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base repository: godotjs/javascript
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base: alpha14
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head repository: godotjs/javascript
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compare: alpha15
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  • 11 commits
  • 30 files changed
  • 7 contributors

Commits on Mar 15, 2021

  1. Adding more detail on how to use export variables.

    Making it easier for people to understand how export variables work, I found out about this while looking at the issues, and this should be easier to find.
    94pxls authored Mar 15, 2021
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Commits on Mar 16, 2021

  1. Merge pull request #93 from 94pxls/export-details-on-readme

    Adding more detail on how to use export variables.
    Geequlim authored Mar 16, 2021
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Commits on Apr 23, 2021

  1. feature: update for Godot 3.3-stable

    Brian West committed Apr 23, 2021
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  2. refactor: clean up warnings

    Brian West committed Apr 23, 2021
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  3. refactor: fix typos

    Brian West committed Apr 23, 2021
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Commits on Apr 24, 2021

  1. Merge pull request #100 from BrianMWest/master

    feature: update for Godot 3.3-stable
    Geequlim authored Apr 24, 2021
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Commits on Jun 10, 2021

  1. Replaced usages of copymem with memcpy.

    Makes project work with godotengine/godot#48239
    
    Signed-off-by: Ross Hadden <[email protected]>
    rosshadden committed Jun 10, 2021
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Commits on Sep 11, 2021

  1. Merge pull request #105 from rosshadden/fix-memcpy

    Replaced usages of `copymem` with `memcpy`
    Geequlim authored Sep 11, 2021
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Commits on Dec 25, 2021

  1. fix: readme typo (Vecotor2 => Vector2)

    Alan Ageev committed Dec 25, 2021
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Commits on Jan 6, 2022

  1. Merge pull request #114 from AlanSnowle/fix/readme-typo-fix

    fix: readme typo
    Geequlim authored Jan 6, 2022
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Commits on Apr 9, 2022

  1. fix build for 3.4 (#119)

    * update readme
    Co-authored-by: zw7u9tru <zw7u9tru@github>
    zw7u9tru and zw7u9tru authored Apr 9, 2022
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