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  • ZLibing the assets so that the preload doesn't take gigabytes

  • Change the occurence of UrsinaForMobile -> UrsinaForWeb

  • Make the UrsinaForWeb and UrsinaForMobile project directory looks the same |-> Needs updating both UfM and UfW |-> Goal: Make UfW and UfM both part of the same project => Have a single project with multiple platforms support

  • Make a Python HotReloading feature that doesn't require C++ Recompilation |-> Will be useful for both UfW and UfM