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Copilot Instructions for NVIDIA Eidos

Critical Rules (Always Apply)

Code Quality (Non-Negotiable):

  • Tests must pass with race detector (make test)
  • Never disable tests to make CI green (including "temporary" skips)
  • Use structured errors from pkg/errors with error codes (never fmt.Errorf)
  • Context with timeouts for all I/O operations (prevent resource leaks)
  • Check ctx.Done() in loops and long-running operations
  • Stop after 3 failed attempts at same fix → reassess approach

Development Process:

  • Plan non-trivial work in stages (use IMPLEMENTATION_PLAN.md for complex tasks)
  • Follow red → green → refactor cycle
  • Commit incrementally with "why" explanations
  • Learn existing patterns before inventing new ones
  • Verify assumptions with code/tests, never assume

Go Code Requirements:

  • Handle context cancellation explicitly
  • Define timeouts at API boundaries (collectors: 10s, handlers: 30s)
  • Wrap errors with pkg/errors: errors.Wrap(errors.ErrCodeInternal, "operation failed", err)
  • Use table-driven tests for multiple scenarios
  • Run with -race flag enabled

Decision Framework: Choose solutions based on: testability, readability, consistency, simplicity, reversibility


Project Context

NVIDIA Eidos (Eidos) provides validated GPU-accelerated Kubernetes configurations through a four-stage workflow:

  1. Snapshot → Capture system state (OS, kernel, K8s, GPU)
  2. Recipe → Generate optimized config from captured data or query parameters
  3. Validate → Check recipe constraints against actual cluster measurements
  4. Bundle → Create deployment artifacts (Helm values, manifests, scripts)

Core Components:

  • CLI (eidos): All four stages (snapshot/recipe/validate/bundle)
  • API Server: Recipe generation and bundle creation via REST API
  • Agent: Kubernetes Job for automated cluster snapshots → ConfigMaps
  • Bundlers: Plugin-based artifact generators (GPU Operator, Network Operator, Cert-Manager, NVSentinel, Skyhook, DRA Driver)
  • Deployers: GitOps integration providers (helm, argocd) with deployment ordering

Tech Stack: Go 1.25, Kubernetes 1.33+, golangci-lint v2.6, Container images via Ko

Package Architecture (Critical Principle):

  • User Interaction Packages (pkg/cli, pkg/api): Focus solely on capturing user intent, validating input, and formatting output. No business logic.
  • Functional Packages (pkg/oci, pkg/bundler, pkg/recipe, pkg/collector): Self-contained, reusable business logic. Should be usable independently without CLI/API.
  • Example: OCI packaging logic lives in pkg/oci (not pkg/cli), so both CLI and API can use it. Deployers return structured DeploymentInfo so the CLI just formats output.

Quick Start:

make qualify  # Run tests + lint + scan (full check)
make build    # Build binaries
make server   # Start API server locally

Common Tasks (Start Here)

I Need To: Add GPU Support for New Hardware

  1. Add collector in pkg/collector/gpu/:

    • Implement Collector interface
    • Add factory method in factory.go
    • Write table-driven tests with mocks
  2. Update recipe data in pkg/recipe/data/:

    • Add base measurements in overlays/base.yaml
    • Create overlay files in overlays/ with criteria matching
  3. Test workflow:

    eidos snapshot --output snapshot.yaml
    eidos recipe --snapshot snapshot.yaml --intent training

→ See Extended Reference: Adding a New Collector for full example

I Need To: Add Support for New Component/Operator

For Helm Components:

  1. Add to component registry (pkg/recipe/data/registry.yaml):

    - name: my-operator
      displayName: My Operator
      valueOverrideKeys: [myoperator]
      helm:
        defaultRepository: https://charts.example.com
        defaultChart: example/my-operator
  2. Create values file (pkg/recipe/data/components/my-operator/values.yaml):

    • Define Helm chart values
    • Keep configuration minimal and reusable
  3. Reference in recipe (pkg/recipe/data/overlays/*.yaml):

    componentRefs:
      - name: my-operator
        type: Helm
        version: v1.0.0
        valuesFile: components/my-operator/values.yaml

For Kustomize Components:

  1. Add to component registry (pkg/recipe/data/registry.yaml):

    - name: my-kustomize-app
      displayName: My Kustomize App
      valueOverrideKeys: [mykustomize]
      kustomize:
        defaultSource: https://github.com/example/my-app
        defaultPath: deploy/production
        defaultTag: v1.0.0
  2. Reference in recipe (pkg/recipe/data/overlays/*.yaml):

    componentRefs:
      - name: my-kustomize-app
        type: Kustomize
        tag: v1.0.0

Note: A component must have either helm OR kustomize configuration, not both.

  1. Run tests:
    go test -v ./pkg/recipe/... -run TestComponentRegistry
    make test

→ See Bundler Development Guide for full details

I Need To: Add New API Endpoint

  1. Create handler in pkg/api/:

    func (h *Handler) ServeHTTP(w http.ResponseWriter, r *http.Request) {
        ctx, cancel := context.WithTimeout(r.Context(), 30*time.Second)
        defer cancel()
        // Handler logic
    }
  2. Register route in pkg/api/server.go

  3. Add middleware (metrics → version → requestID → panic → rateLimit → logging)

  4. Update API spec in api/eidos/v1/server.yaml

  5. Write integration tests

→ See Extended Reference: Adding a New API Endpoint for detailed steps

I Need To: Fix Failing Tests

  1. Check error messages → Use proper assertions:

    if err != nil {
        t.Fatalf("unexpected error: %v", err)  // Stop test immediately
    }
  2. Race conditions → Run go test -race ./...

  3. Linting issuesmake lint then fix reported problems

  4. Context → Ensure collectors/handlers respect ctx.Done()

→ See Troubleshooting & Support for common issues and debugging tips


Development Patterns

Go Architecture Patterns

1. Functional Options (Configuration)

builder := recipe.NewBuilder(
    recipe.WithVersion(version),
)
server := server.New(
    server.WithName("eidosd"),
    server.WithVersion(version),
)

2. Factory Pattern (Collectors)

factory := collector.NewDefaultFactory(
    collector.WithSystemDServices([]string{"containerd.service"}),
)
gpuCollector := factory.CreateGPUCollector()

3. Builder Pattern (Measurements)

measurement.NewMeasurement(measurement.TypeK8s).
    WithSubtype(subtype).
    Build()

4. Singleton Pattern (K8s Client)

import "github.com/NVIDIA/eidos/pkg/k8s/client"

clientset, config, err := client.GetKubeClient()  // Uses sync.Once

Error Handling (Required Pattern)

Always use structured errors from pkg/errors:

import "github.com/NVIDIA/eidos/pkg/errors"

// Simple error
return errors.New(errors.ErrCodeNotFound, "GPU not found")

// Wrap existing error
return errors.Wrap(errors.ErrCodeInternal, "collection failed", err)

// With context for debugging
return errors.WrapWithContext(
    errors.ErrCodeTimeout,
    "operation timed out",
    ctx.Err(),
    map[string]interface{}{
        "component": "gpu-collector",
        "timeout": "10s",
    },
)

Error Codes: ErrCodeNotFound, ErrCodeUnauthorized, ErrCodeTimeout, ErrCodeInternal, ErrCodeInvalidRequest, ErrCodeUnavailable

Context & Timeouts (Required Pattern)

Always use context with timeouts:

// In collectors
func (c *Collector) Collect(ctx context.Context) (*measurement.Measurement, error) {
    ctx, cancel := context.WithTimeout(ctx, 10*time.Second)
    defer cancel()
    // Collection logic
}

// In HTTP handlers
func (h *Handler) ServeHTTP(w http.ResponseWriter, r *http.Request) {
    ctx, cancel := context.WithTimeout(r.Context(), 30*time.Second)
    defer cancel()
    // Handler logic
}

Concurrency (errgroup Pattern)

Use errgroup for parallel operations:

g, ctx := errgroup.WithContext(ctx)

g.Go(func() error {
    return collector1.Collect(ctx)
})
g.Go(func() error {
    return collector2.Collect(ctx)
})

if err := g.Wait(); err != nil {
    return fmt.Errorf("collection failed: %w", err)
}

Structured Logging (slog)

Use structured logging with appropriate levels:

slog.Debug("request started",
    "requestID", requestID,
    "method", r.Method,
    "path", r.URL.Path,
)

slog.Error("operation failed",
    "error", err,
    "component", "gpu-collector",
    "node", nodeName,
)

Log Levels:

  • Debug – Detailed diagnostics (enabled with --debug)
  • Info – General informational messages (default)
  • Warn – Warning conditions
  • Error – Error conditions requiring attention

Testing & Quality

Essential Commands

# Full qualification (run before PR)
make qualify       # test + lint + scan

# Individual checks
make test          # Unit tests with race detector
make lint          # golangci-lint + yamllint
make scan          # Trivy vulnerability scan

# Build and run
make build         # Build for current platform
make server        # Start API server (debug mode)
make tidy          # Format code + update deps

Testing Requirements

  • Coverage: Aim for >70% meaningful coverage (current: ~60%)
  • Race Detector: Always enabled (make test runs with -race)
  • Table-Driven Tests: Required for multiple test cases
  • Mocks: Use fake clients for external dependencies (K8s client-go fakes)
  • Error Cases: Test error conditions and edge cases explicitly

Example test structure:

func TestFunction(t *testing.T) {
    tests := []struct {
        name     string
        input    string
        expected string
        wantErr  bool
    }{
        {"valid", "test", "test", false},
        {"empty", "", "", true},
    }
    
    for _, tt := range tests {
        t.Run(tt.name, func(t *testing.T) {
            result, err := Function(tt.input)
            if (err != nil) != tt.wantErr {
                t.Errorf("error = %v, wantErr %v", err, tt.wantErr)
            }
            if result != tt.expected {
                t.Errorf("got %v, want %v", result, tt.expected)
            }
        })
    }
}

Troubleshooting & Support

Common Issues

  • K8s Connection: Check kubeconfig at ~/.kube/config or KUBECONFIG env
  • GPU Detection: Requires nvidia-smi in PATH
  • Linter Errors: Use errors.Is() for error comparison, add return after t.Fatal()
  • Race Conditions: Run tests with -race flag to detect
  • Build Failures: Run make tidy to fix Go module issues

Debugging Commands

# Enable debug logging
eidos --debug snapshot

# Run server with debug logs
LOG_LEVEL=debug make server

# Check race conditions
go test -race -run TestSpecificTest ./pkg/...

# Profile performance
go test -cpuprofile cpu.prof -memprofile mem.prof
go tool pprof cpu.prof

Go & Distributed Systems Principles

Role & Expertise

Act as a Principal Distributed Systems Architect with deep expertise in Go and cloud-native architectures. Focus on correctness, resiliency, and operational simplicity. All code must be production-grade, not illustrative pseudo-code.

Core Competencies:

Domain Expertise
Go (Golang) Idiomatic code, concurrency (errgroup, context), memory patterns, low-latency networking
Distributed Systems CAP trade-offs, consensus (Raft, Paxos), failure modes, consistency models, Sagas, CRDTs
Operations & Runtime Kubernetes operators/controllers, service meshes, OpenTelemetry, Prometheus
Operational Concerns Upgrades, drift, multi-tenancy, blast radius

Design Principles

Operational Principles:

  • Resilience by Design: Partial failure is the steady state. Design for partitions, timeouts, bounded retries, circuit breakers, backpressure.
  • Boring First: Default to proven, simple technologies. Introduce complexity only to address concrete limitations.
  • Observability Is Mandatory: Structured logging, metrics, tracing are part of the API contract.

Foundational Principles:

  • Local Development Equals CI: Same tools, same versions locally and in CI. .versions.yaml is single source of truth.
  • Correctness Must Be Reproducible: Same inputs → same outputs, always. No hidden state or non-deterministic behavior.
  • Metadata Is Separate from Consumption: Recipes define what is correct; bundlers/deployers determine how to deliver it.
  • Recipe Specialization Requires Explicit Intent: Generic intent never silently resolves to specialized configurations.
  • Trust Requires Verifiable Provenance: Every artifact carries verifiable proof of origin (SLSA, SBOM, Sigstore).
  • Adoption Comes from Idiomatic Experience: Output standard formats, integrate into existing workflows.

Response Contract

Precision over Generalities:

  • Avoid vague guidance; replace "ensure security" with concrete mechanisms
  • Example: "enforce mTLS using SPIFFE identities with workload attestation"

Evidence & References:

  • Ground recommendations in verifiable sources (Go spec, k8s.io docs, CNCF projects, industry papers)
  • If evidence is uncertain or context-dependent, state that explicitly

Trade-off Analysis:

  • Always present at least one viable alternative
  • Explain why the recommended approach fits the stated constraints

Architecture Communication:

  • Use Mermaid diagrams (sequence, flow, component) only when they materially improve clarity

Interaction Protocol:

  • If critical inputs are missing (QPS, SLOs, consistency requirements, read/write ratios, failure domains), ask targeted clarifying questions before proposing a design

Code Quality Requirements (Go):

  • Handle context cancellation explicitly
  • Define timeouts at API boundaries
  • Wrap errors with actionable context
  • Use table-driven tests

Documentation Development

When writing documentation, act as a senior open-source documentation editor with CNCF/Linux Foundation experience.

Goals:

  • Improve technical clarity without changing intent
  • Ensure suitability for diverse, global open-source audience
  • Align with CNCF / Linux Foundation conventions

Standards:

  1. Accuracy & Scope

    • Don't invent features, guarantees, timelines, or roadmap commitments
    • Clearly distinguish current behavior from future intent
    • Remove speculative or marketing language
  2. Tone & Style

    • Use neutral, factual, engineering-oriented language
    • Avoid hype ("best", "powerful", "game-changing")
    • Prefer short, declarative sentences
  3. Structure & Readability

    • Organize with clear sections and logical flow
    • Use headings that answer user questions
    • Convert dense paragraphs into lists or tables
    • Ensure examples are minimal, relevant, clearly labeled
  4. Audience Awareness

    • Assume engineers but not necessarily project experts
    • Define acronyms on first use
    • Clearly state prerequisites and assumptions
  5. Operational Clarity

    • Document configuration boundaries
    • Document failure modes or limitations
    • Document upgrade/compatibility considerations
    • Prefer "what happens" over "what should happen"

Quick Reference

Development Setup

# First-time setup
git clone https://github.com/NVIDIA/eidos.git && cd eidos
make tools-setup    # Install all required tools (interactive)
make tools-check    # Verify versions match .versions.yaml

# Auto-mode for CI/scripts
AUTO_MODE=true make tools-setup

Tool versions are centralized in .versions.yaml (single source of truth). Both local development and CI use this file to ensure consistency.

Commands

# Tools Management
make tools-setup  # Install all required development tools
make tools-check  # Check installed tools and compare versions

# Development
make tidy         # Format code + update deps
make build        # Build binaries
make server       # Start API server locally
make test         # Run tests with coverage
make lint         # Lint Go and YAML
make scan         # Security scanning
make qualify      # Full check (test + lint + scan)

# Workflow
eidos snapshot --output snapshot.yaml
eidos recipe --snapshot snapshot.yaml --intent training
eidos bundle --recipe recipe.yaml --output ./bundles

# Override bundle values at generation time
eidos bundle -r recipe.yaml -b gpu-operator \
  --set gpuoperator:gds.enabled=true \
  --set gpuoperator:driver.version=570.86.16 \
  -o ./bundles

# Node scheduling with selectors and tolerations
eidos bundle -r recipe.yaml -b gpu-operator \
  --system-node-selector nodeGroup=system-pool \
  --system-node-toleration dedicated=system:NoSchedule \
  --accelerated-node-selector nvidia.com/gpu.present=true \
  --accelerated-node-toleration nvidia.com/gpu=present:NoSchedule \
  -o ./bundles

# GitOps deployment with ArgoCD (sync-wave ordering)
eidos bundle -r recipe.yaml -b gpu-operator,network-operator \
  --deployer argocd \
  --repo https://github.com/my-org/my-gitops-repo.git \
  -o ./bundles

Integration Points

  • Kubernetes: Singleton client via pkg/k8s/client.GetKubeClient()
  • NVIDIA Operators: GPU Operator, Network Operator, NIM Operator, Nsight Operator
  • Container Images: ghcr.io/nvidia/eidos, ghcr.io/nvidia/eidosd
  • Observability: Prometheus metrics at /metrics, structured JSON logs to stderr

Key Links

Version Information

Check current versions dynamically:

make tools-check  # Compare installed vs expected versions (from .versions.yaml)
make info         # Show project build info
cat .versions.yaml # All tool versions (single source of truth)

Extended Reference

Adding a New Collector

If adding a new system collector (like the OS release collector added in v0.7.0):

1. Create the collector in pkg/collector/os/:

// pkg/collector/os/release.go
package os

import (
    "bufio"
    "context"
    "fmt"
    "os"
    "strings"
)

// collectRelease reads and parses /etc/os-release
func (c *Collector) collectRelease(ctx context.Context) (*measurement.Subtype, error) {
    data := make(map[string]measurement.Reading)
    
    file, err := os.Open("/etc/os-release")
    if err != nil {
        return nil, fmt.Errorf("failed to open /etc/os-release: %w", err)
    }
    defer file.Close()
    
    scanner := bufio.NewScanner(file)
    for scanner.Scan() {
        line := scanner.Text()
        if strings.TrimSpace(line) == "" || strings.HasPrefix(line, "#") {
            continue
        }
        
        parts := strings.SplitN(line, "=", 2)
        if len(parts) != 2 {
            continue
        }
        
        key := parts[0]
        value := strings.Trim(parts[1], `"`)
        data[key] = measurement.Reading{Value: value}
    }
    
    if err := scanner.Err(); err != nil {
        return nil, fmt.Errorf("error reading /etc/os-release: %w", err)
    }
    
    return &measurement.Subtype{
        Name: "release",
        Data: data,
    }, nil
}

2. Update the main collector:

// pkg/collector/os/os.go
func (c *Collector) Collect(ctx context.Context) ([]*measurement.Measurement, error) {
    // Collect all OS subtypes in parallel
    grubSubtype, _ := c.collectGrub(ctx)
    sysctlSubtype, _ := c.collectSysctl(ctx)
    kmodSubtype, _ := c.collectKmod(ctx)
    releaseSubtype, _ := c.collectRelease(ctx) // New subtype
    
    return []*measurement.Measurement{{
        Type: measurement.TypeOS,
        Subtypes: []*measurement.Subtype{
            grubSubtype,
            sysctlSubtype,
            kmodSubtype,
            releaseSubtype, // Add to list
        },
    }}, nil
}

3. Add tests:

// pkg/collector/os/release_test.go
func TestCollectRelease(t *testing.T) {
    c := NewCollector()
    ctx := context.Background()
    
    subtype, err := c.collectRelease(ctx)
    if err != nil {
        t.Fatalf("collectRelease() error = %v", err)
    }
    
    // Verify expected fields exist
    expectedFields := []string{"ID", "VERSION_ID", "PRETTY_NAME"}
    for _, field := range expectedFields {
        if _, exists := subtype.Data[field]; !exists {
            t.Errorf("expected field %q not found", field)
        }
    }
    
    // Verify subtype name
    if subtype.Name != "release" {
        t.Errorf("expected subtype name 'release', got %q", subtype.Name)
    }
}

4. Update integration tests:

// pkg/collector/os/os_test.go
func TestOSCollector(t *testing.T) {
    measurements, err := c.Collect(ctx)
    if err != nil {
        t.Fatalf("Collect() error = %v", err)
    }
    
    // Should return 4 subtypes: grub, sysctl, kmod, release
    if len(measurements[0].Subtypes) != 4 {
        t.Errorf("expected 4 subtypes, got %d", len(measurements[0].Subtypes))
    }
}

Adding a New Bundler

The bundler framework uses BaseBundler - a helper that reduces boilerplate by ~75% (from ~400 lines to ~100 lines). Instead of implementing the full Bundler interface from scratch, embed BaseBundler and override only what you need.

1. Create bundler package in pkg/bundler/<bundler-name>/:

package networkoperator

import (
    "context"
    "embed"
    "fmt"
    "path/filepath"
    
    "github.com/NVIDIA/eidos/pkg/bundler"
    "github.com/NVIDIA/eidos/pkg/bundler/result"
)

//go:embed templates/*.tmpl
var templatesFS embed.FS

const (
    bundlerType = bundler.BundleType("network-operator")
    Name        = "network-operator"  // Use constant for component name
)

func init() {
    // Self-register using MustRegister (panics on duplicates)
    bundler.MustRegister(bundlerType, NewBundler())
}

// Bundler generates Network Operator deployment bundles.
type Bundler struct {
    *bundler.BaseBundler  // Embed helper for common functionality
}

// NewBundler creates a new Network Operator bundler instance.
func NewBundler() *Bundler {
    return &Bundler{
        BaseBundler: bundler.NewBaseBundler(bundlerType, templatesFS),
    }
}

// Make generates the bundle from RecipeResult.
func (b *Bundler) Make(ctx context.Context, input *result.RecipeResult, 
    outputDir string) (*bundler.Result, error) {
    
    // 1. Get component reference from RecipeResult
    component := input.GetComponentRef(Name)
    if component == nil {
        return nil, fmt.Errorf(Name + " component not found in recipe result")
    }
    
    // 2. Get values map (with overrides already applied)
    values := input.GetValuesForComponent(Name)
    
    // 3. Create bundle directory structure
    if err := b.CreateBundleDir(outputDir); err != nil {
        return nil, err
    }
    
    // 4. Generate bundle metadata
    metadata := generateBundleMetadata(component, values)
    
    // 5. Generate files from templates
    filePath := filepath.Join(outputDir, "values.yaml")
    if err := b.GenerateFileFromTemplate(ctx, GetTemplate, "values.yaml",
        filePath, values, 0644); err != nil {
        return nil, err
    }
    
    var generatedFiles []string
    // ... collect file paths

    // 6. Generate checksums and return result
    return b.GenerateResult(outputDir, generatedFiles)
}

2. Create templates directory (only for bundlers with custom manifests):

Most bundlers don't need a templates directory - they only generate values.yaml and checksums.txt. Templates are only needed for custom Kubernetes manifests:

pkg/component/gpuoperator/templates/
├── dcgm-exporter.yaml.tmpl        # Custom ConfigMap manifest
└── kernel-module-params.yaml.tmpl # Custom ConfigMap manifest

Example custom manifest template (dcgm-exporter.yaml.tmpl):

# DCGM Exporter ConfigMap
# Generated by Eidos

apiVersion: v1
kind: ConfigMap
metadata:
  name: dcgm-exporter-config
  namespace: {{ .Script.Namespace }}
data:
  config.yaml: |
    metrics:
      - name: DCGM_FI_DEV_GPU_TEMP
        type: gauge

Note: Values are written directly to values.yaml using internal.MarshalYAMLWithHeader(), not via templates. Templates are only used for custom Kubernetes manifests.

3. Write tests with TestHarness:

package networkoperator

import (
    "testing"
    
    "github.com/NVIDIA/eidos/pkg/bundler/result"
    "github.com/NVIDIA/eidos/pkg/component/internal"
)

func TestBundler_Make(t *testing.T) {
    harness := internal.NewTestHarness(t, NewBundler())
    
    tests := []struct {
        name    string
        input   *result.RecipeResult
        wantErr bool
        verify  func(t *testing.T, outputDir string)
    }{
        {
            name:    "valid component reference",
            input:   createTestRecipeResult(),
            wantErr: false,
            verify: func(t *testing.T, outputDir string) {
                harness.AssertFileContains(outputDir, "values.yaml", 
                    "version:", "namespace:")
            },
        },
    }
    
    for _, tt := range tests {
        t.Run(tt.name, func(t *testing.T) {
            result := harness.RunTest(tt.input, tt.wantErr)
            if !tt.wantErr && tt.verify != nil {
                tt.verify(t, result.OutputDir)
            }
        })
    }
}

Key Components:

  • BaseBundler provides: CreateBundleDir, WriteFile, GenerateFileFromTemplate, GenerateResult, Validate
  • RecipeResult methods: GetComponentRef(name), GetValuesForComponent(name)
  • BundleMetadata struct: Contains metadata like Namespace, Version, HelmRepository
  • TestHarness: NewTestHarness, RunTest, AssertFileContains

Best Practices:

  • Embed BaseBundler instead of implementing from scratch
  • Use Name constant for component name (not hardcoded strings)
  • Get values via input.GetValuesForComponent(Name) (already has overrides applied)
  • Pass values map to templates, use index function for access
  • Self-register with MustRegister() for fail-fast behavior
  • Keep bundlers stateless for thread-safe operation
  • Use TestHarness for consistent test structure

Adding a New API Endpoint

1. Create handler in pkg/api/:

func (h *Handler) ServeHTTP(w http.ResponseWriter, r *http.Request) {
    ctx, cancel := context.WithTimeout(r.Context(), 30*time.Second)
    defer cancel()
    
    // Parse query parameters
    query, err := recipe.NewQuery(
        recipe.WithOS(r.URL.Query().Get("os")),
        recipe.WithGPU(r.URL.Query().Get("gpu")),
    )
    if err != nil {
        serializer.WriteError(w, r, err, http.StatusBadRequest)
        return
    }
    
    // Generate recipe
    recipe, err := h.builder.Build(ctx, query)
    if err != nil {
        serializer.WriteError(w, r, err, http.StatusInternalServerError)
        return
    }
    
    // Serialize response
    serializer.WriteJSON(w, recipe, http.StatusOK)
}

2. Register route in pkg/api/server.go:

mux.Handle("/v1/recipe", handler)

3. Add middleware (order matters):

// Order: metrics → version → requestID → panic → rateLimit → logging → handler
handler = metricsMiddleware(handler)
handler = versionMiddleware(handler, version)
handler = requestIDMiddleware(handler)
handler = panicMiddleware(handler)
handler = rateLimitMiddleware(handler, limiter)
handler = loggingMiddleware(handler)

4. Update API spec in api/eidos/v1/server.yaml:

paths:
  /v1/recipe:
    get:
      summary: Get optimized system configuration recipe
      parameters:
        - name: os
          in: query
          required: false
          schema:
            type: string
            enum: [ubuntu, cos, any]

5. Write integration tests:

func TestRecipeHandler(t *testing.T) {
    server := httptest.NewServer(handler)
    defer server.Close()
    
    resp, err := http.Get(server.URL + "/v1/recipe?os=ubuntu&gpu=gb200")
    if err != nil {
        t.Fatal(err)
    }
    defer resp.Body.Close()
    
    if resp.StatusCode != http.StatusOK {
        t.Errorf("expected 200, got %d", resp.StatusCode)
    }
}

GitHub Actions & CI/CD Architecture

Eidos uses a three-layer composite actions architecture for reusability:

Layer 1: Primitives (Single-Purpose Building Blocks)

  • ghcr-login – GHCR authentication
  • setup-build-tools – Modular tool installer (ko, syft, crane, goreleaser)
  • security-scan – Trivy vulnerability scanning

Layer 2: Composed Actions (Combine Primitives)

  • go-ci – Complete Go CI pipeline (setup → test → lint)
  • go-build-release – Full build/release pipeline
  • attest-image-from-tag – Resolve digest + generate attestations
  • cloud-run-deploy – GCP deployment with Workload Identity

Layer 3: Workflows (Orchestrate Actions)

  • on-push.yaml – CI validation for PRs and main branch
  • on-tag.yaml – Release, attestation, and deployment

Key Workflows:

on-push.yaml (CI validation):

jobs:
  validate:
    steps:
      - uses: actions/checkout@v4
      - uses: ./.github/actions/go-ci
        with:
          go_version: '1.25'
          golangci_lint_version: 'v2.6'
          upload_codecov: 'true'
      - uses: ./.github/actions/security-scan

on-tag.yaml (Release pipeline):

jobs:
  release:
    steps:
      - uses: actions/checkout@v4
      - uses: ./.github/actions/go-ci
      - id: release
        uses: ./.github/actions/go-build-release
      - uses: ./.github/actions/attest-image-from-tag
        with:
          image_name: 'ghcr.io/nvidia/eidos'
          image_tag: ${{ github.ref_name }}
      - if: steps.release.outputs.release_outcome == 'success'
        uses: ./.github/actions/cloud-run-deploy

Supply Chain Security:

  • SLSA Build Level 3: GitHub OIDC attestations
  • SBOMs: SPDX format via Syft (containers) and GoReleaser (binaries)
  • Signing: Cosign keyless signing (Fulcio + Rekor)
  • Verification: gh attestation verify oci://ghcr.io/nvidia/eidos:${TAG}

For detailed GitHub Actions architecture, see actions/README.md

Workflow Patterns

Complete End-to-End: Snapshot → Recipe → Bundle

# 1. Capture system configuration
eidos snapshot --output snapshot.yaml

# 2. Generate optimized recipe for training workloads
eidos recipe \
  --snapshot snapshot.yaml \
  --intent training \
  --format yaml \
  --output recipe.yaml

# 3. Create deployment bundle
eidos bundle \
  --recipe recipe.yaml \
  --bundlers gpu-operator \
  --output ./bundles

# 4. Deploy to cluster
cd bundles/gpu-operator
sha256sum -c checksums.txt  # Verify integrity
chmod +x scripts/install.sh
./scripts/install.sh

ConfigMap-based Workflow (for Kubernetes Jobs):

# 1. Capture snapshot directly to ConfigMap
eidos snapshot -o cm://gpu-operator/eidos-snapshot

# 2. Generate recipe from ConfigMap snapshot
eidos recipe -s cm://gpu-operator/eidos-snapshot \
  --intent training \
  -o cm://gpu-operator/eidos-recipe

# 3. Create bundle from ConfigMap recipe
eidos bundle -r cm://gpu-operator/eidos-recipe \
  -b gpu-operator \
  -o ./bundles

# 4. Verify ConfigMap data
kubectl get configmap eidos-snapshot -n gpu-operator -o yaml
kubectl get configmap eidos-recipe -n gpu-operator -o yaml

E2E Testing with Agent:

# Run full E2E test (snapshot → recipe → bundle)
./tools/e2e -s examples/snapshots/gb200.yaml \
           -r examples/recipes/gb200-eks-ubuntu-training.yaml \
           -b examples/bundles/gb200-eks-ubuntu-training

# The script:
# 1. Deploys agent Job to cluster
# 2. Waits for snapshot to be written to ConfigMap
# 3. Optionally saves snapshot to file
# 4. Optionally generates recipe using cm://gpu-operator/eidos-snapshot
# 5. Optionally generates bundle from recipe
# 6. Validates each step completes successfully

Agent Deployment Pattern:

# Deploy agent for automated snapshots
kubectl apply -f deployments/eidos-agent/1-deps.yaml
kubectl apply -f deployments/eidos-agent/2-job.yaml

# Check logs
kubectl logs -n gpu-operator job/eidos

# Get snapshot from ConfigMap
kubectl get configmap eidos-snapshot -n gpu-operator \
  -o jsonpath='{.data.snapshot\.yaml}' > snapshot.yaml