.. dfhack-tool::
:summary: Add crafting recipies to a civ.
:tags: adventure fort gameplay
Some civilizations never learn to craft high boots. This script can help with that. Only weapons, armor, and tools are currently supported; things such as instruments are not.
add-recipe nativeadds all native (but unknown) crafting recipes.- Civilizations pick randomly from a pool of possible recipes, which means not all civs get high boots, for instance. This command gives you all the recipes your civilization could have gotten.
add-recipe all- Adds all available weapons and armor, including exotic items like blowguns, two-handed swords, and capes.
add-recipe single <item token>- Adds a single item by the given item token.
add-recipe single SHOES:ITEM_SHOES_BOOTS- Allow your civ to craft high boots.