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Future1.cs
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52 lines (43 loc) · 1.01 KB
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Simple.Data
{
using System.Threading;
public class Future<T>
{
private T _value;
private bool _hasValue;
private Future()
{
}
public T Value
{
get
{
SpinWait.SpinUntil(() => _hasValue);
return _value;
}
}
public bool HasValue
{
get { return _hasValue; }
}
private void Set(T value)
{
_value = value;
_hasValue = true;
}
public static Future<T> Create(out Action<T> setAction)
{
var future = new Future<T>();
setAction = future.Set;
return future;
}
public static implicit operator T(Future<T> future)
{
return future.Value;
}
}
}