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Plugins

These are extension methods that do various utility tasks around Unity.

Using it

To use any of these, just add it to your project, then add the following line to the top of your C# code:

using ExtensionMethods;

And then you can call these new methods on any LayerMask, GameObject, NetworkView, etc.

I recommend checking out the source if you want to tweak - it should hopefully be readable and well-commented.

Problems

If you have any problems, feel free to contact me at [email protected]. If you find any bugs, please report them on the issue tracker.