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AssetsEditor.csproj
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57 lines (49 loc) · 1.87 KB
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<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows</TargetFramework>
<RootNamespace>Assets_Editor</RootNamespace>
<UseWPF>true</UseWPF>
<UseWindowsForms>true</UseWindowsForms>
<AssemblyName>Assets Editor</AssemblyName>
<ApplicationIcon>Walking_000.ico</ApplicationIcon>
<FileVersion>2.0.0</FileVersion>
<AssemblyVersion>2.0.0</AssemblyVersion>
</PropertyGroup>
<ItemGroup>
<None Remove="Resources\Walking_000.png" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Extended.Wpf.Toolkit" Version="4.5.0" />
<PackageReference Include="Google.Protobuf" Version="3.21.4" />
<PackageReference Include="Magick.NET-Q8-AnyCPU" Version="14.6.0" />
<PackageReference Include="MaterialDesignThemes" Version="4.9.0" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="SevenZip" Version="19.0.0" />
<PackageReference Include="System.Drawing.Common" Version="7.0.0" />
</ItemGroup>
<ItemGroup>
<Resource Include="Resources\Walking_000.png" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Update="Appearances.xml">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="Settings.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>