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release.yml
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name: Release
on:
push:
tags:
- .*
workflow_dispatch:
defaults:
run:
shell: bash
jobs:
build:
name: ${{ matrix.platform.name }} ${{ matrix.config.name }}
runs-on: ${{ matrix.platform.os }}
strategy:
fail-fast: false
matrix:
platform:
- { name: Windows VS2022 x86, os: windows-2025 }
- { name: Windows VS2022 x64, os: windows-2025 }
- { name: Windows MinGW x86, os: windows-2025, flags: -DCMAKE_C_COMPILER=gcc -DCMAKE_CXX_COMPILER=g++ }
- { name: Windows MinGW x64, os: windows-2025, flags: -DCMAKE_C_COMPILER=gcc -DCMAKE_CXX_COMPILER=g++ }
- { name: Linux GCC, os: ubuntu-24.04 }
- { name: macOS x64, os: macos-15, flags: -DCMAKE_OSX_ARCHITECTURES=x86_64 }
- { name: macOS arm64, os: macos-15 }
config:
- { name: Shared, flags: -DBUILD_SHARED_LIBS=ON }
- { name: Static, flags: -DBUILD_SHARED_LIBS=OFF }
type:
- { name: Release, flags: -DCMAKE_BUILD_TYPE=Release }
- { name: Debug, flags: -DCMAKE_BUILD_TYPE=Debug }
include:
- platform: { name: macOS x64, os: macos-15 }
config: { name: Frameworks, flags: -DSFML_BUILD_FRAMEWORKS=ON -DBUILD_SHARED_LIBS=ON -DCMAKE_OSX_ARCHITECTURES=x86_64 }
type: { name: Release }
- platform: { name: macOS arm64, os: macos-15 }
config: { name: Frameworks, flags: -DSFML_BUILD_FRAMEWORKS=ON -DBUILD_SHARED_LIBS=ON }
type: { name: Release }
exclude:
- platform: { name: Linux GCC }
type: { name: Debug }
- platform: { name: macOS x64 }
type: { name: Debug }
- platform: { name: macOS arm64 }
type: { name: Debug }
steps:
- name: Checkout Code
uses: actions/checkout@v4
- name: Set Visual Studio Architecture
if: contains(matrix.platform.name, 'Windows VS')
uses: ilammy/msvc-dev-cmd@v1
with:
arch: ${{ contains(matrix.platform.name, 'x86') && 'x86' || 'x64' }}
- name: Get CMake and Ninja
uses: lukka/get-cmake@latest
with:
cmakeVersion: '3.25'
ninjaVersion: latest
- name: Install Linux Dependencies and Tools
if: runner.os == 'Linux'
run: sudo apt-get update && sudo apt-get install xorg-dev libxrandr-dev libxcursor-dev libxi-dev libudev-dev libflac-dev libvorbis-dev libgl1-mesa-dev libegl1-mesa-dev
- name: Install macOS Tools
if: runner.os == 'macOS'
run: |
brew update
- name: Cache MinGW x86
if: matrix.platform.name == 'Windows MinGW x86'
id: mingw32-cache
uses: actions/cache@v4
with:
path: "C:\\Program Files\\mingw32"
key: winlibs-i686-posix-dwarf-gcc-14.2.0-mingw-w64ucrt-12.0.0-r2
- name: Install MinGW x86
if: matrix.platform.name == 'Windows MinGW x86' && steps.mingw32-cache.outputs.cache-hit != 'true'
run: |
curl -Lo mingw32.zip https://github.com/brechtsanders/winlibs_mingw/releases/download/14.2.0posix-19.1.1-12.0.0-ucrt-r2/winlibs-i686-posix-dwarf-gcc-14.2.0-mingw-w64ucrt-12.0.0-r2.zip
unzip -qq -d "C:\Program Files" mingw32.zip
- name: Add MinGW x86 to PATH
if: matrix.platform.name == 'Windows MinGW x86'
run: |
echo "C:\Program Files\mingw32\bin" >> $GITHUB_PATH
- name: Cache MinGW x64
if: matrix.platform.name == 'Windows MinGW x64'
id: mingw64-cache
uses: actions/cache@v4
with:
path: "C:\\Program Files\\mingw64"
key: winlibs-x86_64-posix-seh-gcc-14.2.0-mingw-w64ucrt-12.0.0-r2
- name: Install MinGW x64
if: matrix.platform.name == 'Windows MinGW x64' && steps.mingw64-cache.outputs.cache-hit != 'true'
run: |
curl -Lo mingw64.zip https://github.com/brechtsanders/winlibs_mingw/releases/download/14.2.0posix-19.1.1-12.0.0-ucrt-r2/winlibs-x86_64-posix-seh-gcc-14.2.0-mingw-w64ucrt-12.0.0-r2.zip
unzip -qq -d "C:\Program Files" mingw64.zip
- name: Add MinGW x64 to PATH
if: matrix.platform.name == 'Windows MinGW x64'
run: |
echo "C:\Program Files\mingw64\bin" >> $GITHUB_PATH
- name: Configure CMake
run: cmake -B build -GNinja -DCMAKE_VERBOSE_MAKEFILE=ON -DSFML_BUILD_EXAMPLES=${{matrix.config.name == 'Static' && matrix.type.name == 'Release' && 'ON' || 'OFF'}} -DSFML_BUILD_TESTS=OFF -DSFML_BUILD_DOC=OFF -DCMAKE_INSTALL_PREFIX=./install ${{ matrix.platform.flags }} ${{matrix.config.flags }} ${{ matrix.type.flags }}
- name: Build
run: cmake --build build --config ${{ matrix.type.name }} --target install
- name: Packaging - Copy Files
run: |
mkdir './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}'
cp -rH ./install/* './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}'
cp './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/share/doc/SFML/readme.md' './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}'
cp './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/share/doc/SFML/license.md' './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}'
rm -r './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/share'
cp ./changelog.md './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}'
- name: Packaging - Copy Frameworks for macOS
if: matrix.config.name == 'Frameworks' && matrix.type.name == 'Release' && runner.os == 'macOS'
run: |
mkdir './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/Frameworks'
mv './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/'*.framework './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/Frameworks'
- name: Packaging - Copy Example Files
if: matrix.config.name == 'Static' && matrix.type.name == 'Release'
run: |
mkdir 'SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples'
cp -r ./examples/* 'SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples'
rm './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/CMakeLists.txt'
find './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples' -type f -name CMakeLists.txt -delete
rm -r './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/android'
rm -r './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/include'
rm -r './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/vulkan/vulkan.h'
rm -r './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/island/stb_perlin.h'
- name: Packaging - Prepare Example Files for Windows
if: matrix.config.name == 'Static' && matrix.type.name == 'Release' && runner.os == 'Windows'
run: |
rm -r './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/X11'
rm -r './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/cocoa'
cp ./build/bin/event_handling.exe './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/event_handling'
cp ./build/bin/ftp.exe './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/ftp'
cp ./build/bin/island.exe './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/island'
cp ./build/bin/joystick.exe './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/joystick'
cp ./build/bin/keyboard.exe './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/keyboard'
cp ./build/bin/opengl.exe './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/opengl'
cp ./build/bin/raw_input.exe './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/raw_input'
cp ./build/bin/shader.exe './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/shader'
cp ./build/bin/sockets.exe './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/sockets'
cp ./build/bin/sound-capture.exe './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/sound_capture'
cp ./build/bin/sound-effects.exe './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/sound_effects'
cp ./build/bin/sound.exe './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/sound'
cp ./build/bin/stencil.exe './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/stencil'
cp ./build/bin/tennis.exe './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/tennis'
cp ./build/bin/voip.exe './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/voip'
cp ./build/bin/vulkan.exe './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/vulkan'
cp ./build/bin/win32.exe './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/win32'
cp ./build/bin/window.exe './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/window'
- name: Packaging - Prepare Example Files for Linux
if: matrix.config.name == 'Static' && matrix.type.name == 'Release' && runner.os == 'Linux'
run: |
rm -r './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/cocoa'
rm -r './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/win32'
cp ./build/bin/X11Example './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/X11'
cp ./build/bin/event_handling './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/event_handling'
cp ./build/bin/ftp './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/ftp'
cp ./build/bin/island './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/island'
cp ./build/bin/joystick './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/joystick'
cp ./build/bin/keyboard './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/keyboard'
cp ./build/bin/opengl './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/opengl'
cp ./build/bin/raw_input './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/raw_input'
cp ./build/bin/shader './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/shader'
cp ./build/bin/sockets './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/sockets'
cp ./build/bin/sound-capture './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/sound_capture'
cp ./build/bin/sound-effects './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/sound_effects'
cp ./build/bin/sound './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/sound'
cp ./build/bin/stencil './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/stencil'
cp ./build/bin/tennis './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/tennis'
cp ./build/bin/voip './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/voip'
cp ./build/bin/vulkan './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/vulkan'
cp ./build/bin/window './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/window'
- name: Packaging - Prepare Example Files for macOS
if: matrix.config.name == 'Static' && matrix.type.name == 'Release' && runner.os == 'macOS'
run: |
rm -r './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/X11'
rm -r './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/raw_input'
rm -r './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/win32'
cp -r ./build/bin/cocoa.app './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/cocoa'
cp ./build/bin/event_handling './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/event_handling'
cp ./build/bin/ftp './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/ftp'
cp ./build/bin/island './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/island'
cp ./build/bin/joystick './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/joystick'
cp ./build/bin/keyboard './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/keyboard'
cp ./build/bin/opengl './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/opengl'
cp ./build/bin/shader './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/shader'
cp ./build/bin/sockets './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/sockets'
cp ./build/bin/sound-capture './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/sound_capture'
cp ./build/bin/sound-effects './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/sound_effects'
cp ./build/bin/sound './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/sound'
cp ./build/bin/stencil './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/stencil'
cp ./build/bin/tennis './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/tennis'
cp ./build/bin/voip './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/voip'
cp ./build/bin/vulkan './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/vulkan'
cp ./build/bin/window './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}/examples/window'
- name: Packaging - Create Archive
run: |
if [[ "${{ runner.os }}" == "Windows" ]]; then
7z a -tzip "./SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}.zip" "./SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}"/*
elif [[ "${{ runner.os }}" == "macOS" ]]; then
tar -czvf "./SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}.tar.gz" -C "./SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}" .
else
tar -chzvf "./SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}.tar.gz" -C "./SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}" .
fi
- name: Upload Artifact
if: runner.os == 'Windows'
uses: actions/upload-artifact@v4
with:
name: SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}
path: './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}.zip'
- name: Upload Artifact
if: runner.os != 'Windows'
uses: actions/upload-artifact@v4
with:
name: SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}
path: './SFML-${{ matrix.platform.name }}-${{ matrix.config.name }}-${{ matrix.type.name }}.tar.gz'
docs:
name: Documentation
runs-on: macos-15
steps:
- name: Install Doxygen
run: |
brew update
brew install --formula doxygen || true
- name: Checkout
uses: actions/checkout@v4
- name: Configure
run: cmake -B build -DSFML_BUILD_DOC=ON -DSFML_BUILD_WINDOW=OFF -DSFML_BUILD_GRAPHICS=OFF -DSFML_BUILD_AUDIO=OFF -DSFML_BUILD_NETWORK=OFF
- name: Build Doxygen Site
run: cmake --build build --target doc
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: SFML-doc
path: ./build/doc/html
retention-days: 1
package:
name: Package SFML ${{ matrix.platform.name }}
runs-on: ${{ matrix.platform.os }}
needs: [build, docs]
strategy:
fail-fast: false
matrix:
platform:
- { name: Windows VS2022 x86, os: windows-2025 }
- { name: Windows VS2022 x64, os: windows-2025 }
- { name: Windows MinGW x86, os: windows-2025 }
- { name: Windows MinGW x64, os: windows-2025 }
- { name: Linux GCC, os: ubuntu-24.04 }
- { name: macOS x64, os: macos-15 }
- { name: macOS arm64, os: macos-15 }
steps:
- name: Get version from context
id: git-version
run: |
if [[ "${{ github.ref_type }}" == "tag" ]]; then
echo "version=${{ github.ref_name }}" >> $GITHUB_OUTPUT
else
echo "version=${{ github.sha }}" >> $GITHUB_OUTPUT
fi
- name: Retrieve Artifacts
uses: actions/download-artifact@v4
with:
path: upload/
pattern: SFML-${{ matrix.platform.name }}*
merge-multiple: true
- name: Unpack Artifacts
run: |
mkdir -p upload/SFML-${{ steps.git-version.outputs.version }}
if [[ "${{ runner.os }}" == "Windows" ]]; then
for file in "upload/SFML-${{ matrix.platform.name }}"*.zip; do
7z x -y "$file" -oupload/SFML-${{ steps.git-version.outputs.version }}
done
else
for file in "upload/SFML-${{ matrix.platform.name }}"*.tar.gz; do
tar -xzvf "$file" -C upload/SFML-${{ steps.git-version.outputs.version }}
done
fi
- name: Retrieve Docs
uses: actions/download-artifact@v4
with:
path: upload/SFML-${{ steps.git-version.outputs.version }}/doc
pattern: SFML-doc
merge-multiple: true
- name: Packaging - Create Archive
run: |
cd upload
if [[ "${{ runner.os }}" == "Windows" ]]; then
7z a -tzip SFML-${{ steps.git-version.outputs.version }}.zip SFML-${{ steps.git-version.outputs.version }}/*
elif [[ "${{ runner.os }}" == "macOS" ]]; then
tar -czvf SFML-${{ steps.git-version.outputs.version }}.tar.gz SFML-${{ steps.git-version.outputs.version }}
else
tar -chzvf SFML-${{ steps.git-version.outputs.version }}.tar.gz SFML-${{ steps.git-version.outputs.version }}
fi
- name: Upload Artifact
if: runner.os == 'Windows'
uses: actions/upload-artifact@v4
with:
name: SFML-${{ steps.git-version.outputs.version }}-${{ matrix.platform.name }}
path: upload/SFML-${{ steps.git-version.outputs.version }}.zip
- name: Upload Artifact
if: runner.os != 'Windows'
uses: actions/upload-artifact@v4
with:
name: SFML-${{ steps.git-version.outputs.version }}-${{ matrix.platform.name }}
path: upload/SFML-${{ steps.git-version.outputs.version }}.tar.gz