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PluginProcessor.h
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111 lines (77 loc) · 3.27 KB
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/*
==============================================================================
This file was auto-generated!
It contains the basic framework code for a JUCE plugin processor.
==============================================================================
*/
#pragma once
#include <JuceHeader.h>
//==============================================================================
/**
*/
class Sat2AudioProcessor : public AudioProcessor, public ValueTree::Listener
{
public:
//==============================================================================
Sat2AudioProcessor();
~Sat2AudioProcessor();
//==============================================================================
void prepareToPlay (double sampleRate, int samplesPerBlock) override;
void releaseResources() override;
#ifndef JucePlugin_PreferredChannelConfigurations
bool isBusesLayoutSupported (const BusesLayout& layouts) const override;
#endif
void processBlock (AudioBuffer<float>&, MidiBuffer&) override;
//==============================================================================
AudioProcessorEditor* createEditor() override;
bool hasEditor() const override;
//==============================================================================
const String getName() const override;
bool acceptsMidi() const override;
bool producesMidi() const override;
bool isMidiEffect() const override;
double getTailLengthSeconds() const override;
//==============================================================================
int getNumPrograms() override;
int getCurrentProgram() override;
void setCurrentProgram (int index) override;
const String getProgramName (int index) override;
void changeProgramName (int index, const String& newName) override;
//==============================================================================
void getStateInformation (MemoryBlock& destData) override;
void setStateInformation (const void* data, int sizeInBytes) override;
//gain compensation
bool gainCompensation = true;
//value tree
AudioProcessorValueTreeState& getMyVTS() {return myVTS ;}
void updateParam();
//VARIABLES
float gain1=0.1f;
float gain2=0.1f;
float gain3=0.1f;
float dryWet1=0.1f;
float dryWet2=0.1f;
float dryWet3=0.1f;
float dryWet=1.0f;
float output =1.0f;
float clipThreshold = 1.0f;
float glitchAmount = 0.0f;
//for getting sample randomness
float lAmountR;
float rAmountR;
int distType=0;
private:
float samp;
float prevSamp;
//GLITCH CLIP
//add the dist
Random r;
float rdm;
//value true
AudioProcessorValueTreeState myVTS;
AudioProcessorValueTreeState::ParameterLayout createParameters();
void valueTreePropertyChanged(ValueTree &treeWhosePropertyHasChanged, const Identifier &property) override;
std::atomic<bool> shouldUpdate {false};
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (Sat2AudioProcessor)
};