77#include "unity.h"
88#include <stddef.h>
99
10- #ifdef AVR
11- #include <avr/pgmspace.h>
12- #else
13- #define PROGMEM
10+ #ifndef UNITY_PROGMEM
11+ #define UNITY_PROGMEM
1412#endif
1513
1614/* If omitted from header, declare overrideable prototypes here so they're ready for use */
@@ -26,50 +24,50 @@ void UNITY_OUTPUT_CHAR(int);
2624struct UNITY_STORAGE_T Unity ;
2725
2826#ifdef UNITY_OUTPUT_COLOR
29- const char PROGMEM UnityStrOk [] = "\033[42mOK\033[0m" ;
30- const char PROGMEM UnityStrPass [] = "\033[42mPASS\033[0m" ;
31- const char PROGMEM UnityStrFail [] = "\033[41mFAIL\033[0m" ;
32- const char PROGMEM UnityStrIgnore [] = "\033[43mIGNORE\033[0m" ;
27+ const char UNITY_PROGMEM UnityStrOk [] = "\033[42mOK\033[0m" ;
28+ const char UNITY_PROGMEM UnityStrPass [] = "\033[42mPASS\033[0m" ;
29+ const char UNITY_PROGMEM UnityStrFail [] = "\033[41mFAIL\033[0m" ;
30+ const char UNITY_PROGMEM UnityStrIgnore [] = "\033[43mIGNORE\033[0m" ;
3331#else
34- const char PROGMEM UnityStrOk [] = "OK" ;
35- const char PROGMEM UnityStrPass [] = "PASS" ;
36- const char PROGMEM UnityStrFail [] = "FAIL" ;
37- const char PROGMEM UnityStrIgnore [] = "IGNORE" ;
32+ const char UNITY_PROGMEM UnityStrOk [] = "OK" ;
33+ const char UNITY_PROGMEM UnityStrPass [] = "PASS" ;
34+ const char UNITY_PROGMEM UnityStrFail [] = "FAIL" ;
35+ const char UNITY_PROGMEM UnityStrIgnore [] = "IGNORE" ;
3836#endif
39- static const char PROGMEM UnityStrNull [] = "NULL" ;
40- static const char PROGMEM UnityStrSpacer [] = ". " ;
41- static const char PROGMEM UnityStrExpected [] = " Expected " ;
42- static const char PROGMEM UnityStrWas [] = " Was " ;
43- static const char PROGMEM UnityStrGt [] = " to be greater than " ;
44- static const char PROGMEM UnityStrLt [] = " to be less than " ;
45- static const char PROGMEM UnityStrOrEqual [] = "or equal to " ;
46- static const char PROGMEM UnityStrNotEqual [] = " to be not equal to " ;
47- static const char PROGMEM UnityStrElement [] = " Element " ;
48- static const char PROGMEM UnityStrByte [] = " Byte " ;
49- static const char PROGMEM UnityStrMemory [] = " Memory Mismatch." ;
50- static const char PROGMEM UnityStrDelta [] = " Values Not Within Delta " ;
51- static const char PROGMEM UnityStrPointless [] = " You Asked Me To Compare Nothing, Which Was Pointless." ;
52- static const char PROGMEM UnityStrNullPointerForExpected [] = " Expected pointer to be NULL" ;
53- static const char PROGMEM UnityStrNullPointerForActual [] = " Actual pointer was NULL" ;
37+ static const char UNITY_PROGMEM UnityStrNull [] = "NULL" ;
38+ static const char UNITY_PROGMEM UnityStrSpacer [] = ". " ;
39+ static const char UNITY_PROGMEM UnityStrExpected [] = " Expected " ;
40+ static const char UNITY_PROGMEM UnityStrWas [] = " Was " ;
41+ static const char UNITY_PROGMEM UnityStrGt [] = " to be greater than " ;
42+ static const char UNITY_PROGMEM UnityStrLt [] = " to be less than " ;
43+ static const char UNITY_PROGMEM UnityStrOrEqual [] = "or equal to " ;
44+ static const char UNITY_PROGMEM UnityStrNotEqual [] = " to be not equal to " ;
45+ static const char UNITY_PROGMEM UnityStrElement [] = " Element " ;
46+ static const char UNITY_PROGMEM UnityStrByte [] = " Byte " ;
47+ static const char UNITY_PROGMEM UnityStrMemory [] = " Memory Mismatch." ;
48+ static const char UNITY_PROGMEM UnityStrDelta [] = " Values Not Within Delta " ;
49+ static const char UNITY_PROGMEM UnityStrPointless [] = " You Asked Me To Compare Nothing, Which Was Pointless." ;
50+ static const char UNITY_PROGMEM UnityStrNullPointerForExpected [] = " Expected pointer to be NULL" ;
51+ static const char UNITY_PROGMEM UnityStrNullPointerForActual [] = " Actual pointer was NULL" ;
5452#ifndef UNITY_EXCLUDE_FLOAT
55- static const char PROGMEM UnityStrNot [] = "Not " ;
56- static const char PROGMEM UnityStrInf [] = "Infinity" ;
57- static const char PROGMEM UnityStrNegInf [] = "Negative Infinity" ;
58- static const char PROGMEM UnityStrNaN [] = "NaN" ;
59- static const char PROGMEM UnityStrDet [] = "Determinate" ;
60- static const char PROGMEM UnityStrInvalidFloatTrait [] = "Invalid Float Trait" ;
53+ static const char UNITY_PROGMEM UnityStrNot [] = "Not " ;
54+ static const char UNITY_PROGMEM UnityStrInf [] = "Infinity" ;
55+ static const char UNITY_PROGMEM UnityStrNegInf [] = "Negative Infinity" ;
56+ static const char UNITY_PROGMEM UnityStrNaN [] = "NaN" ;
57+ static const char UNITY_PROGMEM UnityStrDet [] = "Determinate" ;
58+ static const char UNITY_PROGMEM UnityStrInvalidFloatTrait [] = "Invalid Float Trait" ;
6159#endif
62- const char PROGMEM UnityStrErrShorthand [] = "Unity Shorthand Support Disabled" ;
63- const char PROGMEM UnityStrErrFloat [] = "Unity Floating Point Disabled" ;
64- const char PROGMEM UnityStrErrDouble [] = "Unity Double Precision Disabled" ;
65- const char PROGMEM UnityStrErr64 [] = "Unity 64-bit Support Disabled" ;
66- static const char PROGMEM UnityStrBreaker [] = "-----------------------" ;
67- static const char PROGMEM UnityStrResultsTests [] = " Tests " ;
68- static const char PROGMEM UnityStrResultsFailures [] = " Failures " ;
69- static const char PROGMEM UnityStrResultsIgnored [] = " Ignored " ;
60+ const char UNITY_PROGMEM UnityStrErrShorthand [] = "Unity Shorthand Support Disabled" ;
61+ const char UNITY_PROGMEM UnityStrErrFloat [] = "Unity Floating Point Disabled" ;
62+ const char UNITY_PROGMEM UnityStrErrDouble [] = "Unity Double Precision Disabled" ;
63+ const char UNITY_PROGMEM UnityStrErr64 [] = "Unity 64-bit Support Disabled" ;
64+ static const char UNITY_PROGMEM UnityStrBreaker [] = "-----------------------" ;
65+ static const char UNITY_PROGMEM UnityStrResultsTests [] = " Tests " ;
66+ static const char UNITY_PROGMEM UnityStrResultsFailures [] = " Failures " ;
67+ static const char UNITY_PROGMEM UnityStrResultsIgnored [] = " Ignored " ;
7068#ifndef UNITY_EXCLUDE_DETAILS
71- static const char PROGMEM UnityStrDetail1Name [] = UNITY_DETAIL1_NAME " " ;
72- static const char PROGMEM UnityStrDetail2Name [] = " " UNITY_DETAIL2_NAME " " ;
69+ static const char UNITY_PROGMEM UnityStrDetail1Name [] = UNITY_DETAIL1_NAME " " ;
70+ static const char UNITY_PROGMEM UnityStrDetail2Name [] = " " UNITY_DETAIL2_NAME " " ;
7371#endif
7472/*-----------------------------------------------
7573 * Pretty Printers & Test Result Output Handlers
@@ -587,9 +585,9 @@ static void UnityAddMsgIfSpecified(const char* msg)
587585 UnityPrint (Unity .CurrentDetail2 );
588586 }
589587 }
590- #endif
588+ #endif
591589 if (msg )
592- {
590+ {
593591 UnityPrint (UnityStrSpacer );
594592 UnityPrint (msg );
595593 }
@@ -853,7 +851,7 @@ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
853851 default : /* default is length 4 bytes */
854852 case 4 :
855853 expect_val = * (UNITY_PTR_ATTRIBUTE const UNITY_INT32 * )expected ;
856- actual_val = * (UNITY_PTR_ATTRIBUTE const UNITY_INT32 * )actual ;
854+ actual_val = * (UNITY_PTR_ATTRIBUTE const UNITY_INT32 * )actual ;
857855#ifdef UNITY_SUPPORT_64
858856 if (style & (UNITY_DISPLAY_RANGE_UINT | UNITY_DISPLAY_RANGE_HEX ))
859857 {
0 commit comments