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add-recipe

.. dfhack-tool::
    :summary: Add crafting recipies to a civ.
    :tags: adventure fort gameplay

Some civilizations never learn to craft high boots. This script can help with that. Only weapons, armor, and tools are currently supported; things such as instruments are not.

Usage

add-recipe native adds all native (but unknown) crafting recipes.
Civilizations pick randomly from a pool of possible recipes, which means not all civs get high boots, for instance. This command gives you all the recipes your civilization could have gotten.
add-recipe all
Adds all available weapons and armor, including exotic items like blowguns, two-handed swords, and capes.
add-recipe single <item token>
Adds a single item by the given item token.

Example

add-recipe single SHOES:ITEM_SHOES_BOOTS
Allow your civ to craft high boots.