|
| 1 | +# Objects cheatsheet |
| 2 | + |
| 3 | +## Table of content |
| 4 | + |
| 5 | +--- |
| 6 | + |
| 7 | +## Basic usage |
| 8 | + |
| 9 | +Objects are used to store keyed collections of various data and more complex entities. |
| 10 | + |
| 11 | +```js |
| 12 | +const app = { |
| 13 | + name: "todo", |
| 14 | + version: 1.2, |
| 15 | +}; |
| 16 | + |
| 17 | +alert(app.name); // todo |
| 18 | +alert(app.version); // 1.2 |
| 19 | + |
| 20 | +app.version = 1.3; // update value |
| 21 | +app.license = "MIT"; // add new property |
| 22 | +delete app.version; // delete property |
| 23 | +``` |
| 24 | + |
| 25 | +- **Multiword property name** |
| 26 | + |
| 27 | +```js |
| 28 | +const game = { |
| 29 | + name: "sudoku", |
| 30 | + "is free": true, |
| 31 | +}; |
| 32 | + |
| 33 | +alert(game["is free"]); // true |
| 34 | + |
| 35 | +const isFree = "is free"; |
| 36 | +alert(game[isFree]); // true |
| 37 | +``` |
| 38 | + |
| 39 | +- **Computed property** |
| 40 | + |
| 41 | +```js |
| 42 | +let prop = "yEaR"; |
| 43 | +prop = prop.toLowerCase(); |
| 44 | + |
| 45 | +const list = { |
| 46 | + [prop]: 2022, |
| 47 | +}; |
| 48 | + |
| 49 | +alert(list.year); // 2022 |
| 50 | +``` |
| 51 | + |
| 52 | +- **Property value shorthand** |
| 53 | + |
| 54 | +```js |
| 55 | +function createUser(login, id) { |
| 56 | + return { |
| 57 | + login, // the same login: login |
| 58 | + id, // the same id: id |
| 59 | + }; |
| 60 | +} |
| 61 | +``` |
| 62 | + |
| 63 | +--- |
| 64 | + |
| 65 | +## References and copying |
| 66 | + |
| 67 | +- **Copying objects** <br> |
| 68 | + _When copied, the new object will be a reference to the original object, unlike regular variables, which create independent entities when copied_ |
| 69 | + |
| 70 | +```js |
| 71 | +const original = { |
| 72 | + name: "origin", |
| 73 | + id: 1, |
| 74 | +}; |
| 75 | + |
| 76 | +const copy = original; |
| 77 | + |
| 78 | +alert(copy.name); // origin |
| 79 | +alert(copy.id); // 1 |
| 80 | + |
| 81 | +copy.name = "new copy"; // it also changes original |
| 82 | + |
| 83 | +alert(original.name); // new copy |
| 84 | +``` |
| 85 | + |
| 86 | +- **Object comparison** <br> |
| 87 | + _The comparison operators `==` and `===` work the same for objects_ |
| 88 | + |
| 89 | +```js |
| 90 | +// Two variables refer to the same object |
| 91 | +const original = {}; |
| 92 | +const copy = original; |
| 93 | + |
| 94 | +alert(original == copy); // true |
| 95 | +``` |
| 96 | + |
| 97 | +```js |
| 98 | +// Two independent objects |
| 99 | +const original = {}; |
| 100 | +const otherOriginal = {}; |
| 101 | + |
| 102 | +alert(original == otherOriginal); // false |
| 103 | +``` |
| 104 | + |
| 105 | +- **Cloning objects** <br> |
| 106 | + _`Object.assign(target, ...sources)` - copies all enumerable own properties from one or more source objects to a target object._ |
| 107 | + |
| 108 | +```js |
| 109 | +const item = { |
| 110 | + name: "monitor", |
| 111 | + color: "black", |
| 112 | +}; |
| 113 | + |
| 114 | +const newItem = Object.assign({}, item); |
| 115 | + |
| 116 | +newItem.color = "gray"; |
| 117 | + |
| 118 | +alert(newItem.color); // gray |
| 119 | +alert(item.color); // black |
| 120 | +``` |
| 121 | + |
| 122 | +--- |
| 123 | + |
| 124 | +## Iterating objects |
| 125 | + |
| 126 | +- Loop **for...in** |
| 127 | + |
| 128 | +```js |
| 129 | +const item = { |
| 130 | + name: "Pizza", |
| 131 | + price: 29, |
| 132 | +}; |
| 133 | + |
| 134 | +for (key in item) { |
| 135 | + alert(`${key} - ${item[key]}`); |
| 136 | + // name - Pizza |
| 137 | + // price - 29 |
| 138 | +} |
| 139 | +``` |
| 140 | + |
| 141 | +- **Object.keys**(object) <br> |
| 142 | + _Returns an array of keys of the passed object_ |
| 143 | + |
| 144 | +```js |
| 145 | +console.log(Object.keys(item)); |
| 146 | +// [name, price] |
| 147 | +``` |
| 148 | + |
| 149 | +- **Object.values**(object) <br> |
| 150 | + _Returns an array of values of the passed object_ |
| 151 | + |
| 152 | +```js |
| 153 | +console.log(Object.values(item)); |
| 154 | +// ["Pizza", 29] |
| 155 | +``` |
| 156 | + |
| 157 | +- **Object.entries**(object) <br> |
| 158 | + _Returns an array of the [key, value] pairs of the passed object_ |
| 159 | + |
| 160 | +```js |
| 161 | +console.log(Object.entries(item)); |
| 162 | +// [["name", "Pizza"], ["price", 29]] |
| 163 | +``` |
| 164 | + |
| 165 | +--- |
| 166 | + |
| 167 | +## Object methods & this |
| 168 | + |
| 169 | +- **Object methods** <br> |
| 170 | + _In addition to values, objects can have methods that perform various actions_ |
| 171 | + |
| 172 | +```js |
| 173 | +const greetings = { |
| 174 | + hiMorning() { |
| 175 | + alert("Good morning!"); |
| 176 | + }, |
| 177 | + hiDay() { |
| 178 | + alert("Good afternoon!"); |
| 179 | + }, |
| 180 | + hiEvening() { |
| 181 | + alert("Good evening!"); |
| 182 | + }, |
| 183 | +}; |
| 184 | + |
| 185 | +greetings.hiDay(); // Good afternoon! |
| 186 | +``` |
| 187 | + |
| 188 | +- **this** <br> |
| 189 | + _`this` allows to refer to variables and methods that are stored in the same object_ |
| 190 | + |
| 191 | +```js |
| 192 | +const counter = { |
| 193 | + value: 0, |
| 194 | + inc() { |
| 195 | + this.value++; |
| 196 | + }, |
| 197 | + dec() { |
| 198 | + this.value--; |
| 199 | + }, |
| 200 | +}; |
| 201 | + |
| 202 | +counter.inc(); // counter.value = 1 |
| 203 | +counter.inc(); // counter.value = 2 |
| 204 | +counter.dec(); // counter.value = 1 |
| 205 | +``` |
| 206 | + |
| 207 | +_`this` is simply a reference to the object in the context of which it was called_ |
| 208 | + |
| 209 | +```js |
| 210 | +const obj = { |
| 211 | + value: "hello", |
| 212 | + log() { |
| 213 | + console.log(this); |
| 214 | + }, |
| 215 | +}; |
| 216 | + |
| 217 | +obj.log(); // { value: 'hello', log: [Function] } |
| 218 | +``` |
| 219 | + |
| 220 | +--- |
| 221 | + |
| 222 | +## Constructors |
| 223 | + |
| 224 | +- **Constructor functions** <br> |
| 225 | + _Constructor functions are used to easily create objects. They are normal functions, but developers have agreed that such functions are capitalised and called with `new` operator._ |
| 226 | + |
| 227 | +```js |
| 228 | +function Animal(type, color) { |
| 229 | + this.type = type; |
| 230 | + this.color = color; |
| 231 | +} |
| 232 | + |
| 233 | +const kitten = new Animal("cat", "black"); |
| 234 | +alert(kitten.type); // cat |
| 235 | +alert(kitten.color); // black |
| 236 | +``` |
| 237 | + |
| 238 | +- **Methods in constructors** |
| 239 | + |
| 240 | +```js |
| 241 | +function Parrot(name) { |
| 242 | + this.name = name; |
| 243 | + this.greet = function () { |
| 244 | + alert(`Hello, my name is ${this.name}`); |
| 245 | + }; |
| 246 | +} |
| 247 | + |
| 248 | +const blueParrot = new Parrot("Mojo"); |
| 249 | +blueParrot.greet(); // Hello, my name is Mojo |
| 250 | +``` |
| 251 | + |
| 252 | +--- |
| 253 | + |
| 254 | +## Property existance |
| 255 | + |
| 256 | +- **Checking property existence** |
| 257 | + |
| 258 | +```js |
| 259 | +const response = { |
| 260 | + data: "secret info", |
| 261 | + status: 200, |
| 262 | +}; |
| 263 | + |
| 264 | +console.log("data" in response); // true |
| 265 | +console.log("message" in response); // false |
| 266 | +``` |
| 267 | + |
| 268 | +- **Optional chaining** <br> |
| 269 | + _Is a safe way to access nested object properties, even if an intermediate property doesn’t exist_ |
| 270 | + |
| 271 | +```js |
| 272 | +const response = { |
| 273 | + data: "some data", |
| 274 | +}; |
| 275 | + |
| 276 | +console.log(response?.data); // some data |
| 277 | +console.log(response?.message); // undefined |
| 278 | +``` |
| 279 | +
|
| 280 | +--- |
| 281 | +
|
| 282 | +## Property flags and descriptors |
| 283 | +
|
| 284 | +Object properties can store a special configuration flags in addition to the value.<br> |
| 285 | +
|
| 286 | +**`writable`** – if `true`, the value can be changed, otherwise it’s read-only. |
| 287 | +**`enumerable`** – if `true`, then listed in loops, otherwise not listed. |
| 288 | +**`configurable`** – if `true`, the property can be deleted and these attributes can be modified, otherwise not. |
| 289 | +
|
| 290 | +> All flags default to true |
| 291 | +
|
| 292 | +- Object.**getOwnPropertyDescriptor**(obj, property) <br> |
| 293 | + _Allows to query the full information about a property_ |
| 294 | +
|
| 295 | +```js |
| 296 | +const person = { |
| 297 | + name: "Bill", |
| 298 | + surname: "Gates", |
| 299 | +}; |
| 300 | + |
| 301 | +let descriptor = Object.getOwnPropertyDescriptor(person, "name"); |
| 302 | + |
| 303 | +console.log(descriptor); |
| 304 | +// { |
| 305 | +// configurable: true |
| 306 | +// enumerable: true |
| 307 | +// value: Bill |
| 308 | +// writable: true |
| 309 | +// } |
| 310 | +``` |
| 311 | +
|
| 312 | +- Object.**defineProperty**(obj, property, descriptor) <br> |
| 313 | + _Change the flags of the specified property_ |
| 314 | +
|
| 315 | +```js |
| 316 | +Object.defineProperty(person, "name", { |
| 317 | + writable: false, |
| 318 | +}); |
| 319 | +``` |
| 320 | +
|
| 321 | +- Object.**defineProperties**(obj, {prop: descr, ...}) <br> |
| 322 | + _Allows to define many properties at once_ |
| 323 | +- Object.**getOwnPropertyDescriptors**(obj) <br> |
| 324 | + _Get all property descriptors at once_ |
| 325 | +
|
| 326 | +--- |
| 327 | +
|
| 328 | +## Getters and setters |
| 329 | +
|
| 330 | +Getters and setters called as accessor properties. They are essentially functions that execute on getting and setting a value, but look like regular properties to an external code. |
| 331 | +
|
| 332 | +- **Usage** <br> |
| 333 | + _The `get` keyword is used to create the getter, for the setter - `set`_ |
| 334 | +
|
| 335 | +```js |
| 336 | +const person = { |
| 337 | + name: "Bill", |
| 338 | + surname: "Gates", |
| 339 | + get fullName() { |
| 340 | + return `${this.name} ${this.surname}` |
| 341 | + } |
| 342 | + set fullName(value) { |
| 343 | + [this.name, this.surname] = value.split(" ") |
| 344 | + } |
| 345 | +} |
| 346 | + |
| 347 | +alert(person.fullName) // Bill Gates |
| 348 | + |
| 349 | +person.fullName = "Jack Ma" |
| 350 | +console.log(person) |
| 351 | +// {fullName: "Jack Ma", name: "Jack", surname: "Ma"} |
| 352 | +``` |
| 353 | +
|
| 354 | +- **Accessor descriptors** <br> |
| 355 | + _For accessor properties, there is no `value` or `writable`, but instead there are `get` and `set` functions_ |
| 356 | +
|
| 357 | +```js |
| 358 | +Object.defineProperty(person, "sayHello", { |
| 359 | + get() { |
| 360 | + return `Hello, I'm ${this.name}`; |
| 361 | + }, |
| 362 | + enumerable: false, |
| 363 | + configurable: true, |
| 364 | +}); |
| 365 | +``` |
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