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Communication.cs
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1459 lines (1430 loc) · 97.5 KB
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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using OXGaming.TibiaAPI.Constants;
using OXGaming.TibiaAPI.Utilities;
namespace OXGaming.TibiaAPI.Network
{
public class Communication
{
public delegate bool ReceivedPacketEventHandler(Packet packet);
public event ReceivedPacketEventHandler OnReceivedClientLoginPacket;
public event ReceivedPacketEventHandler OnReceivedClientSecondaryLoginPacket;
public event ReceivedPacketEventHandler OnReceivedClientEnterWorldPacket;
public event ReceivedPacketEventHandler OnReceivedClientQuitGamePacket;
public event ReceivedPacketEventHandler OnReceivedClientConnectionPingBack;
public event ReceivedPacketEventHandler OnReceivedClientPingPacket;
public event ReceivedPacketEventHandler OnReceivedClientPingBackPacket;
public event ReceivedPacketEventHandler OnReceivedClientPerformanceMetricsPacket;
public event ReceivedPacketEventHandler OnReceivedClientStashActionPacket;
public event ReceivedPacketEventHandler OnReceivedClientDepotSearchRetrievePacket;
public event ReceivedPacketEventHandler OnReceivedClientTrackBestiaryRacePacket;
public event ReceivedPacketEventHandler OnReceivedClientPartyHuntAnalyserPacket;
public event ReceivedPacketEventHandler OnReceivedClientTeamFinderAssembleTeamPacket;
public event ReceivedPacketEventHandler OnReceivedClientTeamFinderJoinTeamPacket;
public event ReceivedPacketEventHandler OnReceivedClientClientCheckPacket;
public event ReceivedPacketEventHandler OnReceivedClientGoPathPacket;
public event ReceivedPacketEventHandler OnReceivedClientGoNorthPacket;
public event ReceivedPacketEventHandler OnReceivedClientGoEastPacket;
public event ReceivedPacketEventHandler OnReceivedClientGoSouthPacket;
public event ReceivedPacketEventHandler OnReceivedClientGoWestPacket;
public event ReceivedPacketEventHandler OnReceivedClientStopPacket;
public event ReceivedPacketEventHandler OnReceivedClientGoNorthEastPacket;
public event ReceivedPacketEventHandler OnReceivedClientGoSouthEastPacket;
public event ReceivedPacketEventHandler OnReceivedClientGoSouthWestPacket;
public event ReceivedPacketEventHandler OnReceivedClientGoNorthWestPacket;
public event ReceivedPacketEventHandler OnReceivedClientRotateNorthPacket;
public event ReceivedPacketEventHandler OnReceivedClientRotateEastPacket;
public event ReceivedPacketEventHandler OnReceivedClientRotateSouthPacket;
public event ReceivedPacketEventHandler OnReceivedClientRotateWestPacket;
public event ReceivedPacketEventHandler OnReceivedClientTeleportPacket;
public event ReceivedPacketEventHandler OnReceivedClientCharacterTradeConfigurationActionPacket;
public event ReceivedPacketEventHandler OnReceivedClientEquipObjectPacket;
public event ReceivedPacketEventHandler OnReceivedClientMoveObjectPacket;
public event ReceivedPacketEventHandler OnReceivedClientLookNpcTradePacket;
public event ReceivedPacketEventHandler OnReceivedClientBuyObjectPacket;
public event ReceivedPacketEventHandler OnReceivedClientSellObjectPacket;
public event ReceivedPacketEventHandler OnReceivedClientCloseNpcTradePacket;
public event ReceivedPacketEventHandler OnReceivedClientTradeObjectPacket;
public event ReceivedPacketEventHandler OnReceivedClientLookTradePacket;
public event ReceivedPacketEventHandler OnReceivedClientAcceptTradePacket;
public event ReceivedPacketEventHandler OnReceivedClientRejectTradePacket;
public event ReceivedPacketEventHandler OnReceivedClientFriendSystemActionPacket;
public event ReceivedPacketEventHandler OnReceivedClientUseObjectPacket;
public event ReceivedPacketEventHandler OnReceivedClientUseTwoObjectsPacket;
public event ReceivedPacketEventHandler OnReceivedClientUseOnCreaturePacket;
public event ReceivedPacketEventHandler OnReceivedClientTurnObjectPacket;
public event ReceivedPacketEventHandler OnReceivedClientCloseContainerPacket;
public event ReceivedPacketEventHandler OnReceivedClientUpContainerPacket;
public event ReceivedPacketEventHandler OnReceivedClientEditTextPacket;
public event ReceivedPacketEventHandler OnReceivedClientEditListPacket;
public event ReceivedPacketEventHandler OnReceivedClientToggleWarpStatePacket;
public event ReceivedPacketEventHandler OnReceivedClientLookPacket;
public event ReceivedPacketEventHandler OnReceivedClientLookAtCreaturePacket;
public event ReceivedPacketEventHandler OnReceivedClientJoinAggressionPacket;
public event ReceivedPacketEventHandler OnReceivedClientQuickLootPacket;
public event ReceivedPacketEventHandler OnReceivedClientLootContainerPacket;
public event ReceivedPacketEventHandler OnReceivedClientQuickLootBlackWhitelistPacket;
public event ReceivedPacketEventHandler OnReceivedClientOpenDepotSearchPacket;
public event ReceivedPacketEventHandler OnReceivedClientCloseDepotSearchPacket;
public event ReceivedPacketEventHandler OnReceivedClientDepotSearchTypePacket;
public event ReceivedPacketEventHandler OnReceivedClientOpenParentContainerPacket;
public event ReceivedPacketEventHandler OnReceivedClientTalkPacket;
public event ReceivedPacketEventHandler OnReceivedClientGetChannelsPacket;
public event ReceivedPacketEventHandler OnReceivedClientJoinChannelPacket;
public event ReceivedPacketEventHandler OnReceivedClientLeaveChannelPacket;
public event ReceivedPacketEventHandler OnReceivedClientPrivateChannelPacket;
public event ReceivedPacketEventHandler OnReceivedClientGuildMessagePacket;
public event ReceivedPacketEventHandler OnReceivedClientEditGuildMessagePacket;
public event ReceivedPacketEventHandler OnReceivedClientCloseNpcChannelPacket;
public event ReceivedPacketEventHandler OnReceivedClientSetTacticsPacket;
public event ReceivedPacketEventHandler OnReceivedClientAttackPacket;
public event ReceivedPacketEventHandler OnReceivedClientFollowPacket;
public event ReceivedPacketEventHandler OnReceivedClientInviteToPartyPacket;
public event ReceivedPacketEventHandler OnReceivedClientJoinPartyPacket;
public event ReceivedPacketEventHandler OnReceivedClientRevokeInvitationPacket;
public event ReceivedPacketEventHandler OnReceivedClientPassLeadershipPacket;
public event ReceivedPacketEventHandler OnReceivedClientLeavePartyPacket;
public event ReceivedPacketEventHandler OnReceivedClientShareExperiencePacket;
public event ReceivedPacketEventHandler OnReceivedClientDisbandPartyPacket;
public event ReceivedPacketEventHandler OnReceivedClientOpenChannelPacket;
public event ReceivedPacketEventHandler OnReceivedClientInviteToChannelPacket;
public event ReceivedPacketEventHandler OnReceivedClientExcludeFromChannelPacket;
public event ReceivedPacketEventHandler OnReceivedClientCyclopediaHouseActionPacket;
public event ReceivedPacketEventHandler OnReceivedClientHighscoresPacket;
public event ReceivedPacketEventHandler OnReceivedClientPreyHuntingTaskActionPacket;
public event ReceivedPacketEventHandler OnReceivedClientCancelPacket;
public event ReceivedPacketEventHandler OnReceivedClientClaimTournamentRewardPacket;
public event ReceivedPacketEventHandler OnReceivedClientTournamentInformationPacket;
public event ReceivedPacketEventHandler OnReceivedClientSubscribeToUpdatesPacket;
public event ReceivedPacketEventHandler OnReceivedClientTournamentLeaderboardPacket;
public event ReceivedPacketEventHandler OnReceivedClientTournamentTicketActionPacket;
public event ReceivedPacketEventHandler OnReceivedClientGetTransactionDetailsPacket;
public event ReceivedPacketEventHandler OnReceivedClientUpdateExivaOptionsPacket;
public event ReceivedPacketEventHandler OnReceivedClientBrowseFieldPacket;
public event ReceivedPacketEventHandler OnReceivedClientSeekInContainerPacket;
public event ReceivedPacketEventHandler OnReceivedClientInspectObjectPacket;
public event ReceivedPacketEventHandler OnReceivedClientInspectPlayerPacket;
public event ReceivedPacketEventHandler OnReceivedClientBlessingsDialogPacket;
public event ReceivedPacketEventHandler OnReceivedClientTrackQuestFlagsPacket;
public event ReceivedPacketEventHandler OnReceivedClientMarketStatisticsPacket;
public event ReceivedPacketEventHandler OnReceivedClientGetOutfitPacket;
public event ReceivedPacketEventHandler OnReceivedClientSetOutfitPacket;
public event ReceivedPacketEventHandler OnReceivedClientMountPacket;
public event ReceivedPacketEventHandler OnReceivedClientApplyImbuementPacket;
public event ReceivedPacketEventHandler OnReceivedClientApplyClearingCharmPacket;
public event ReceivedPacketEventHandler OnReceivedClientClosedImbuingDialogPacket;
public event ReceivedPacketEventHandler OnReceivedClientOpenRewardWallPacket;
public event ReceivedPacketEventHandler OnReceivedClientDailyRewardHistoryPacket;
public event ReceivedPacketEventHandler OnReceivedClientCollectDailyRewardPacket;
public event ReceivedPacketEventHandler OnReceivedClientCyclopediaMapActionPacket;
public event ReceivedPacketEventHandler OnReceivedClientAddBuddyPacket;
public event ReceivedPacketEventHandler OnReceivedClientRemoveBuddyPacket;
public event ReceivedPacketEventHandler OnReceivedClientEditBuddyPacket;
public event ReceivedPacketEventHandler OnReceivedClientBuddyGroupPacket;
public event ReceivedPacketEventHandler OnReceivedClientMarkGameNewsAsReadPacket;
public event ReceivedPacketEventHandler OnReceivedClientOpenMonsterCyclopediaPacket;
public event ReceivedPacketEventHandler OnReceivedClientOpenMonsterCyclopediaMonstersPacket;
public event ReceivedPacketEventHandler OnReceivedClientOpenMonsterCyclopediaRacePacket;
public event ReceivedPacketEventHandler OnReceivedClientMonsterBonusEffectActionPacket;
public event ReceivedPacketEventHandler OnReceivedClientOpenCyclopediaCharacterInfoPacket;
public event ReceivedPacketEventHandler OnReceivedClientBugReportPacket;
public event ReceivedPacketEventHandler OnReceivedClientThankYouPacket;
public event ReceivedPacketEventHandler OnReceivedClientGetOfferDescription;
public event ReceivedPacketEventHandler OnReceivedClientStoreEventPacket;
public event ReceivedPacketEventHandler OnReceivedClientFeatureEventPacket;
public event ReceivedPacketEventHandler OnReceivedClientPreyActionPacket;
public event ReceivedPacketEventHandler OnReceivedClientSetHirelingNamePacket;
public event ReceivedPacketEventHandler OnReceivedClientRequestResourceBalancePacket;
public event ReceivedPacketEventHandler OnReceivedClientGreetPacket;
public event ReceivedPacketEventHandler OnReceivedClientTransferCurrencyPacket;
public event ReceivedPacketEventHandler OnReceivedClientGetQuestLogPacket;
public event ReceivedPacketEventHandler OnReceivedClientGetQuestLinePacket;
public event ReceivedPacketEventHandler OnReceivedClientRuleViolationReportPacket;
public event ReceivedPacketEventHandler OnReceivedClientGetObjectInfoPacket;
public event ReceivedPacketEventHandler OnReceivedClientMarketLeavePacket;
public event ReceivedPacketEventHandler OnReceivedClientMarketBrowsePacket;
public event ReceivedPacketEventHandler OnReceivedClientMarketCreatePacket;
public event ReceivedPacketEventHandler OnReceivedClientMarketCancelPacket;
public event ReceivedPacketEventHandler OnReceivedClientMarketAcceptPacket;
public event ReceivedPacketEventHandler OnReceivedClientAnswerModalDialogPacket;
public event ReceivedPacketEventHandler OnReceivedClientOpenIngameShopPacket;
public event ReceivedPacketEventHandler OnReceivedClientRequestShopOffersPacket;
public event ReceivedPacketEventHandler OnReceivedClientBuyIngameShopOfferPacket;
public event ReceivedPacketEventHandler OnReceivedClientOpenTransactionHistoryPacket;
public event ReceivedPacketEventHandler OnReceivedClientGetTransactionHistoryPacket;
public event ReceivedPacketEventHandler OnReceivedServerCreatureDataPacket;
public event ReceivedPacketEventHandler OnReceivedServerSessionDumpStartPacket;
public event ReceivedPacketEventHandler OnReceivedServerPendingStateEnteredPacket;
public event ReceivedPacketEventHandler OnReceivedServerReadyForSecondaryConnectionPacket;
public event ReceivedPacketEventHandler OnReceivedServerWorldEnteredPacket;
public event ReceivedPacketEventHandler OnReceivedServerLoginErrorPacket;
public event ReceivedPacketEventHandler OnReceivedServerLoginAdvicePacket;
public event ReceivedPacketEventHandler OnReceivedServerLoginWaitPacket;
public event ReceivedPacketEventHandler OnReceivedServerLoginSuccessPacket;
public event ReceivedPacketEventHandler OnReceivedServerStoreButtonIndicatorsPacket;
public event ReceivedPacketEventHandler OnReceivedServerPingPacket;
public event ReceivedPacketEventHandler OnReceivedServerPingBackPacket;
public event ReceivedPacketEventHandler OnReceivedServerLoginChallengePacket;
public event ReceivedPacketEventHandler OnReceivedServerDeadPacket;
public event ReceivedPacketEventHandler OnReceivedServerStashPacket;
public event ReceivedPacketEventHandler OnReceivedServerDepotTileStatePacket;
public event ReceivedPacketEventHandler OnReceivedServerPartyHuntAnalyserPacket;
public event ReceivedPacketEventHandler OnReceivedServerSpecialContainersAvailablePacket;
public event ReceivedPacketEventHandler OnReceivedServerTeamFinderTeamLeaderPacket;
public event ReceivedPacketEventHandler OnReceivedServerTeamFinderTeamMemberPacket;
public event ReceivedPacketEventHandler OnReceivedServerClientCheckPacket;
public event ReceivedPacketEventHandler OnReceivedServerFullMapPacket;
public event ReceivedPacketEventHandler OnReceivedServerTopRowPacket;
public event ReceivedPacketEventHandler OnReceivedServerRightColumnPacket;
public event ReceivedPacketEventHandler OnReceivedServerBottomRowPacket;
public event ReceivedPacketEventHandler OnReceivedServerLeftColumnPacket;
public event ReceivedPacketEventHandler OnReceivedServerFieldDataPacket;
public event ReceivedPacketEventHandler OnReceivedServerCreateOnMapPacket;
public event ReceivedPacketEventHandler OnReceivedServerChangeOnMapPacket;
public event ReceivedPacketEventHandler OnReceivedServerDeleteOnMapPacket;
public event ReceivedPacketEventHandler OnReceivedServerMoveCreaturePacket;
public event ReceivedPacketEventHandler OnReceivedServerContainerPacket;
public event ReceivedPacketEventHandler OnReceivedServerCloseContainerPacket;
public event ReceivedPacketEventHandler OnReceivedServerCreateInContainerPacket;
public event ReceivedPacketEventHandler OnReceivedServerChangeInContainerPacket;
public event ReceivedPacketEventHandler OnReceivedServerDeleteInContainerPacket;
public event ReceivedPacketEventHandler OnReceivedServerFriendSystemDataPacket;
public event ReceivedPacketEventHandler OnReceivedServerScreenshotEventPacket;
public event ReceivedPacketEventHandler OnReceivedServerInspectionListPacket;
public event ReceivedPacketEventHandler OnReceivedServerInspectionStatePacket;
public event ReceivedPacketEventHandler OnReceivedServerSetInventoryPacket;
public event ReceivedPacketEventHandler OnReceivedServerDeleteInventoryPacket;
public event ReceivedPacketEventHandler OnReceivedServerNpcOfferPacket;
public event ReceivedPacketEventHandler OnReceivedServerPlayerGoodsPacket;
public event ReceivedPacketEventHandler OnReceivedServerCloseNpcTradePacket;
public event ReceivedPacketEventHandler OnReceivedServerOwnOfferPacket;
public event ReceivedPacketEventHandler OnReceivedServerCounterOfferPacket;
public event ReceivedPacketEventHandler OnReceivedServerCloseTradePacket;
public event ReceivedPacketEventHandler OnReceivedServerCharacterTradeConfigurationPacket;
public event ReceivedPacketEventHandler OnReceivedServerAmbientePacket;
public event ReceivedPacketEventHandler OnReceivedServerGraphicalEffectsPacket;
public event ReceivedPacketEventHandler OnReceivedServerRemoveGraphicalEffectPacket;
public event ReceivedPacketEventHandler OnReceivedServerMissileEffectPacket;
public event ReceivedPacketEventHandler OnReceivedServerTrappersPacket;
public event ReceivedPacketEventHandler OnReceivedServerCreatureUpdatePacket;
public event ReceivedPacketEventHandler OnReceivedServerCreatureHealthPacket;
public event ReceivedPacketEventHandler OnReceivedServerCreatureLightPacket;
public event ReceivedPacketEventHandler OnReceivedServerCreatureOutfitPacket;
public event ReceivedPacketEventHandler OnReceivedServerCreatureSpeedPacket;
public event ReceivedPacketEventHandler OnReceivedServerCreatureSkullPacket;
public event ReceivedPacketEventHandler OnReceivedServerCreaturePartyPacket;
public event ReceivedPacketEventHandler OnReceivedServerCreatureUnpassPacket;
public event ReceivedPacketEventHandler OnReceivedServerCreatureMarksPacket;
public event ReceivedPacketEventHandler OnReceivedServerCreaturePvpHelpersPacket;
public event ReceivedPacketEventHandler OnReceivedServerDepotSearchResultsPacket;
public event ReceivedPacketEventHandler OnReceivedServerCreatureTypePacket;
public event ReceivedPacketEventHandler OnReceivedServerEditTextPacket;
public event ReceivedPacketEventHandler OnReceivedServerEditListPacket;
public event ReceivedPacketEventHandler OnReceivedServerShowGameNewsPacket;
public event ReceivedPacketEventHandler OnReceivedServerDepotSearchDetailListPacket;
public event ReceivedPacketEventHandler OnReceivedServerCloseDepotSearchPacket;
public event ReceivedPacketEventHandler OnReceivedServerBlessingsDialogPacket;
public event ReceivedPacketEventHandler OnReceivedServerBlessingsPacket;
public event ReceivedPacketEventHandler OnReceivedServerSwitchPresetPacket;
public event ReceivedPacketEventHandler OnReceivedServerPremiumTriggerPacket;
public event ReceivedPacketEventHandler OnReceivedServerPlayerDataBasicPacket;
public event ReceivedPacketEventHandler OnReceivedServerPlayerDataCurrentPacket;
public event ReceivedPacketEventHandler OnReceivedServerPlayerSkillsPacket;
public event ReceivedPacketEventHandler OnReceivedServerPlayerStatePacket;
public event ReceivedPacketEventHandler OnReceivedServerClearTargetPacket;
public event ReceivedPacketEventHandler OnReceivedServerSpellDelayPacket;
public event ReceivedPacketEventHandler OnReceivedServerSpellGroupDelayPacket;
public event ReceivedPacketEventHandler OnReceivedServerMultiUseDelayPacket;
public event ReceivedPacketEventHandler OnReceivedServerSetTacticsPacket;
public event ReceivedPacketEventHandler OnReceivedServerSetStoreDeepLinkPacket;
public event ReceivedPacketEventHandler OnReceivedServerRestingAreaStatePacket;
public event ReceivedPacketEventHandler OnReceivedServerTalkPacket;
public event ReceivedPacketEventHandler OnReceivedServerChannelsPacket;
public event ReceivedPacketEventHandler OnReceivedServerOpenChannelPacket;
public event ReceivedPacketEventHandler OnReceivedServerPrivateChannelPacket;
public event ReceivedPacketEventHandler OnReceivedServerEditGuildMessagePacket;
public event ReceivedPacketEventHandler OnReceivedServerHighscoresPacket;
public event ReceivedPacketEventHandler OnReceivedServerOpenOwnChannelPacket;
public event ReceivedPacketEventHandler OnReceivedServerCloseChannelPacket;
public event ReceivedPacketEventHandler OnReceivedServerMessagePacket;
public event ReceivedPacketEventHandler OnReceivedServerSnapBackPacket;
public event ReceivedPacketEventHandler OnReceivedServerWaitPacket;
public event ReceivedPacketEventHandler OnReceivedServerUnjustifiedPointsPacket;
public event ReceivedPacketEventHandler OnReceivedServerPvpSituationsPacket;
public event ReceivedPacketEventHandler OnReceivedServerBestiaryTrackerPacket;
public event ReceivedPacketEventHandler OnReceivedServerPreyHuntingTaskBaseDataPacket;
public event ReceivedPacketEventHandler OnReceivedServerPreyHuntingTaskDataPacket;
public event ReceivedPacketEventHandler OnReceivedServerTopFloorPacket;
public event ReceivedPacketEventHandler OnReceivedServerBottomFloorPacket;
public event ReceivedPacketEventHandler OnReceivedServerUpdateLootContainersPacket;
public event ReceivedPacketEventHandler OnReceivedServerPlayerDataTournamentPacket;
public event ReceivedPacketEventHandler OnReceivedServerCyclopediaHouseActionResultPacket;
public event ReceivedPacketEventHandler OnReceivedServerTournamentInformationPacket;
public event ReceivedPacketEventHandler OnReceivedServerTournamentLeaderboardPacket;
public event ReceivedPacketEventHandler OnReceivedServerCyclopediaStaticHouseDataPacket;
public event ReceivedPacketEventHandler OnReceivedServerCyclopediaCurrentHouseDataPacket;
public event ReceivedPacketEventHandler OnReceivedServerOutfitPacket;
public event ReceivedPacketEventHandler OnReceivedServerExivaSuppressedPacket;
public event ReceivedPacketEventHandler OnReceivedServerUpdateExivaOptionsPacket;
public event ReceivedPacketEventHandler OnReceivedServerTransactionDetailsPacket;
public event ReceivedPacketEventHandler OnReceivedServerImpactTrackingPacket;
public event ReceivedPacketEventHandler OnReceivedServerMarketStatisticsPacket;
public event ReceivedPacketEventHandler OnReceivedServerItemWastedPacket;
public event ReceivedPacketEventHandler OnReceivedServerItemLootedPacket;
public event ReceivedPacketEventHandler OnReceivedServerTrackQuestFlagsPacket;
public event ReceivedPacketEventHandler OnReceivedServerKillTrackingPacket;
public event ReceivedPacketEventHandler OnReceivedServerBuddyDataPacket;
public event ReceivedPacketEventHandler OnReceivedServerBuddyStatusChangePacket;
public event ReceivedPacketEventHandler OnReceivedServerBuddyGroupDataPacket;
public event ReceivedPacketEventHandler OnReceivedServerMonsterCyclopediaPacket;
public event ReceivedPacketEventHandler OnReceivedServerMonsterCyclopediaMonstersPacket;
public event ReceivedPacketEventHandler OnReceivedServerMonsterCyclopediaRacePacket;
public event ReceivedPacketEventHandler OnReceivedServerMonsterCyclopediaBonusEffectsPacket;
public event ReceivedPacketEventHandler OnReceivedServerMonsterCyclopediaNewDetailsPacket;
public event ReceivedPacketEventHandler OnReceivedServerCyclopediaCharacterInfoPacket;
public event ReceivedPacketEventHandler OnReceivedServerHirelingNameChangePacket;
public event ReceivedPacketEventHandler OnReceivedServerTutorialHintPacket;
public event ReceivedPacketEventHandler OnReceivedServerCyclopediaMapDataPacket;
public event ReceivedPacketEventHandler OnReceivedServerAutomapFlagPacket;
public event ReceivedPacketEventHandler OnReceivedServerDailyRewardCollectionStatePacket;
public event ReceivedPacketEventHandler OnReceivedServerCreditBalancePacket;
public event ReceivedPacketEventHandler OnReceivedServerIngameShopErrorPacket;
public event ReceivedPacketEventHandler OnReceivedServerRequestPurchaseDataPacket;
public event ReceivedPacketEventHandler OnReceivedServerOpenRewardWallPacket;
public event ReceivedPacketEventHandler OnReceivedServerCloseRewardWallPacket;
public event ReceivedPacketEventHandler OnReceivedServerDailyRewardBasicPacket;
public event ReceivedPacketEventHandler OnReceivedServerDailyRewardHistoryPacket;
public event ReceivedPacketEventHandler OnReceivedServerPreyFreeListRerollAvailabilityPacket;
public event ReceivedPacketEventHandler OnReceivedServerPreyTimeLeftPacket;
public event ReceivedPacketEventHandler OnReceivedServerPreyDataPacket;
public event ReceivedPacketEventHandler OnReceivedServerPreyPricesPacket;
public event ReceivedPacketEventHandler OnReceivedServerOfferDescription;
public event ReceivedPacketEventHandler OnReceivedServerImbuingDialogRefreshPacket;
public event ReceivedPacketEventHandler OnReceivedServerCloseImbuingDialogPacket;
public event ReceivedPacketEventHandler OnReceivedServerShowMessageDialogPacket;
public event ReceivedPacketEventHandler OnReceivedServerRequestResourceBalancePacket;
public event ReceivedPacketEventHandler OnReceivedServerTibiaTimePacket;
public event ReceivedPacketEventHandler OnReceivedServerQuestLogPacket;
public event ReceivedPacketEventHandler OnReceivedServerQuestLinePacket;
public event ReceivedPacketEventHandler OnReceivedServerUpdatingShopBalancePacket;
public event ReceivedPacketEventHandler OnReceivedServerChannelEventPacket;
public event ReceivedPacketEventHandler OnReceivedServerObjectInfoPacket;
public event ReceivedPacketEventHandler OnReceivedServerPlayerInventoryPacket;
public event ReceivedPacketEventHandler OnReceivedServerMarketEnterPacket;
public event ReceivedPacketEventHandler OnReceivedServerMarketLeavePacket;
public event ReceivedPacketEventHandler OnReceivedServerMarketDetailPacket;
public event ReceivedPacketEventHandler OnReceivedServerMarketBrowsePacket;
public event ReceivedPacketEventHandler OnReceivedServerShowModalDialogPacket;
public event ReceivedPacketEventHandler OnReceivedServerStoreCategoriesPacket;
public event ReceivedPacketEventHandler OnReceivedServerPremiumShopPacket;
public event ReceivedPacketEventHandler OnReceivedServerStoreOffersPacket;
public event ReceivedPacketEventHandler OnReceivedServerTransactionHistoryPacket;
public event ReceivedPacketEventHandler OnReceivedServerStoreSuccessPacket;
public void ParseClientMessage(Client client, NetworkMessage inMessage, NetworkMessage outMessage)
{
if (inMessage == null)
{
throw new ArgumentNullException(nameof(inMessage));
}
if (outMessage == null)
{
throw new ArgumentNullException(nameof(outMessage));
}
var packets = new List<(ClientPacketType PacketType, uint Position)>();
var packetPosition = 0u;
var currentPacket = ClientPacketType.Invalid;
var lastKnownPacket = ClientPacketType.Invalid;
byte[] packetData = null;
try
{
// This may possibly be a Login packet. In that case, we have to move to the correct position
// as the Login packet doesn't contain the 2 bytes for the payload size as other packets.
if (inMessage.SequenceNumber == 0)
{
inMessage.Seek(6, SeekOrigin.Begin);
if (inMessage.PeekByte() != (byte)ClientPacketType.Login)
{
inMessage.Seek(2, SeekOrigin.Current);
}
}
if (client.Logger.Level == Logger.LogLevel.Debug)
{
packetData = inMessage.GetData();
}
while (inMessage.Position < inMessage.Size)
{
packetPosition = inMessage.Position;
var opcode = inMessage.ReadByte();
currentPacket = (ClientPacketType)opcode;
client.Logger.Debug($"[CLIENT:{inMessage.SequenceNumber}] {opcode:X2} - {currentPacket}");
var packet = ClientPacket.CreateInstance(client, currentPacket);
packet.ParseFromNetworkMessage(inMessage);
switch (packet.PacketType)
{
case ClientPacketType.Login:
packet.Forward = OnReceivedClientLoginPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.SecondaryLogin:
packet.Forward = OnReceivedClientSecondaryLoginPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.EnterWorld:
packet.Forward = OnReceivedClientEnterWorldPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.QuitGame:
packet.Forward = OnReceivedClientQuitGamePacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.ConnectionPingBack:
packet.Forward = OnReceivedClientConnectionPingBack?.Invoke(packet) ?? true;
break;
case ClientPacketType.Ping:
packet.Forward = OnReceivedClientPingPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.PingBack:
packet.Forward = OnReceivedClientPingBackPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.PerformanceMetrics:
packet.Forward = OnReceivedClientPerformanceMetricsPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.StashAction:
packet.Forward = OnReceivedClientStashActionPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.DepotSearchRetrieve:
packet.Forward = OnReceivedClientDepotSearchRetrievePacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.TrackBestiaryRace:
packet.Forward = OnReceivedClientTrackBestiaryRacePacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.PartyHuntAnalyser:
packet.Forward = OnReceivedClientPartyHuntAnalyserPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.TeamFinderAssembleTeam:
packet.Forward = OnReceivedClientTeamFinderAssembleTeamPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.TeamFinderJoinTeam:
packet.Forward = OnReceivedClientTeamFinderJoinTeamPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.ClientCheck:
packet.Forward = OnReceivedClientClientCheckPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.GoPath:
packet.Forward = OnReceivedClientGoPathPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.GoNorth:
packet.Forward = OnReceivedClientGoNorthPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.GoEast:
packet.Forward = OnReceivedClientGoEastPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.GoSouth:
packet.Forward = OnReceivedClientGoSouthPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.GoWest:
packet.Forward = OnReceivedClientGoWestPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.Stop:
packet.Forward = OnReceivedClientStopPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.GoNorthEast:
packet.Forward = OnReceivedClientGoNorthEastPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.GoSouthEast:
packet.Forward = OnReceivedClientGoSouthEastPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.GoSouthWest:
packet.Forward = OnReceivedClientGoSouthWestPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.GoNorthWest:
packet.Forward = OnReceivedClientGoNorthWestPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.RotateNorth:
packet.Forward = OnReceivedClientRotateNorthPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.RotateEast:
packet.Forward = OnReceivedClientRotateEastPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.RotateSouth:
packet.Forward = OnReceivedClientRotateSouthPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.RotateWest:
packet.Forward = OnReceivedClientRotateWestPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.Teleport:
packet.Forward = OnReceivedClientTeleportPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.CharacterTradeConfigurationAction:
packet.Forward = OnReceivedClientCharacterTradeConfigurationActionPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.EquipObject:
packet.Forward = OnReceivedClientEquipObjectPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.MoveObject:
packet.Forward = OnReceivedClientMoveObjectPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.LookNpcTrade:
packet.Forward = OnReceivedClientLookNpcTradePacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.BuyObject:
packet.Forward = OnReceivedClientBuyObjectPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.SellObject:
packet.Forward = OnReceivedClientSellObjectPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.CloseNpcTrade:
packet.Forward = OnReceivedClientCloseNpcTradePacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.TradeObject:
packet.Forward = OnReceivedClientTradeObjectPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.LookTrade:
packet.Forward = OnReceivedClientLookTradePacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.AcceptTrade:
packet.Forward = OnReceivedClientAcceptTradePacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.RejectTrade:
packet.Forward = OnReceivedClientRejectTradePacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.FriendSystemAction:
packet.Forward = OnReceivedClientFriendSystemActionPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.UseObject:
packet.Forward = OnReceivedClientUseObjectPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.UseTwoObjects:
packet.Forward = OnReceivedClientUseTwoObjectsPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.UseOnCreature:
packet.Forward = OnReceivedClientUseOnCreaturePacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.TurnObject:
packet.Forward = OnReceivedClientTurnObjectPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.CloseContainer:
packet.Forward = OnReceivedClientCloseContainerPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.UpContainer:
packet.Forward = OnReceivedClientUpContainerPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.EditText:
packet.Forward = OnReceivedClientEditTextPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.EditList:
packet.Forward = OnReceivedClientEditListPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.ToggleWrapState:
packet.Forward = OnReceivedClientToggleWarpStatePacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.Look:
packet.Forward = OnReceivedClientLookPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.LookAtCreature:
packet.Forward = OnReceivedClientLookAtCreaturePacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.JoinAggression:
packet.Forward = OnReceivedClientJoinAggressionPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.QuickLoot:
packet.Forward = OnReceivedClientQuickLootPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.LootContainer:
packet.Forward = OnReceivedClientLootContainerPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.QuickLootBlackWhitelist:
packet.Forward = OnReceivedClientQuickLootBlackWhitelistPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.OpenDepotSearch:
packet.Forward = OnReceivedClientOpenDepotSearchPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.CloseDepotSearch:
packet.Forward = OnReceivedClientCloseDepotSearchPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.DepotSearchType:
packet.Forward = OnReceivedClientDepotSearchTypePacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.OpenParentContainer:
packet.Forward = OnReceivedClientOpenParentContainerPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.Talk:
packet.Forward = OnReceivedClientTalkPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.GetChannels:
packet.Forward = OnReceivedClientGetChannelsPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.JoinChannel:
packet.Forward = OnReceivedClientJoinChannelPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.LeaveChannel:
packet.Forward = OnReceivedClientLeaveChannelPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.PrivateChannel:
packet.Forward = OnReceivedClientPrivateChannelPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.GuildMessage:
packet.Forward = OnReceivedClientGuildMessagePacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.EditGuildMessage:
packet.Forward = OnReceivedClientEditGuildMessagePacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.CloseNpcChannel:
packet.Forward = OnReceivedClientCloseNpcChannelPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.SetTactics:
packet.Forward = OnReceivedClientSetTacticsPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.Attack:
packet.Forward = OnReceivedClientAttackPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.Follow:
packet.Forward = OnReceivedClientFollowPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.InviteToParty:
packet.Forward = OnReceivedClientInviteToPartyPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.JoinParty:
packet.Forward = OnReceivedClientJoinPartyPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.RevokeInvitation:
packet.Forward = OnReceivedClientRevokeInvitationPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.PassLeadership:
packet.Forward = OnReceivedClientPassLeadershipPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.LeaveParty:
packet.Forward = OnReceivedClientLeavePartyPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.ShareExperience:
packet.Forward = OnReceivedClientShareExperiencePacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.DisbandParty:
packet.Forward = OnReceivedClientDisbandPartyPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.OpenChannel:
packet.Forward = OnReceivedClientOpenChannelPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.InviteToChannel:
packet.Forward = OnReceivedClientInviteToChannelPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.ExcludeFromChannel:
packet.Forward = OnReceivedClientExcludeFromChannelPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.CyclopediaHouseAction:
packet.Forward = OnReceivedClientCyclopediaHouseActionPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.Highscores:
packet.Forward = OnReceivedClientHighscoresPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.PreyHuntingTaskAction:
packet.Forward = OnReceivedClientPreyHuntingTaskActionPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.Cancel:
packet.Forward = OnReceivedClientCancelPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.ClaimTournamentReward:
packet.Forward = OnReceivedClientClaimTournamentRewardPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.TournamentInformation:
packet.Forward = OnReceivedClientTournamentInformationPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.SubscribeToUpdates:
packet.Forward = OnReceivedClientSubscribeToUpdatesPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.TournamentLeaderboard:
packet.Forward = OnReceivedClientTournamentLeaderboardPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.TournamentTicketAction:
packet.Forward = OnReceivedClientTournamentTicketActionPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.GetTransactionDetails:
packet.Forward = OnReceivedClientGetTransactionDetailsPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.UpdateExivaOptions:
packet.Forward = OnReceivedClientUpdateExivaOptionsPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.BrowseField:
packet.Forward = OnReceivedClientBrowseFieldPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.SeekInContainer:
packet.Forward = OnReceivedClientSeekInContainerPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.InspectObject:
packet.Forward = OnReceivedClientInspectObjectPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.InspectPlayer:
packet.Forward = OnReceivedClientInspectPlayerPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.BlessingsDialog:
packet.Forward = OnReceivedClientBlessingsDialogPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.TrackQuestflags:
packet.Forward = OnReceivedClientTrackQuestFlagsPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.MarketStatistics:
packet.Forward = OnReceivedClientMarketStatisticsPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.GetOutfit:
packet.Forward = OnReceivedClientGetOutfitPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.SetOutfit:
packet.Forward = OnReceivedClientSetOutfitPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.Mount:
packet.Forward = OnReceivedClientMountPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.ApplyImbuement:
packet.Forward = OnReceivedClientApplyImbuementPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.ApplyClearingCharm:
packet.Forward = OnReceivedClientApplyClearingCharmPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.ClosedImbuingDialog:
packet.Forward = OnReceivedClientClosedImbuingDialogPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.OpenRewardWall:
packet.Forward = OnReceivedClientOpenRewardWallPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.DailyRewardHistory:
packet.Forward = OnReceivedClientDailyRewardHistoryPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.CollectDailyReward:
packet.Forward = OnReceivedClientCollectDailyRewardPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.CyclopediaMapAction:
packet.Forward = OnReceivedClientCyclopediaMapActionPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.AddBuddy:
packet.Forward = OnReceivedClientAddBuddyPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.RemoveBuddy:
packet.Forward = OnReceivedClientRemoveBuddyPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.EditBuddy:
packet.Forward = OnReceivedClientEditBuddyPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.BuddyGroup:
packet.Forward = OnReceivedClientBuddyGroupPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.MarkGameNewsAsRead:
packet.Forward = OnReceivedClientMarkGameNewsAsReadPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.OpenMonsterCyclopedia:
packet.Forward = OnReceivedClientOpenMonsterCyclopediaPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.OpenMonsterCyclopediaMonsters:
packet.Forward = OnReceivedClientOpenMonsterCyclopediaMonstersPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.OpenMonsterCyclopediaRace:
packet.Forward = OnReceivedClientOpenMonsterCyclopediaRacePacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.MonsterBonusEffectAction:
packet.Forward = OnReceivedClientMonsterBonusEffectActionPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.OpenCyclopediaCharacterInfo:
packet.Forward = OnReceivedClientOpenCyclopediaCharacterInfoPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.BugReport:
packet.Forward = OnReceivedClientBugReportPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.ThankYou:
packet.Forward = OnReceivedClientThankYouPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.GetOfferDescription:
packet.Forward = OnReceivedClientGetOfferDescription?.Invoke(packet) ?? true;
break;
case ClientPacketType.StoreEvent:
packet.Forward = OnReceivedClientStoreEventPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.FeatureEvent:
packet.Forward = OnReceivedClientFeatureEventPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.PreyAction:
packet.Forward = OnReceivedClientPreyActionPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.SetHirelingName:
packet.Forward = OnReceivedClientSetHirelingNamePacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.RequestResourceBalance:
packet.Forward = OnReceivedClientRequestResourceBalancePacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.Greet:
packet.Forward = OnReceivedClientGreetPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.TransferCurrency:
packet.Forward = OnReceivedClientTransferCurrencyPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.GetQuestLog:
packet.Forward = OnReceivedClientGetQuestLogPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.GetQuestLine:
packet.Forward = OnReceivedClientGetQuestLinePacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.RuleViolationReport:
packet.Forward = OnReceivedClientRuleViolationReportPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.GetObjectInfo:
packet.Forward = OnReceivedClientGetObjectInfoPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.MarketLeave:
packet.Forward = OnReceivedClientMarketLeavePacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.MarketBrowse:
packet.Forward = OnReceivedClientMarketBrowsePacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.MarketCreate:
packet.Forward = OnReceivedClientMarketCreatePacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.MarketCancel:
packet.Forward = OnReceivedClientMarketCancelPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.MarketAccept:
packet.Forward = OnReceivedClientMarketAcceptPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.AnswerModalDialog:
packet.Forward = OnReceivedClientAnswerModalDialogPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.OpenIngameShop:
packet.Forward = OnReceivedClientOpenIngameShopPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.RequestShopOffers:
packet.Forward = OnReceivedClientRequestShopOffersPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.BuyIngameShopOffer:
packet.Forward = OnReceivedClientBuyIngameShopOfferPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.OpenTransactionHistory:
packet.Forward = OnReceivedClientOpenTransactionHistoryPacket?.Invoke(packet) ?? true;
break;
case ClientPacketType.GetTransactionHistory:
packet.Forward = OnReceivedClientGetTransactionHistoryPacket?.Invoke(packet) ?? true;
break;
default:
client.Logger.Error($"Unknown client packet: {((byte)currentPacket).ToString("X2")}, position: {packetPosition}");
client.Logger.Error($"Last known packets: {string.Join(" ", packets.Select(p => "[" + ((byte)p.PacketType).ToString("X2") + ":" + p.Position + "]" + p.PacketType).ToArray())}");
client.Logger.Error($"Data: {BitConverter.ToString(inMessage.GetData()).Replace('-', ' ')}");
return;
}
if (packet.Forward && client.Connection.IsClientPacketModificationEnabled)
{
packet.AppendToNetworkMessage(outMessage);
}
packets.Add((currentPacket, packetPosition));
lastKnownPacket = currentPacket;
if (client.Logger.Level == Logger.LogLevel.Debug && packetData != null)
{
var len = inMessage.Position - packetPosition;
var data = new byte[len];
Array.Copy(packetData, packetPosition, data, 0, len);
client.Logger.Debug($"{BitConverter.ToString(data).Replace('-', ' ')}");
}
}
}
catch (Exception ex)
{
// Parsing failures are helpful when looking for packet changes or trying to understand
// the structure of a new packet. Because of that, it's better to log as much data as
// possible and continue.
client.Logger.Error(ex.ToString());
client.Logger.Error($"Current position: {inMessage.Position}");
client.Logger.Error($"Current packet: [{((byte)currentPacket).ToString("X2")}:{packetPosition}]{currentPacket}");
client.Logger.Error($"Last known packets: {string.Join(" ", packets.Select(p => "[" + ((byte)p.PacketType).ToString("X2") + ":" + p.Position + "]" + p.PacketType).ToArray())}");
client.Logger.Error($"Data: {BitConverter.ToString(inMessage.GetData()).Replace('-', ' ')}");
}
}
public void ParseServerMessage(Client client, NetworkMessage inMessage, NetworkMessage outMessage)
{
if (inMessage == null)
{
throw new ArgumentNullException(nameof(inMessage));
}
if (outMessage == null)
{
throw new ArgumentNullException(nameof(outMessage));
}
var packets = new List<(ServerPacketType PacketType, uint Position)>();
var packetPosition = 0u;
var currentPacket = ServerPacketType.Invalid;
var lastKnownPacket = ServerPacketType.Invalid;
byte[] packetData = null;
try
{
if (client.Logger.Level == Logger.LogLevel.Debug)
{
packetData = inMessage.GetData();
}
while (inMessage.Position < inMessage.Size)
{
packetPosition = inMessage.Position;
var opcode = inMessage.ReadByte();
currentPacket = (ServerPacketType)opcode;
client.Logger.Debug($"[SERVER:{inMessage.SequenceNumber}] {opcode:X2} - {currentPacket}");
var packet = ServerPacket.CreateInstance(client, currentPacket);
packet.ParseFromNetworkMessage(inMessage);
switch (currentPacket)
{
case ServerPacketType.CreatureData:
packet.Forward = OnReceivedServerCreatureDataPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.SessionDumpStart:
packet.Forward = OnReceivedServerSessionDumpStartPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.PendingStateEntered:
packet.Forward = OnReceivedServerPendingStateEnteredPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.ReadyForSecondaryConnection:
packet.Forward = OnReceivedServerReadyForSecondaryConnectionPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.WorldEntered:
packet.Forward = OnReceivedServerWorldEnteredPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.LoginError:
packet.Forward = OnReceivedServerLoginErrorPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.LoginAdvice:
packet.Forward = OnReceivedServerLoginAdvicePacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.LoginWait:
packet.Forward = OnReceivedServerLoginWaitPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.LoginSuccess:
packet.Forward = OnReceivedServerLoginSuccessPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.StoreButtonIndicators:
packet.Forward = OnReceivedServerStoreButtonIndicatorsPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.Ping:
packet.Forward = OnReceivedServerPingPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.PingBack:
packet.Forward = OnReceivedServerPingBackPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.LoginChallenge:
packet.Forward = OnReceivedServerLoginChallengePacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.Dead:
packet.Forward = OnReceivedServerDeadPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.Stash:
packet.Forward = OnReceivedServerStashPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.SpecialContainersAvailable:
if (client.VersionNumber >= 12300000)
{
packet.Forward = OnReceivedServerSpecialContainersAvailablePacket?.Invoke(packet) ?? true;
}
else
{
packet.Forward = OnReceivedServerDepotTileStatePacket?.Invoke(packet) ?? true;
}
break;
case ServerPacketType.PartyHuntAnalyser:
packet.Forward = OnReceivedServerPartyHuntAnalyserPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.TeamFinderTeamLeader:
if (client.VersionNumber >= 12400000)
{
packet.Forward = OnReceivedServerTeamFinderTeamLeaderPacket?.Invoke(packet) ?? true;
}
else
{
packet.Forward = OnReceivedServerSpecialContainersAvailablePacket?.Invoke(packet) ?? true;
}
break;
case ServerPacketType.TeamFinderTeamMember:
packet.Forward = OnReceivedServerTeamFinderTeamMemberPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.ClientCheck:
packet.Forward = OnReceivedServerClientCheckPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.FullMap:
packet.Forward = OnReceivedServerFullMapPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.TopRow:
packet.Forward = OnReceivedServerTopRowPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.RightColumn:
packet.Forward = OnReceivedServerRightColumnPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.BottomRow:
packet.Forward = OnReceivedServerBottomRowPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.LeftColumn:
packet.Forward = OnReceivedServerLeftColumnPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.FieldData:
packet.Forward = OnReceivedServerFieldDataPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.CreateOnMap:
packet.Forward = OnReceivedServerCreateOnMapPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.ChangeOnMap:
packet.Forward = OnReceivedServerChangeOnMapPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.DeleteOnMap:
packet.Forward = OnReceivedServerDeleteOnMapPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.MoveCreature:
packet.Forward = OnReceivedServerMoveCreaturePacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.Container:
packet.Forward = OnReceivedServerContainerPacket?.Invoke(packet) ?? true;
break;
case ServerPacketType.CloseContainer:
packet.Forward = OnReceivedServerCloseContainerPacket?.Invoke(packet) ?? true;
break;