方向的访问节点中
for child in tables[item]:
if child not in use_visited:
use_queue.append((child, level + 1))
use_visited[child] = level + 1
return None- Python版本
def AstarSearch(graph, start, end):
pq = collections.priority_queue() # 优先级 —> 估价函数
pq.append([start])
visited.add(start)
while pq:
node = pq.pop() # can we add more intelligence here ?
visited.add(node)
process(node)
nodes = generate_related_nodes(node)
unvisited = [node for node in nodes if node not in visited]
pq.push(unvisited)- Java版本
public class AStar
{
public final static int BAR = 1; // 障碍值
public final static int PATH = 2; // 路径
public final static int DIRECT_VALUE = 10; // 横竖移动代价
public final static int OBLIQUE_VALUE = 14; // 斜移动代价
Queue<Node> openList = new PriorityQueue<Node>(); // 优先队列(升序)
List<Node> closeList = new ArrayList<Node>();
/**
* 开始算法
*/
public void start(MapInfo mapInfo)
{
if(mapInfo==null) return;
// clean
openList.clear();
closeList.clear();
// 开始搜索
openList.add(mapInfo.start);
moveNodes(mapInfo);
}
/**
* 移动当前结点
*/
private void moveNodes(MapInfo mapInfo)
{
while (!openList.isEmpty())
{
Node current = openList.poll();
closeList.add(current);
addNeighborNodeInOpen(mapInfo,current);
if (isCoordInClose(mapInfo.end.coord))
{
drawPath(mapInfo.maps, mapInfo.end);
break;
}
}
}
/**
* 在二维数组中绘制路径
*/
private void drawPath(int[][] maps, Node end)
{
if(end==null||maps==null) return;
System.out.println("总代价:" + end.G);
while (end != null)
{
Coord c = end.coord;
maps[c.y][c.x] = PATH;
end = end.parent;
}
}
/**
* 添加所有邻结点到open表
*/
private void addNeighborNodeInOpen(MapInfo mapInfo,Node current)
{
int x = current.coord.x;
int y = current.coord.y;
// 左
addNeighborNodeInOpen(mapInfo,current, x - 1, y, DIRECT_VALUE);
// 上
addNeighborNodeInOpen(mapInfo,current, x, y - 1, DIRECT_VALUE);
// 右
addNeighborNodeInOpen(mapInfo,current, x + 1, y, DIRECT_VALUE);
// 下
addNeighborNodeInOpen(mapInfo,current, x, y + 1, DIRECT_VALUE);
// 左上
addNeighborNodeInOpen(mapInfo,current, x - 1, y - 1, OBLIQUE_VALUE);
// 右上
addNeighborNodeInOpen(mapInfo,current, x + 1, y - 1, OBLIQUE_VALUE);
// 右下
addNeighborNodeInOpen(mapInfo,current, x + 1, y + 1, OBLIQUE_VALUE);
// 左下
addNeighborNodeInOpen(mapInfo,current, x - 1, y + 1, OBLIQUE_VALUE);
}
/**
* 添加一个邻结点到open表
*/
private void addNeighborNodeInOpen(MapInfo mapInfo,Node current, int x, int y, int value)
{
if (canAddNodeToOpen(mapInfo,x, y))
{
Node end=mapInfo.end;
Coord coord = new Coord(x, y);
int G = current.G + value; // 计算邻结点的G值
Node child = findNodeInOpen(coord);
if (child == null)
{
int H=calcH(end.coord,coord); // 计算H值
if(isEndNode(end.coord,coord))
{
child=end;
child.parent=current;
child.G=G;
child.H=H;
}
else
{
child = new Node(coord, current, G, H);
}
openList.add(child);
}
else if (child.G > G)
{
child.G = G;
child.parent = current;
openList.add(child);
}
}
}
/**
* 从Open列表中查找结点
*/
private Node findNodeInOpen(Coord coord)
{
if (coord == null || openList.isEmpty()) return null;
for (Node node : openList)
{
if (node.coord.equals(coord))
{
return node;
}
}
return null;
}
/**
* 计算H的估值:“曼哈顿”法,坐标分别取差值相加
*/
private int calcH(Coord end,Coord coord)
{
return Math.abs(end.x - coord.x)
+ Math.abs(end.y - coord.y);
}
/**
* 判断结点是否是最终结点
*/
private boolean isEndNode(Coord end,Coord coord)
{
return coord != null && end.equals(coord);
}
/**
* 判断结点能否放入Open列表
*/
private boolean canAddNodeToOpen(MapInfo mapInfo,int x, int y)
{
// 是否在地图中
if (x < 0 || x >= mapInfo.width || y < 0 || y >= mapInfo.hight) return false;
// 判断是否是不可通过的结点
if (mapInfo.maps[y][x] == BAR) return false;
// 判断结点是否存在close表
if (isCoordInClose(x, y)) return false;
return true;
}
/**
* 判断坐标是否在close表中
*/
private boolean isCoordInClose(Coord coord)
{
return coord!=null&&isCoordInClose(coord.x, coord.y);
}
/**
* 判断坐标是否在close表中
*/
private boolean isCoordInClose(int x, int y)
{
if (closeList.isEmpty()) return false;
for (Node node : closeList)
{
if (node.coord.x == x && node.coord.y == y)
{
return true;
}
}
return false;
}
}