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further revisions to item descriptions
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item-descriptions.lua

Lines changed: 31 additions & 28 deletions
Original file line numberDiff line numberDiff line change
@@ -41,13 +41,15 @@ the latter script, view-item-info will fall back to the former.
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]]
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-- see http://dwarffortresswiki.org/index.php/cv:Item_token
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---luacheck: global
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descriptions = {
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AMULET = { "An item of jewellery worn around the neck for its aesthetic value.",
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"An amulet does not interfere with wearing other equipment."},
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ANIMALTRAP = {
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"This tiny trap is used by your trappers to catch vermin. Some dwarves",
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"like vermin as pets - if your cats don't get them first. May be built",
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"of wood or metal. Catching vermin requires trap to be set with bait."},
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"from wood or metal. Catching vermin requires trap to be set with bait."},
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ANVIL = { "An essential component of the forge."},
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ARMORSTAND = {
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"A rack for the storage of military equipment, specifically armor.",
@@ -185,8 +187,9 @@ descriptions = {
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ITEM_AMMO_ARROWS = {
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"Ammunition for bows, which are primarily used by elves."},
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ITEM_AMMO_BOLTS = {
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"Ammunition for crossbows, which are the dwarves' preferred ranged weapon.",
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"It is not recommended to store bolts in bins, due to pickup bugs."},
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"Ammunition for crossbows, which are the dwarves' preferred ranged",
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"weapon. It is not recommended to store bolts in bins, due to pickup",
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"bugs."},
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ITEM_ARMOR_BREASTPLATE = {
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"A breastplate is a piece of plate armor that covers the upper body and",
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"the lower body. It is usually worn in the armor layer."},
@@ -473,16 +476,17 @@ descriptions = {
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"more effective against heavily armored foes. They also make for a",
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"surprisingly valuable trade good, on par with serrated discs."},
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ITEM_WEAPON_AXE_BATTLE = {
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"A battle axe is an edged weapon: essentially a sharp blade mounted",
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"along the end of a short and heavy handle. Battle axes can be forged",
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"out of any weapon-grade metal, though those with superior edge",
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"properties are more effective.",
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"A battle axe is an axe designed for combat. It consists of a narrow",
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"sharpened axe head mounted on a sturdy haft typically made of wood.",
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"Battle axes can be forged out of any weapon-grade metal, though those",
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"with superior edge properties are more effective in combat.",
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"",
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"A battle axe may also be used as a tool for chopping down trees."},
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ITEM_WEAPON_AXE_GREAT = {
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"This is an axe nearly twice as large as a battle axe. Its size",
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"makes it unsuitable for a dwarf, but those who can wield it find",
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"its increased size and weight contribute to its effectiveness."},
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"A great axe is a very large axe, nearly twice the size of the",
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"battle axe. Its size makes it unsuitable for dwarves, but its heft",
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"makes it a formidable weapon in the hands of those with the strength",
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"and size wield it."},
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ITEM_WEAPON_AXE_TRAINING = {
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"A battle axe made of wood, this practice weapon is useful for",
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"training recruits before your metal industry is set up."},
@@ -502,32 +506,32 @@ descriptions = {
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"as a melee weapon, training the hammerdwarf skill."},
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ITEM_WEAPON_DAGGER_LARGE = {
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"A large dagger is an edge weapon that is just a bit smaller than",
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"a short sword. It's used for stabbing rather than slashing.",
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"the short sword. It's used for stabbing rather than slashing.",
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"Large daggers use and train the knife user skill, and are common",
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"weapons for kobold and goblin thieves. As foreign weapons, they",
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"cannot be forged by dwarves"},
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ITEM_WEAPON_FLAIL = {
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"A flail is a blunt weapon that consists of a rounded weight attached to",
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"a handle by a length of chain. Flails are the same size as a morningstar,",
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"but have a contact area twice as large as a much larger maul. As foreign",
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"but have a contact area twice that of the much larger maul. As foreign",
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"weapons they cannot be forged by dwarves. Flails use and train the",
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"maceman skill."},
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ITEM_WEAPON_HALBERD = {
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"A halberd is an axe with a long haft and a sharp point that can be used",
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"for stabbing attacks. It is 50% larger than the battle axe, making it",
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"too large to be wielded by dwarves. As foreign weapons, they cannot be",
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"forged by dwarves, either."},
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"forged by dwarves either."},
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ITEM_WEAPON_HAMMER_WAR = {
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"A war hammer is a blunt weapon that is essentially a hammer with a long",
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"shaft. War hammers use and train the hammerdwarf skill. Dwarves can",
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"forge war hammers out of any weapons-grade metal, though those with",
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"higher densities tend to cause greater damage."},
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ITEM_WEAPON_MACE = {
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"A mace is a blunt weapon that consists of a rounded or flanged weight",
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"mounted on a shaft. Compared to the morningstar, a mace is 60% larger",
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"mounted on a shaft. Compared to the morningstar, the mace is 60% larger",
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"and has twice the contact area. Maces use and train the macedwarf skill.",
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"Dwarves can forge maces out of any weapons-grade metal, though those with",
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"higher densities (like silver) have greater effectiveness."},
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"higher densities (like silver) have greater combat effectiveness."},
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ITEM_WEAPON_MAUL = {
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"A maul is a blunt weapon that is essentially a very large war hammer,",
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"similar to a sledgehammer. Mauls are more than three times larger than",
@@ -537,9 +541,9 @@ descriptions = {
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"skill. Being foreign weapons, mauls cannot be forged by dwarves."},
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ITEM_WEAPON_MORNINGSTAR = {
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"A morningstar is an edged weapon that consists of a spiked ball mounted",
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"on the end of a shaft. Despite similarities to the mace in appearance,",
541-
"a morningstar's size and contact area are closer to those of the war",
542-
"hammer. Specifically, a morningstar is 25% larger than the war hammer",
544+
"on the end of a shaft. Despite its visual similarity with the mace,",
545+
"the morningstar's size and contact area are closer to those of the war",
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"hammer. Specifically, the morningstar is 25% larger than the war hammer",
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"with the same contact area, and uses piercing damage to inflict internal",
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"injuries. Morningstars use and train the macedwarf skill."},
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ITEM_WEAPON_PICK = {
@@ -550,12 +554,11 @@ descriptions = {
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"A pick is also useful as a weapon, though putting miners in the",
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"military can cause equipment clashes."},
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ITEM_WEAPON_PIKE = {
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"A pike is a weapon that is essentially a very long spear.",
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"Pikes use and train the Pikedwarf skill. As foreign weapons, pikes",
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"cannot be forged by dwarves."},
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"A pike is a very long spear. Pikes use and train the Pikeman skill.",
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"As foreign weapons, pikes cannot be forged by dwarves."},
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ITEM_WEAPON_SCIMITAR = {
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"A scimitar is an edged weapon with a curved blade that is very similar",
558-
"to a short sword. Scimitars use and train the swordsdwarf skill.",
561+
"to the short sword. Scimitars use and train the swordsdwarf skill.",
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"As foreign weapons, scimitars cannot be forged by dwarves."},
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ITEM_WEAPON_SCOURGE = {
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"A scourge is an edge weapon that consists of a spike or bladed weight",
@@ -564,10 +567,10 @@ descriptions = {
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"weapon with an even smaller contact area. Scourges use and train the",
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"lasher skill. As foreign weapons, scourges cannot be forged by dwarves."},
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ITEM_WEAPON_SPEAR = {
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"A pole weapon consisting of a shaft, usually of wood, with a pointed",
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"head made of metal or just the sharpened end of the shaft itself.",
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"With the ability to pin opponents, supporting squads of spearmen can",
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"increase the effectiveness of your other squads."},
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"A spear is a pole weapon consisting of a shaft, usually of wood, with",
571+
"a pointed head made of metal or just the sharpened end of the shaft",
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"itself. With the ability to pin opponents, supporting squads of",
573+
"spearmen can increase the effectiveness of your other squads."},
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ITEM_WEAPON_SPEAR_TRAINING = {
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"A spear made of wood, this practice weapon is useful for",
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"training recruits before your metal industry is set up."},
@@ -589,7 +592,7 @@ descriptions = {
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"training recruits before your metal industry is set up."},
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ITEM_WEAPON_WHIP = {
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"A highly effective weapon known to cause large amounts of pain.",
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"It cannot be forged by dwarves."},
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"It cannot be created by dwarves."},
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MEAT = { "Butchering an animal gives meat, the amount depending on the size",
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"of the butchered animal. Along with plants, meat is the",
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"backbone of every food industry."},
@@ -625,7 +628,7 @@ descriptions = {
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"and shields made of leather are not terribly effective, but are",
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"still better than nothing at all."},
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SLAB = { "A memorial stone, used to calm a restless ghost when engraved with",
628-
"the name of the deceased and constructed."},
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"the name of the deceased and built."},
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SMALLGEM = {"Cut gemstones and the odd gizzard stone (a product of butchering",
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"certain species of animals) are used by a Gem Setter to decorate items",
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"at a Jeweler's Workshop."},

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