We used the stacktrace in our cross platform development (Win,Linux, Mac). On Linux/Mac it works as expected but on Windows there are some issues:
For windows we build our code using cmake+MinGW in msys2 environment as header only lib.
__CRT_UUID_DECL(IDebugClient,0x27fe5639,0x8407,0x4f47,0x83,0x64,0xee,0x11,0x8f,0xb0,0x8a,0xc8);
__CRT_UUID_DECL(IDebugControl,0x5182e668,0x105e,0x416e,0xad,0x92,0x24,0xef,0x80,0x04,0x24,0xba);
__CRT_UUID_DECL(IDebugSymbols,0x8c31e98c,0x983a,0x48a5,0x90,0x16,0x6f,0xe5,0xd6,0x67,0xa9,0x50);
Also it appears that symbols are not demangled. Thus we patched it by adding boost::core::demangle appending additional underscore before symbol.
We used the stacktrace in our cross platform development (Win,Linux, Mac). On Linux/Mac it works as expected but on Windows there are some issues:
For windows we build our code using cmake+MinGW in msys2 environment as header only lib.
Also it appears that symbols are not demangled. Thus we patched it by adding boost::core::demangle appending additional underscore before symbol.
Look at the patch with changes that we have made to make it working for us.
In the patch.diff.txt there are additional hacking to make it work with boost 1.60
Many Thanks!