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executable file
·29 lines (26 loc) · 975 Bytes
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your_program.sh
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executable file
·29 lines (26 loc) · 975 Bytes
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#!/bin/sh
#
# Use this script to run your program LOCALLY.
#
# Note: Changing this script WILL NOT affect how CodeCrafters runs your program.
#
# Learn more: https://codecrafters.io/program-interface
set -e # Exit early if any commands fail
# Copied from .codecrafters/compile.sh
#
# - Edit this to change how your program compiles locally
# - Edit .codecrafters/compile.sh to change how your program compiles remotely
(
cd "$(dirname "$0")" # Ensure compile steps are run within the repository directory
export VCPKG_ROOT="/Users/daniithompson/vcpkg"
export SDKROOT="/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk"
cmake -B build -S . \
-DCMAKE_TOOLCHAIN_FILE=${VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake \
-DCMAKE_OSX_SYSROOT=$SDKROOT
cmake --build ./build
)
# Copied from .codecrafters/run.sh
#
# - Edit this to change how your program runs locally
# - Edit .codecrafters/run.sh to change how your program runs remotely
exec ./build/shell "$@"