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Toolbox Aid David Quesenberry 04/05/2026 README.md

HTML-JavaScript-Gaming

This repository is a docs-first game/runtime workspace with a stable engine layer, advanced architecture layer, tools, samples, and PR-history documentation.

Current Working Model

  • Workflow: PLAN_PR -> BUILD_PR -> APPLY_PR
  • One PR per purpose
  • Small, surgical scope changes
  • Build/apply delta ZIP outputs stored under <project folder>/tmp/

Documentation Map

  • docs/README.md: top-level documentation index
  • docs/architecture/debug-surfaces-external-integration.md: external debug platform integration contract
  • docs/release/README.md: Asteroids showcase and release-facing docs
  • docs/pr/: preserved PR history and architecture evolution
  • docs/dev/: active workflow controls
  • docs/dev/reports/: active report artifacts
  • docs/architecture/: durable architecture and boundary contracts
  • docs/archive/: archived dev-ops notes and generated reports

Runtime Boundary Reminder

  • Engine code remains in src/engine/.
  • Advanced composable architecture remains in src/advanced/.
  • Tools/samples/games consume public contracts and should not bypass engine boundaries.

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Building 2D browser games with HTML5 Canvas and modern JavaScript, featuring a reusable engine, playable game projects, samples, tools, and tests.

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