forked from ClassicDIY/ModbusTool
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathSocketExtensions.cs
More file actions
73 lines (64 loc) · 2.02 KB
/
SocketExtensions.cs
File metadata and controls
73 lines (64 loc) · 2.02 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
using System.Diagnostics;
using System.Net.Sockets;
using ModbusLib.Protocols;
/*
* Copyright 2012 Mario Vernari (http://cetdevelop.codeplex.com/)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace ModbusLib
{
public static class SocketExtensions
{
/// <summary>
/// Return a concrete implementation of a socket client
/// </summary>
/// <param name="port"></param>
/// <returns></returns>
public static ICommClient GetClient(
this Socket port)
{
return new IpClient(port);
}
/// <summary>
/// Return a concrete implementation of a TCP listener
/// </summary>
/// <param name="port"></param>
/// <param name="protocol"></param>
/// <returns></returns>
public static ICommServer GetTcpListener(
this Socket port,
IProtocol protocol)
{
var client = port.Accept();
Debug.Print("open");
return new TcpServer(
client,
protocol);
}
/// <summary>
/// Return a concrete implementation of a UDP listener
/// </summary>
/// <param name="port"></param>
/// <param name="protocol"></param>
/// <returns></returns>
public static ICommServer GetUdpListener(
this Socket port,
IProtocol protocol)
{
return new UdpServer(
port,
protocol);
}
}
}