This directory contains some FFT implementations in Rust.
Notice that this is just proof-of-concept level and sometimes quite hacky. I am new to Rust and probably several things can be solved in a far more elegant/idiomatic way.
Furthermore some code has been "stolen" from ../fft-cpp/
and might be factored out to one or more utility packages.
But at least we now also have Rust-based versions to compare with. You can't just ignore Rust in performance investigations for the web.