diff --git a/gamemode/core/libs/character/sv_character.lua b/gamemode/core/libs/character/sv_character.lua index e4886ce0..56517e19 100644 --- a/gamemode/core/libs/character/sv_character.lua +++ b/gamemode/core/libs/character/sv_character.lua @@ -149,7 +149,6 @@ function nut.char.cleanUpForPlayer(client) local character = nut.char.loaded[charID] if (not character) then return end - netstream.Start(nil, "charDel", character:getID()) nut.inventory.cleanUpForCharacter(character) nut.char.loaded[charID] = nil @@ -190,7 +189,6 @@ function nut.char.delete(id, client) end nut.char.loaded[id] = nil - netstream.Start(nil, "charDel", id) nut.db.query("DELETE FROM nut_characters WHERE _id = "..id) nut.db.query( "SELECT _invID FROM nut_inventories WHERE _charID = "..id, diff --git a/gamemode/core/meta/sh_character.lua b/gamemode/core/meta/sh_character.lua index 7a79834a..beaa7851 100644 --- a/gamemode/core/meta/sh_character.lua +++ b/gamemode/core/meta/sh_character.lua @@ -177,7 +177,6 @@ if (SERVER) then function CHAR:destroy() local id = self:getID() nut.char.loaded[id] = nil - netstream.Start(nil, "charDel", id) end end