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databasetasks.hpp
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41 lines (33 loc) · 1.57 KB
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////////////////////////////////////////////////////////////////////////
// Crystal Server - an opensource roleplaying game
////////////////////////////////////////////////////////////////////////
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
////////////////////////////////////////////////////////////////////////
#pragma once
#include "database/database.hpp"
#include "lib/thread/thread_pool.hpp"
class DatabaseTasks {
public:
DatabaseTasks(ThreadPool &threadPool, Database &db);
// Ensures that we don't accidentally copy it
DatabaseTasks(const DatabaseTasks &) = delete;
DatabaseTasks &operator=(const DatabaseTasks &) = delete;
static DatabaseTasks &getInstance();
void execute(const std::string &query, const std::function<void(DBResult_ptr, bool)> &callback = nullptr);
void store(const std::string &query, const std::function<void(DBResult_ptr, bool)> &callback = nullptr);
private:
Database &db;
ThreadPool &threadPool;
};
constexpr auto g_databaseTasks = DatabaseTasks::getInstance;