Skip to content

Latest commit

 

History

History
24 lines (18 loc) · 1.5 KB

File metadata and controls

24 lines (18 loc) · 1.5 KB

Playtest for [Geometry Neon Dash ]

Question: During your playtesting where the rules of the game understandable? If not, what was not clear.

the rule where not clear if you do not scroll down to see exactly what to do

Question: During gameplay did you notice anything that shouldn't be in the game or could be removed and it wouldn't effect game play?

no the game seems fair it just takes time and rhythm to get used to

Question: Is this game balanced? If not, what is the target audience for this game based on that imbalance?

the game is balanced just challenge for the everyday gamer i think this game is driven for the hardcore gamer that likes the challenge Question: Does the timing of this game appear to be about right for this type of game? i would say no in the sense people attention span will be lose if they feel it is to hard on they dont thank the can win

Question: During gameplay did the mechanics and theme go together and reinforce each other?

the mechanics are simple not explained all the way right of the back

Question: Did you have fun playing this game?

i loved it mean being all three types of gamer average moderate and hardcore im pretty bias but i like challenges Question: During gameplay what problems or issues seemed to happen and how did you get them to reoccur? for the amount of time i played i did not run into any issues