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Change - Added reference to whats new of party and teams
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docs/unreal/whatsnew/2.3.md

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@@ -43,8 +43,12 @@ The Beamable Editor expand the usage of the built-in Unreal notifications to inf
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![editor-notification.png](../../media/imgs/editor-notification.png)
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### Team Support in PIE Settings
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The Play In Editor (PIE) settings now include support for teams, allowing you to test multiplayer features more effectively and making it easier to simulate multiplayer scenarios during development.
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### Party/Team Support in PIE Settings
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The Play In Editor (PIE) settings now include a **Party/Team** configuration inside User Settings, allowing you to define party and team assignments for each player before the session starts. The system initializes everything automatically when the Gameplay Level begins, giving you a fully integrated way to test the **party system** and **team logic** end-to-end without needing to manually trigger party invites or team assignments at runtime.
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![pie_play_users.png](../../media/imgs/pie_play_users.png)
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For more details, see the [PIE Settings – Teams Configuration](../user-reference/editor-systems/pie-settings.md#teams-configuration) documentation.
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### Samples
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We have reworked our samples to better demonstrate the capabilities of the Beamable SDK. The new samples are more comprehensive and easier to follow, helping you get started quickly with Beamable features.

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