-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathalien_invasion.py
More file actions
60 lines (43 loc) · 1.44 KB
/
alien_invasion.py
File metadata and controls
60 lines (43 loc) · 1.44 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
#coding: utf-8
# import sys
import pygame
from settings import *
from ship import Ship
# from alien import Alien
import game_functions as gf
from pygame.sprite import Group
import time
# import bullet as Bullte
def run_game():
"""初始化游戏并创建一个屏幕对象"""
pygame.init()
ai_settings = Settings()
game_state = GameState(ai_settings)
game_state.game_state = 'running'
scrren = pygame.display.set_mode((ai_settings.scrren_width, ai_settings.scrren_height))
pygame.display.set_caption("Alien Invasion")
# 创建一艘飞船
ship = Ship(scrren)
ai_settings.set_ship_default(ship)
# 创建外星人
aliens = Group()
alien_num = ai_settings.cal_alien_num_line_default(scrren)
gf.creat_fleet_alien(scrren, game_state, aliens, alien_num)
ai_settings.set_alien_info_default(aliens, alien_num)
# 开始游戏的主循环
while True:
# 0.监视键盘和鼠标事件
gf.check_event(ship)
# 1.更新飞船数据
ship.update()
# 2.更新外星人数据
aliens.update()
# 3.命中外星人处理
gf.alien_short(scrren, game_state, aliens, ship, ai_settings)
# 4.外星人过线和飞船碰撞处理
gf.shiphit_alienoverline(scrren, game_state, ship, aliens)
# 5.重绘屏幕
gf.redraw_scrren(ai_settings.bg_color, scrren, ship, aliens)
# time.sleep(1)
print run_game.__doc__
run_game()