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In the cloud
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In the cloud

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lucianonooijen/README.md

Hi there ๐Ÿ‘‹

I am Luciano Nooijen, a software and site reliability engineer from ๐Ÿ‡ณ๐Ÿ‡ฑ living in ๐Ÿ‡ฌ๐Ÿ‡ท with an interest in Computer Science and Free and Open-Source Software.

I currently work at Companion Group as Lead Software Engineer, where I work with technologies such as Unreal Engine 5, C++, C, C# and different cloud technologies.

For software engineering, I mostly work with Golang, C, C++ and Cloud-Native technologies. โ˜๏ธ๐Ÿš€

Game development

Software engineering

Frontend development

Site reliability engineering

ย 

Public Cloud providers

๐Ÿ“ซ How to reach me?

โฆฟ Visit my Website ๐ŸŒ
โฆฟ Subscribe to my blog's RSS feed ๐Ÿ“
โฆฟ Connect with me on LinkedIn ๐Ÿ”—
โฆฟ Follow me on Twitter ๐Ÿ”—
โฆฟ Shoot Me an Email ๐Ÿ’Œ

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  1. dotfiles dotfiles Public

    My dotfiles used on MacOS (Arch Linux on `linux` branch). Include custom scripts and configs for NeoVim, ZSH, Tmux, Ranger, and more.

    Vim Script 9 3

  2. Personal-Website Personal-Website Public

    The website I created to tell others about myself, my expertise and my experience. Built with the Hugo static site builder.

    CSS 11 3

  3. capsa-gg/capsa capsa-gg/capsa Public

    Capsa is a logging solution for Unreal Engine projects. This repository hosts the server and webapp code.

    Go 4

  4. capsa-gg/capsa-plugin-unreal-engine capsa-gg/capsa-plugin-unreal-engine Public

    Unreal Engine plugin for Capsa

    C++ 2

  5. BytecodeAgency/import-boundary-checker BytecodeAgency/import-boundary-checker Public

    CLI tool to check Go (and soon Javascript/Typescript) project imports to see if import boundaries are not violated, based on a DSL

    Go 27 4

  6. genesis genesis Public

    Genesis project template and scaffolding

    Go