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2.2.6
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Numerics/Numerics/CSharpNumerics.csproj

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<RepositoryUrl>https://github.com/backlundtransform/CSharpNumerics</RepositoryUrl>
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<RepositoryType>git</RepositoryType>
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<PackageTags>Numerics,Statistics,ML,Physics,Math,Calculus,Matrix,Vector,FFT,Interpolation,ODE,Regression,Classification,CrossValidation,Astronomy,Kinematics,Dynamics,Integration,Tensor, GamePhysics</PackageTags>
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<Version>2.2.5</Version>
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<Version>2.2.6</Version>
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<PackageIcon>logo.png</PackageIcon>
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</PropertyGroup>
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Numerics/Numerics/Physics/Applied/PhysicsWorld.cs

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using System;
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using System.Collections.Generic;
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#nullable enable
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namespace CSharpNumerics.Physics.Applied
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{
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/// <summary>

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