Ticket Contents
Description
Landslide susceptibility mapping at field level (~100m resolution) helps identify areas prone to slope failure, enabling disaster risk management and land-use planning. Using GEE, susceptibility can be computed based on established methodologies and datasets, vectorized, and later refined for finer spatial scales.
Goals
Goals
- Implement landslide susceptibility methodology from existing https://www.sciencedirect.com/science/article/pii/S0341816223007440 using GEE.
- Generate raster outputs at ~100m resolution representing landslide susceptibility.
- Explore methods to compute susceptibility at finer spatial scales (<100m) for high-resolution mapping.
- Vectorize raster outputs into polygons for field-level analysis.
- Publish raster and vector outputs as Earth Engine assets with metadata.
- Enable visualization and spatial analysis of landslide-prone areas.
Expected Outcome
Expected Output
- Raster dataset (~100m resolution) showing landslide susceptibility.
- Vectorized polygons with attributes:
- Susceptibility class (low, moderate, high)
- Area (ha)
- Relevant metrics (slope, curvature, land cover)
- Published Earth Engine assets (raster + vector) with metadata.
- GEE visualization highlighting landslide-prone zones.
- Validation report confirming coverage, accuracy, and classification.
Acceptance Criteria
Acceptance Criteria
Data Acquisition
- Input datasets (DEM, slope, curvature, LULC, rainfall, soil) preprocessed and clipped to AoI/MWS boundaries.
- Resolution standardized to ~100m.
- Derived topographic indices (slope, curvature, flow accumulation) computed.
Raster Computation
- Raster outputs computed using established landslide susceptibility methodology.
- Entire AoI/MWS covered without gaps.
- Classification thresholds documented (low, moderate, high susceptibility).
Vectorization
- Raster outputs converted to field-level polygons using
reduceToVectors() in GEE.
- Each polygon includes:
- Susceptibility class
- Area (ha)
- Relevant metrics
- Polygons aligned with AoI/MWS boundaries.
Asset Publishing
- Raster and vector datasets published as Earth Engine assets.
- Metadata includes source datasets, resolution, processing date, and methodology.
Quality & Validation
- Coverage check: all study areas included.
- Accuracy check: susceptibility classes validated against known landslide locations or historical records.
- Attribute check: all polygons include class, area, and metrics.
- GEE visualization confirms correct spatial distribution.
Implementation Details
Implementation Details
Data Sources
- DEM (e.g., SRTM 30m)
- LULC datasets
- Rainfall and soil data
- Historical landslide inventory
- AoI/MWS boundaries
Processing
- Compute topographic and hydrological indices (slope, curvature, flow accumulation).
- Apply weighted susceptibility model from literature.
- Generate raster outputs at 100m resolution.
- Explore methods for higher-resolution susceptibility computation (<100m).
Vectorization & Publishing
- Convert raster outputs to polygons using
reduceToVectors().
- Include attributes: class, area, slope, curvature, land cover.
- Upload raster and vector layers as EE assets with metadata.
Visualization
- Color-coded raster and vector layers in GEE (low = green, moderate = yellow, high = red).
- Overlay with AoI/MWS boundaries for field-level inspection.
Validation
- Compare outputs with historical landslide events.
- Spot-check vector polygons for correct classification.
- Generate validation report documenting coverage, accuracy, and completeness.
Mockups/Wireframes
No response
Product Name
KYL
Organisation Name
C4GT
Domain
No response
Tech Skills Needed
Python
Organizational Mentor
@amanodt @ankit-work7 @kapildadheech
Angel Mentor
No response
Complexity
Medium
Category
Backend
Ticket Contents
Description
Landslide susceptibility mapping at field level (~100m resolution) helps identify areas prone to slope failure, enabling disaster risk management and land-use planning. Using GEE, susceptibility can be computed based on established methodologies and datasets, vectorized, and later refined for finer spatial scales.
Goals
Goals
Expected Outcome
Expected Output
Acceptance Criteria
Acceptance Criteria
Data Acquisition
Raster Computation
Vectorization
reduceToVectors()in GEE.Asset Publishing
Quality & Validation
Implementation Details
Implementation Details
Data Sources
Processing
Vectorization & Publishing
reduceToVectors().Visualization
Validation
Mockups/Wireframes
No response
Product Name
KYL
Organisation Name
C4GT
Domain
No response
Tech Skills Needed
Python
Organizational Mentor
@amanodt @ankit-work7 @kapildadheech
Angel Mentor
No response
Complexity
Medium
Category
Backend