2525*/
2626
2727#include " GBACast.hpp"
28- #include " ../shared/SAVUtils .hpp"
28+ #include " ../shared/SavUtils .hpp"
2929
3030
3131namespace S2Editor {
3232 /* Get and Set Friendly Conversation level. */
33- uint8_t GBACast::Friendly () const { return GBASAVUtils ::Read<uint8_t >(this ->Offs ); };
34- void GBACast::Friendly (const uint8_t V) { GBASAVUtils ::Write<uint8_t >(this ->Offs , std::min<uint8_t >(3 , V)); };
33+ uint8_t GBACast::Friendly () const { return GBASavUtils ::Read<uint8_t >(this ->Offs ); };
34+ void GBACast::Friendly (const uint8_t V) { GBASavUtils ::Write<uint8_t >(this ->Offs , std::min<uint8_t >(3 , V)); };
3535
3636 /* Get and Set Romance Conversation level. */
37- uint8_t GBACast::Romance () const { return GBASAVUtils ::Read<uint8_t >(this ->Offs + 0x1 ); };
38- void GBACast::Romance (const uint8_t V) { GBASAVUtils ::Write<uint8_t >(this ->Offs + 0x1 , std::min<uint8_t >(3 , V)); };
37+ uint8_t GBACast::Romance () const { return GBASavUtils ::Read<uint8_t >(this ->Offs + 0x1 ); };
38+ void GBACast::Romance (const uint8_t V) { GBASavUtils ::Write<uint8_t >(this ->Offs + 0x1 , std::min<uint8_t >(3 , V)); };
3939
4040 /* Get and Set Intimidate Conversation level. */
41- uint8_t GBACast::Intimidate () const { return GBASAVUtils ::Read<uint8_t >(this ->Offs + 0x2 ); };
42- void GBACast::Intimidate (const uint8_t V) { GBASAVUtils ::Write<uint8_t >(this ->Offs + 0x2 , std::min<uint8_t >(3 , V)); };
41+ uint8_t GBACast::Intimidate () const { return GBASavUtils ::Read<uint8_t >(this ->Offs + 0x2 ); };
42+ void GBACast::Intimidate (const uint8_t V) { GBASavUtils ::Write<uint8_t >(this ->Offs + 0x2 , std::min<uint8_t >(3 , V)); };
4343
4444 /* Get and Set Cast Feeling. */
45- GBACastFeeling GBACast::Feeling () const { return (GBACastFeeling)GBASAVUtils ::Read<uint8_t >(this ->Offs + 0x3 ); };
46- void GBACast::Feeling (const GBACastFeeling V) { GBASAVUtils ::Write<uint8_t >(this ->Offs + 0x3 , (uint8_t )V); };
45+ GBACastFeeling GBACast::Feeling () const { return (GBACastFeeling)GBASavUtils ::Read<uint8_t >(this ->Offs + 0x3 ); };
46+ void GBACast::Feeling (const GBACastFeeling V) { GBASavUtils ::Write<uint8_t >(this ->Offs + 0x3 , (uint8_t )V); };
4747
4848 /* Get and Set the hours how long the feeling lasts. */
49- uint8_t GBACast::FeelingEffectHours () const { return GBASAVUtils ::Read<uint8_t >(this ->Offs + 0x6 ); };
50- void GBACast::FeelingEffectHours (const uint8_t V) { GBASAVUtils ::Write<uint8_t >(this ->Offs + 0x6 , V); };
49+ uint8_t GBACast::FeelingEffectHours () const { return GBASavUtils ::Read<uint8_t >(this ->Offs + 0x6 ); };
50+ void GBACast::FeelingEffectHours (const uint8_t V) { GBASavUtils ::Write<uint8_t >(this ->Offs + 0x6 , V); };
5151
5252 /* Get and Set registered on phone state. */
53- bool GBACast::RegisteredOnPhone () const { return GBASAVUtils ::Read<uint8_t >(this ->Offs + 0x7 ); };
54- void GBACast::RegisteredOnPhone (const bool V) { GBASAVUtils ::Write<uint8_t >(this ->Offs + 0x7 , V); };
53+ bool GBACast::RegisteredOnPhone () const { return GBASavUtils ::Read<uint8_t >(this ->Offs + 0x7 ); };
54+ void GBACast::RegisteredOnPhone (const bool V) { GBASavUtils ::Write<uint8_t >(this ->Offs + 0x7 , V); };
5555
5656 /* Get and Set Secret Unlock state. */
57- bool GBACast::Secret () const { return GBASAVUtils ::Read<uint8_t >(this ->Offs + 0x8 ); };
58- void GBACast::Secret (const bool V) { GBASAVUtils ::Write<uint8_t >(this ->Offs + 0x8 , V); };
57+ bool GBACast::Secret () const { return GBASavUtils ::Read<uint8_t >(this ->Offs + 0x8 ); };
58+ void GBACast::Secret (const bool V) { GBASavUtils ::Write<uint8_t >(this ->Offs + 0x8 , V); };
5959};
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