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| 1 | +# TypeScript basics |
| 2 | + |
| 3 | +1. [Basic types](#basic-types) |
| 4 | +2. [Custom types and interfaces](#custom-types-and-interfaces) |
| 5 | +3. [Functions](#functions) |
| 6 | +4. [Classes](#classes) |
| 7 | +5. [Enums](#enums) |
| 8 | +6. [Generics](#generics) |
| 9 | + |
| 10 | +--- |
| 11 | + |
| 12 | +## Basic types |
| 13 | + |
| 14 | +- **boolean** <br> |
| 15 | + |
| 16 | +```ts |
| 17 | +const isLoading: boolean = true; |
| 18 | +``` |
| 19 | + |
| 20 | +- **string** <br> |
| 21 | + |
| 22 | +```ts |
| 23 | +const message: string = "Hello World!"; |
| 24 | +``` |
| 25 | + |
| 26 | +- **number** <br> |
| 27 | + |
| 28 | +```ts |
| 29 | +const year: number = 2022; |
| 30 | +const exp: number = 2.718; |
| 31 | +``` |
| 32 | + |
| 33 | +- **array** <br> |
| 34 | + _There are some ways to declare an array_ |
| 35 | + |
| 36 | +```ts |
| 37 | +const nums: number[] = [1, 2, 3, 4, 5]; // only numbers |
| 38 | +const products: Array<string> = ["bread", "milk"]; // only strings |
| 39 | +const someValues: [string, boolean] = ["ts", true]; // only 1 string and 1 boolean |
| 40 | +``` |
| 41 | + |
| 42 | +- **any** <br> |
| 43 | + _Allows to disable type checking, as a result the variable can dynamically change it's type. Avoid `any` in your code._ |
| 44 | + |
| 45 | +```ts |
| 46 | +let value: any = "this is string"; |
| 47 | +value = 107; |
| 48 | +value = false; |
| 49 | +value = [1, 2, "a", "b", true]; |
| 50 | +``` |
| 51 | + |
| 52 | +--- |
| 53 | + |
| 54 | +## Custom types and interfaces |
| 55 | + |
| 56 | +- **Type Aliases** <br> |
| 57 | + _Good for describing types in simple objects or for variables that may have more than one type._ |
| 58 | + |
| 59 | +```ts |
| 60 | +type Animal = { |
| 61 | + name: string; |
| 62 | + age: number; |
| 63 | +}; |
| 64 | + |
| 65 | +const animal: Animal = { |
| 66 | + name: "Fluffy", |
| 67 | + age: 4, |
| 68 | +}; |
| 69 | +``` |
| 70 | + |
| 71 | +```ts |
| 72 | +// extending a type |
| 73 | +type Cat = Animal & { |
| 74 | + color: string; |
| 75 | +}; |
| 76 | +``` |
| 77 | + |
| 78 | +```ts |
| 79 | +// value with 2 types |
| 80 | +type ID = string | number; |
| 81 | + |
| 82 | +const userId: ID = 239053; |
| 83 | +const itemId: ID = "A934VL"; |
| 84 | +``` |
| 85 | + |
| 86 | +- **Interfaces** <br> |
| 87 | + _An interface declaration is another way to name an object type. Interfaces support a more convenient extension and are used more often._ |
| 88 | + |
| 89 | +```ts |
| 90 | +interface IPerson { |
| 91 | + firstName: string; |
| 92 | + lastName?: string; // an optional parameter |
| 93 | + gender: "female" | "male"; // only certain values |
| 94 | + isMarried: boolean; |
| 95 | +} |
| 96 | + |
| 97 | +//Extending an interface |
| 98 | +interface IWorker extends IPerson { |
| 99 | + job: string; |
| 100 | +} |
| 101 | + |
| 102 | +const someone: IWorker = { |
| 103 | + firstName: "Alex", |
| 104 | + gender: "male", |
| 105 | + isMarried: true, |
| 106 | + job: "engineer", |
| 107 | +}; |
| 108 | +``` |
| 109 | + |
| 110 | +--- |
| 111 | + |
| 112 | +## Functions |
| 113 | + |
| 114 | +- **Basic usage** <br> |
| 115 | + _We can describe the types of function arguments as well as the return value_ |
| 116 | + |
| 117 | +```ts |
| 118 | +// type "void" means that our function does not return anything |
| 119 | +function logInfo(name: string, age: number): void { |
| 120 | + console.log(`My name is ${name}, I'm ${age} y.o.`); |
| 121 | +} |
| 122 | + |
| 123 | +// Arrow function |
| 124 | +const square = (x: number): number => x * x; |
| 125 | +``` |
| 126 | + |
| 127 | +- **Default arguments** <br> |
| 128 | + _When default parameters are specified, their types are automatically determined by the passed values_ |
| 129 | + |
| 130 | +```ts |
| 131 | +function getNumbers(max: number = 99, min = 1): void {} |
| 132 | +``` |
| 133 | + |
| 134 | +- **Optional arguments** <br> |
| 135 | + |
| 136 | +```ts |
| 137 | +function greeting(name?: string): void { |
| 138 | + if (name) { |
| 139 | + console.log(`Welcome, ${name}!`); |
| 140 | + } else { |
| 141 | + console.log(`Welcome, annonymous user!`); |
| 142 | + } |
| 143 | +} |
| 144 | +``` |
| 145 | + |
| 146 | +- **Unlimited arguments** <br> |
| 147 | + _You can describe an indefinite number of arguments of the same type using spread operator_ |
| 148 | + |
| 149 | +```ts |
| 150 | +const logValues = (x: number, ...values: string[]): void => |
| 151 | + console.log(x, ...values); |
| 152 | + |
| 153 | +logValues(77, "one", "two", "three", "..."); |
| 154 | +``` |
| 155 | + |
| 156 | +- **Function type** <br> |
| 157 | + _Use function type to describe methods_ |
| 158 | + |
| 159 | +```ts |
| 160 | +interface IService { |
| 161 | + calcSum: (a: number, b: number) => number; |
| 162 | + getBalance: () => string; |
| 163 | + sendFeedback: (mes: string) => void; |
| 164 | +} |
| 165 | +``` |
| 166 | + |
| 167 | +--- |
| 168 | + |
| 169 | +## Classes |
| 170 | + |
| 171 | +- **Modifiers** <br> |
| 172 | + _Various modifiers allow you to define the scope of variables and methods_ |
| 173 | + |
| 174 | +```ts |
| 175 | +class Example { |
| 176 | + constructor(a: number, b: number) { |
| 177 | + this.a = a; |
| 178 | + this.b = b; |
| 179 | + } |
| 180 | + |
| 181 | + /* prevents assignments to the field outside |
| 182 | + of the constructor */ |
| 183 | + readonly a: number; |
| 184 | + |
| 185 | + /* visible only inside classes inherited from |
| 186 | + the current class (not from outside) */ |
| 187 | + protected b: number; |
| 188 | + |
| 189 | + /* visible only inside current class |
| 190 | + (not from inherited and outside) */ |
| 191 | + private secret = "hello"; |
| 192 | + |
| 193 | + alert = () => {}; |
| 194 | +} |
| 195 | +``` |
| 196 | + |
| 197 | +- **Extending a class** <br> |
| 198 | + _Classes can easily be extended by adding new variables/methods. This also supports overriding methods, but in a way that ensures backward compatibility._ |
| 199 | + |
| 200 | +```ts |
| 201 | +class NewExmaple extends Example { |
| 202 | + constructor(a: number, b: number, c: number) { |
| 203 | + super(a, b); |
| 204 | + this.c = c; |
| 205 | + } |
| 206 | + |
| 207 | + c: number; |
| 208 | + |
| 209 | + alert(name?: string) { |
| 210 | + console.log(`Hello ${name}`); |
| 211 | + } |
| 212 | +} |
| 213 | +``` |
| 214 | + |
| 215 | +- **Abstract classes** <br> |
| 216 | + _Abstract classes/methods do not allow you to create instances, but only serve for expansion_ |
| 217 | + |
| 218 | +```ts |
| 219 | +abstract class Somebody { |
| 220 | + hello(): void { |
| 221 | + console.log("Hello!"); |
| 222 | + } |
| 223 | +} |
| 224 | + |
| 225 | +class User extends Somebody { |
| 226 | + introduce(): void { |
| 227 | + console.log("I am User!"); |
| 228 | + } |
| 229 | +} |
| 230 | + |
| 231 | +const user = new User(); |
| 232 | +user.hello(); // "Hello!" |
| 233 | +``` |
| 234 | + |
| 235 | +- **Interface implementation** <br> |
| 236 | + _Interfaces can be used to describe classes_ |
| 237 | + |
| 238 | +```ts |
| 239 | +interface ITest { |
| 240 | + value: string; |
| 241 | + getNumber: () => number; |
| 242 | +} |
| 243 | + |
| 244 | +class Test implements ITest { |
| 245 | + value = "test"; |
| 246 | + getNumber = () => 7; |
| 247 | +} |
| 248 | +``` |
| 249 | + |
| 250 | +--- |
| 251 | + |
| 252 | +## Enums |
| 253 | + |
| 254 | +- **Numeric enums** <br> |
| 255 | + _Enums allow to define a set of named constants. Numeric enums automatically assign numbers to named constants._ |
| 256 | + |
| 257 | +```ts |
| 258 | +enum Roles { |
| 259 | + user, // Roles.user = 0 |
| 260 | + moderator, // Roles.moderator = 1 |
| 261 | + admin, // Roles.admin = 2 |
| 262 | +} |
| 263 | + |
| 264 | +enum Services { |
| 265 | + GitHub = 10, // Services.Github = 10 |
| 266 | + Google, // Services.Google = 11 |
| 267 | + Amazon, // Services.Amazon = 12 |
| 268 | +} |
| 269 | +``` |
| 270 | + |
| 271 | +- **String & mixed enums** <br> |
| 272 | + |
| 273 | +```ts |
| 274 | +enum Bool { |
| 275 | + yes = "YES", |
| 276 | + no = "NO" |
| 277 | +} |
| 278 | + |
| 279 | +enum Server { |
| 280 | + host = "server.com" |
| 281 | + port = 5432 |
| 282 | +} |
| 283 | +``` |
| 284 | + |
| 285 | +--- |
| 286 | + |
| 287 | +## Generics |
| 288 | + |
| 289 | +- **Basic usage** <br> |
| 290 | + _Generics allows to create a component that can work over a variety of types rather than a single one_ |
| 291 | + |
| 292 | +```ts |
| 293 | +function test<T>(value: T): T { |
| 294 | + return value; |
| 295 | +} |
| 296 | +// "T" will be replaced by the type we specified |
| 297 | + |
| 298 | +test<string>("Hello World"); |
| 299 | +test<number>(2022); |
| 300 | +test<boolean>(true); |
| 301 | +``` |
| 302 | + |
| 303 | +- **Type checking** <br> |
| 304 | + _You can safely use type checking with the `typeof` operator to execute the appropriate logic_ |
| 305 | + |
| 306 | +```ts |
| 307 | +function logger<T>(value: T): void { |
| 308 | + if (typeof value == "string") { |
| 309 | + // we are pretty sure that only strings will get here |
| 310 | + console.log(value.toLocaleUpperCase()); |
| 311 | + // therefore, we can use string methods |
| 312 | + } else if (typeof value == "number") { |
| 313 | + console.log(value.toFixed(2)); |
| 314 | + } else { |
| 315 | + console.log(`${value} has the ${typeof value} type`); |
| 316 | + } |
| 317 | +} |
| 318 | + |
| 319 | +logger<string>("Hello World"); // "HELLO WORLD" |
| 320 | +logger<number>(2022); // 2022.00 |
| 321 | +logger<boolean>(true); // "true has the boolean type" |
| 322 | +``` |
| 323 | + |
| 324 | +- **Multiple generics** <br> |
| 325 | + _You can pass multiple generics, for example, to describe different input and output types in functions_ |
| 326 | + |
| 327 | +```ts |
| 328 | +interface IService { |
| 329 | + process: <T, S>(data: T) => S; |
| 330 | +} |
| 331 | +``` |
| 332 | + |
| 333 | +- **Extending generic type** <br> |
| 334 | + |
| 335 | +```ts |
| 336 | +interface IValue { |
| 337 | + info: string; |
| 338 | +} |
| 339 | + |
| 340 | +function test<T extends IValue>(value: T): T { |
| 341 | + console.log(value.info); |
| 342 | + return value; |
| 343 | +} |
| 344 | +``` |
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