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lines changed Original file line number Diff line number Diff line change @@ -93,7 +93,7 @@ describe('Battle type', function () {
9393
9494 } ) ;
9595
96- xdescribe ( 'Start' , function ( ) {
96+ describe ( 'Start' , function ( ) {
9797
9898 it ( 'includes the characters who are going to fight by party.' ,
9999 function ( done ) {
@@ -110,7 +110,7 @@ describe('Battle type', function () {
110110
111111 } ) ;
112112
113- xdescribe ( 'Turns' , function ( ) {
113+ describe ( 'Turns' , function ( ) {
114114
115115 it ( 'include relevant info.' , function ( done ) {
116116 battle . on ( 'turn' , function ( turn ) {
@@ -140,7 +140,7 @@ describe('Battle type', function () {
140140
141141 } ) ;
142142
143- xdescribe ( 'Parties in battle' , function ( ) {
143+ describe ( 'Parties in battle' , function ( ) {
144144
145145 it ( 'can contain repeated members, each will be assigned a different id.' ,
146146 function ( ) {
Original file line number Diff line number Diff line change @@ -71,6 +71,7 @@ Battle.prototype._extractGrimoiresByParty = function (parties) {
7171Battle . prototype . _extractCharactersById = function ( parties ) {
7272 var idCounters = { } ;
7373 var characters = [ ] ;
74+ var self = this ;
7475 var partyIds = Object . keys ( parties ) ;
7576 partyIds . forEach ( function ( partyId ) {
7677 var members = parties [ partyId ] . members ;
@@ -91,12 +92,14 @@ Battle.prototype._extractCharactersById = function (parties) {
9192 var name = character . name ;
9293 if ( idCounters [ name ] === undefined ) {
9394 idCounters [ name ] = 0 ;
95+ idCounters [ name ] ++ ;
9496 } else {
9597 idCounters [ name ] ++ ;
9698 name += ' ' + idCounters [ name ] ;
9799 }
98100 return name ;
99101 }
102+
100103} ;
101104
102105Battle . prototype . _resetStates = function ( charactersById ) {
@@ -141,11 +144,14 @@ Battle.prototype._checkEndOfBattle = function () {
141144
142145 function isAlive ( character ) {
143146 // Devuelve true si el personaje está vivo.
147+ return ! character . isDead ( ) ;
148+
144149 }
145150
146151 function getCommonParty ( characters ) {
147- // Devuelve la party que todos los personajes tienen en común o null en caso
148- // de que no haya común.
152+ // Devuelve la party que todos los personajes tienen en común o null en caso
153+ // de que no haya común.
154+
149155 }
150156} ;
151157
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