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ExcludeFromChannel.cs
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30 lines (25 loc) · 846 Bytes
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using OXGaming.TibiaAPI.Constants;
namespace OXGaming.TibiaAPI.Network.ClientPackets
{
public class ExcludeFromChannel : ClientPacket
{
public string PlayerName { get; set; }
public ushort ChannelId { get; set; }
public ExcludeFromChannel(Client client)
{
Client = client;
PacketType = ClientPacketType.ExcludeFromChannel;
}
public override void ParseFromNetworkMessage(NetworkMessage message)
{
PlayerName = message.ReadString();
ChannelId = message.ReadUInt16();
}
public override void AppendToNetworkMessage(NetworkMessage message)
{
message.Write((byte)ClientPacketType.ExcludeFromChannel);
message.Write(PlayerName);
message.Write(ChannelId);
}
}
}